Bethesda: People Who Say Graphics "Don't Matter" Are Usually Lying

samsonguy920

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Bethesda obviously hasn't heard about Minecraft or how many units it has sold before it has even gone gold.

Oh, and btw....graphics are not as important as other details that actually require more work and polish. Saying graphics are the most important is a copout to not bothering with dealing with gamehooks and fun.
 

glyphseeker

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Chechosaurus said:
Mud Crabs are the heart and soul of an Elder Scrolls game... I wish you to withdraw your disingenuous accusations about Mud Crabs, post haste!
i cant resist i'm sorry

i heard you like mudcrabs ('>')

im sorry sorry sorry *hates self*
 

Drummie666

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I've never said that graphics don't matter. I just say that there are far more important things that go into a game.

Also, I find it odd that this is Bethesda saying this based on fallout 3 and new vegas, neither of which have very good graphics.
 

coolkirb

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I think in shooters it matters but in most other games they are irrelevent, Final fantasy though allways haveing visually appealing games could still make good games as in FF7 I dont notice the grapics at all after the first hour as I just need to get in a groove
 

Lunar Templar

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Bethesda: People Who Say Graphics "Don't Matter" Are Usually Lying


this from the people that couldn't make an interesting game -.-,

when are people gonna learn, good grfx HELP a game, even sell it, but they are hardly the most important part, don't care how pretty it is if the rest of the game sucks (story or game play)then the disk is bound for a pawn shop, or game stop.

square has this problem now to >.> sure they look pretty, but there's nothing else there worth the money
 

Moonlight Butterfly

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Mar 16, 2011
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I'll always stand by my opinion that 2d graphics age better than 3d graphics, I can comfortably play Secret of Mana and Chrono Trigger on my Snes but Morrowind despite being an awesome game is just for too aged for me now :<.

Graphics do matter to some extent but they should be suitable to the style of the game. I agree with the person who said graphics don't matter but art style does. I would freaking love someone to release an 'old school' snes rpg with the same style of cartoony top down graphics but advanced modernised gameplay I just have a soft spot for that kind of style.

They shouldn't be all that matters, an awesome game is an awesome game full stop. Games like Minecraft and that horribly addictive game 'Dwarf Fortress' kind of proves that.

Edit I agree with what people are saying about square FF13 is gorgeous but no one wants to play a film.
 

infinity_turtles

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Graphics matter only in so much as I can tell what's what at a glance. Aside from that, I really don't care that much.
 

The Rockerfly

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For everyone saying they don't, why are you not laying text based games and atari games any more? I rest my case

OT: Of course graphics matter, they change the amtosphere, allow for greater emotional development of characters and they can make a bland generic town go to a bustling place of wonder. However I say it's more the art style because look at call of duty, loads of money spent on graphics and it still looks like arse. Look at Braid, Limbo and most xbox live arcade games, they are all low end graphics but due to the art style they still look beautiful.

There is one major exception though, minecraft. A game in such low resolution but is so unbelievably good to play that any comments on graphics just melt and die. It is still played today and it will still be played 10 years later
 

Andy of Comix Inc

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Sometimes when the graphics are too good, immersion is actually lost as you start noticing it a LOT more. "Ohh, dem graphics are shinyyy... oh look, I'm sitting in a chair with a controller with a machine processing the world for me, I AM SO IMMERSED"
 

Zer_

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Feb 7, 2008
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Booze Zombie said:
Rogue-likes, Minecraft and an entire movement of creative game design on a low-budget may disagree with you there, Pete Moneybags.

BTW, denial is usually the first symptom of an issue, Pete, my boy...
Here's the thing. The graphics for Minecraft fit the theme incredibly well. I go as far as saying most "Hi-Res" texture packs for Minecraft look like ass and don't have the same charm as the classic skins.

Thing is, especially for a game like Skyrim, having good graphics only serves to increase the total immersion into an epic fantasy world.
 

Tdc2182

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They sure as hell aren't everything, but yes.

They matter a lot. In some FPS's, graphics can make or break you.
 

Tsaba

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Oct 6, 2009
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you can polish crap, but, all you get in the end is a shiny piece of shit. Graphics help, they just aren't the most important thing imo.
 

llubtoille

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As far as making sales go, sure graphics matter; peeps see shiny, peeps buy shiny.
but there are so many things which also matter in making an enjoyable game, that saying something matters gets pretty vague.
graphics, controls, story - scripting & plot, audio - music, effects, vocals, genre, stability, system requirements, mood (and many others) all 'matter'

where does it stand in the big list of 'matters'?
I'd say around the middle,
controls, plot, stability and system requirements, genre are more important imo,
if it doesn't match what they want, then they wont buy / like it.

scripting, audio and mood are all on par or lower than graphics, as they can all be tweaked or ignored by the gamer.
 

IMme

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I think that whether graphics matter or not is determined by who made the game. If a little indie company made a game and it had poor graphics I wouldn?t really care because they?re working with what they have.
 

RhombusHatesYou

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Mar 21, 2010
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Between There and There.
Country
The Wide, Brown One.
HellsingerAngel said:
Why don't you take a few of these graphic geniouses and come up with some sort of engine that renders hair properly! You want me immersed? Why don't you make my character look like he's not wearing a toupee 24/7 that's super-glued on. When a giant dragon starts circling around me, I should be seeing crap blow every which way, including the God damn hair on top of my character's head! Seriously, REALLY minor detail that would boost immersion through the roof.
Fully rendered hair that interacts with environmental physics?

Several engines that can do that already exist. What they can't do is render it in realtime. Not a problem of the engines it's a problem of there being insufficient processing power available to do it... or, more specifically the people who could put together that sort of processing power aren't going to waste it on real time hair rendering.
 

StrangerThanFiction

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Here's the thing. This was all in relation to The Elder Scrolls, so that really takes gameplay, story, and play time off the table. Now mind you this is coming from the PC gamer's perspective, where I have access to mods that fix all the short falls of the original gameplay. Still, I really think The Elder Scrolls series really isn't in danger of missing the mark on gameplay, storyline, etc. So now, the consideration really is: What about graphics?

As far as any other game goes though, graphics should be the icing on the cake, not the flour. A game does not live on graphics alone. Storyline and gameplay are what will really catch my attention. This is why I still play Deus Ex and System Shock 2 instead of playing Gears of War.
 

Squilookle

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"Bethesda's VP of marketing Pete Hines thinks those people are full of it. "There's a lot of people who say graphics don't matter," Hines said in the most recent OXM Podcast. "To them I usually say 'you're lying.'""

Yeah well you know what, Pete? I think you're full of it- I agree that people will look at a screenshot and make a snap decision whether they're interested or not, but usually that has something more to do with... oh I dunno... the actual game content over how it looks.

Take for instance, the Skyrim screenshot at the top of this article. What do I learn from it? That it looks nice? Neither here nor there. That the main character wears handlebar horns and looks like an idiot? Yes. That the game has dragons, and therefore is yet another Medieval game doing the 'me too' fantasy would approach? Yes. That's told me enough: not to want the game, and graphics had nothing to do with it. (And I realise that magic is Oblivion's 'thing', but the gameplay is still the way it is)

And if you really want to get pedantic, Pete probably shouldn't be holding graphics to such a be-all-end-all standard when most of what I hear about Skyrim is how godawful the water looks.
 

jonnosferatu

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Sylvius the Mad said:
For games wherein the player controls a single character from a first-person or over-the-shoulder third-person perspective, I can see why graphics matter.

But that's because those games create immersion by putting you in the place of the character. You experience what the character experiences, so the game is better at eliciting a response from the player the more immersive the environment is.

But not all games are like that. A turn-based strategy game like Alpha Centauri does not suffer for its poor graphics. An isometric party-based RPG does not suffer for its poor graphics. Because the way those games engage the players are different. Those games engage the player not through immersion, but through decision-making. And in those games, graphics don't matter as much.
thinks they're integral to immersion.