Allways mix those two up. But yeah obsidian also has alot of experience when it comes to RPGs and better writers. The reason the character was such a blank slate in NV i think was because obsidian wanted to return the aspect of the player deciding who and what their character was, just like in fallout 1 and 2. That leaves the character rather empty in the context of the game world but also doesnt conflict with any pre set characterisitcs.
For example in fallout 4 we know you will be either a father or mother in a loving relationship... kinda hard to imagine someone like that joining arms with organisations like the slave traders or caesars legion (not that they will play any role in fallout 4 anyways but they make a good example) Whats worse is that your character will be a "pre apocalypse civilized" person... who has absolutely zero experience on how live really works in the wasteland.
This is why i presonaly dislike it when game developers slap these things onto "our" characters, either you let me freely create my character or you give me a fully fleshed out character that you created beforehand.. this half and half aproach really doesnt work for me.
Well, even members of Caesars Legion have wives and loved ones. Even slavers. Don't know if that makes them worse people or not when you note what they do. :/
Also, my issue with the Main character wasn't so much that they were a blank slate, but that they Weren't really a blank slate.
We just aren't told anything about them, but the game even mentions that they had a detailed life before the game started.
Not just the Lonely Road DLC, which kind of let me down when it came to exploring the Courier's background
delivering a kill signal that sent many nukes to destroy a whole area that you apparently frequented. Nope, didn't ring a bell. ;p
Here's the thing. The Courier had a life before the start, and still remembers it but just barely ever talks about it.
For example you can mention seeing a famous singer preform years ago after meeting them in the game and you can even remember a one night stand over a couple decades ago in a different state that can make you think that you're the dad of a character you meet in the game (if you're Courier is an old enough guy with the lady killer perk, of course).
That was more my problem. Not just the whole tabula rasa stuff, but showing that there is a story behind the character and just not looking into it.
So I'm kind of glad they have a bit more to the background of the characters this time. Yeah, it means we have to adjust our head cannons when rollpaying them. But the lives of many Bethesda P.C.s start with their lives being completely uprooted anyway so now we have something to jump off of which can be better sometimes than "just make up anything".
That's why I liked FO3 better when it came to P.C.s. Yeah, no mater what you are the daughter/son of Liam Neeson, but you can still pretty much do all you want to shape what kind of character you want to be while growing up, and then later when you leave the Vault.
Again, blank slates are fine, but a "fill in the blanks" character can be even better if done well.
We'll see soon if Fallout 4 can get this done!
they shut the stream down, but I was watching it for awhile. I gotta say, i'll never go to that site again. the chat was the most vile, disgusting display of humans on the internet that i'd ever seen. just seriously trash people... what inspires people to act that way? ugh. I gotta de-internet for awhile...
"Quickly, lets abuse laws to remove completely legal videos of gameplay and instead release our highly edited
"gameplay" video that does not represent the game at all"
Well done bethesda, well done. Also is it possible to write more cheesy trailer naration?
BloatedGuppy said:
Those characters models though. We're gonna party like it's 2009.
the entire game looks like we are going to party like its 2009. Seriously though, this looks like an extensive mod to 3, not like a new game.
noobiemcfoob said:
I will never understand the vitriol that gets thrown towards Bethesda in these threads. You know every game doesn't have to be tailored to your wants. If you don't like what the game is doing, then voice that opinion by not buying it and quit whining about every detail of a game plenty of people are well aboard the hype-train for. There's nothing cool, ironic or informed about criticizing something someone else loves.
it was pretty much form fitting in fallout 3 as well though. wanted to find an image but the first 20 pages of google are nothing but cosplayers in form fitting suits....
No you can fight the brotherhood in the game, and I've had the end spoiled for me, while not the level of zealotry the BoS displays in new Vegas or earlier fallouts, FO4s brotherhood definitely aren't the shiny good guys from FO3 and can be morally justifiably fought against if you side with the other factions in the game. You get the chance to fuck their shit up if you want to, they just aren't as morally grey as the west coast chapters, who are basically colossal douchebags on the verge of being exterminated by the NCR.
Oh, also, in case it wasn't obvious, there are end game spoilers being spammed on social media and 4chan right now. Best not to go there if you don't want the entire story spoiled. Some are fake but some are also very real.
No you can fight the brotherhood in the game, and I've had the end spoiled for me, while not the level of zealotry the BoS displays in new Vegas or earlier fallouts, FO4s brotherhood definitely aren't the shiny good guys from FO3 and can be morally justifiably fought against if you side with the other factions in the game. You get the chance to fuck their shit up if you want to, they just aren't as morally grey as the west coast chapters, who are basically colossal douchebags on the verge of being exterminated by the NCR.
Oh, also, in case it wasn't obvious, there are end game spoilers being spammed on social media and 4chan right now. Best not to go there if you don't want the entire story spoiled. Some are fake but some are also very real.
So, they did improve them? See, when you're a cynical bastard who always assumes the worst, you can only get pleasantly surprised. Thanks, but I don't go there anyway.
it was pretty much form fitting in fallout 3 as well though. wanted to find an image but the first 20 pages of google are nothing but cosplayers in form fitting suits....
That's funny considering searching vault suit instantly got me this [http://vignette1.wikia.nocookie.net/fallout/images/d/da/Vault_34_dwellers.jpg/revision/latest?cb=20120430211127].
And I didn't even say they weren't. But to be fair comparing Fallout 3/NV's female vault suits to 4's is like comparing regular Samus to Zero suit Samus. :L
it was pretty much form fitting in fallout 3 as well though. wanted to find an image but the first 20 pages of google are nothing but cosplayers in form fitting suits....
That's funny considering searching vault suit instantly got me this [http://vignette1.wikia.nocookie.net/fallout/images/d/da/Vault_34_dwellers.jpg/revision/latest?cb=20120430211127].
And I didn't even say they weren't. But to be fair comparing Fallout 3/NV's female vault suits to 4's is like comparing regular Samus to Zero suit Samus. :L
No, although I love New Vegas I have to agree that the story is specifically about "Hey, that guy shot you. Why don't you go chase him down?" How does "chase that guy" differ from "find your dad" from FO3? NV does let you do many other things, but that's no different than FO 3, or 2, or 1... or Skyrim. And as NLS mentioned the whole "dad looking for family" hasn't been confirmed yet and neither has the backstory of whomever the protagonist is. So far the "he's the dad" thing is a theory. And a "leaked" video posted here on the escapist and then removed may have had evidence to the contrary.
I will never understand the vitriol that gets thrown towards Bethesda in these threads. You know every game doesn't have to be tailored to your wants. If you don't like what the game is doing, then voice that opinion by not buying it and quit whining about every detail of a game plenty of people are well aboard the hype-train for. There's nothing cool, ironic or informed about criticizing something someone else loves.
One does not go to The Escapist forums to find people commenting positively about much of anything nor when commenting negatively very often having sensible reasons for doing so. The Escapist forums are filled to the prim with negativity about everything, particularly about video games, especially so called "criticism" that most of the time is either outright false such as whining about the absolutely beautiful graphics or massively exaggerated like constant assumptions that the game will be a buggy mess without cause right out of the gate as is the case here. Go to a website like SugarBombed if you want to see a place where people are actually reasonably positive about Bethesda games and video games in general.
Kyrian007 said:
kenu12345 said:
NLS said:
kenu12345 said:
'Epic Story' Finding your wife and child isn't epic and I don't want to do it. *Goes back to New Vegas*
No, although I love New Vegas I have to agree that the story is specifically about "Hey, that guy shot you. Why don't you go chase him down?" How does "chase that guy" differ from "find your dad" from FO3? NV does let you do many other things, but that's no different than FO 3, or 2, or 1... or Skyrim. And as NLS mentioned the whole "dad looking for family" hasn't been confirmed yet and neither has the backstory of whomever the protagonist is. So far the "he's the dad" thing is a theory. And a "leaked" video posted here on the escapist and then removed may have had evidence to the contrary.
The story in every Bethesda game has always been near nonexistent. It's always boiled down to "here's the setting, here's the set pieces, here's why your character is here, now go nuts". The point of every Bethesda game has always been the player doing things and giving their character reasons for doing them, Fallout 4 will be no exception. The only difference with Fallout 4 is that Bethesda is putting in some actual effort at creating and presenting stories that are good on their own, rather than depend upon the player to have the imagination to make use of the setting and set pieces offered properly to create a good story out of Bethesda's in their own heads as they are supposed to do since with all the hatred and meh that Bethesda's stories get the player base apparently consistently misses the point of Bethesda games.
No, although I love New Vegas I have to agree that the story is specifically about "Hey, that guy shot you. Why don't you go chase him down?" How does "chase that guy" differ from "find your dad" from FO3? NV does let you do many other things, but that's no different than FO 3, or 2, or 1... or Skyrim. And as NLS mentioned the whole "dad looking for family" hasn't been confirmed yet and neither has the backstory of whomever the protagonist is. So far the "he's the dad" thing is a theory. And a "leaked" video posted here on the escapist and then removed may have had evidence to the contrary.
Actually is a back burning thing, you are never explicitly told to do so. Persuing that field even in dialog is mostly optional and it isn't required for a good many quests that you do in the main story and even when you do, you are allowed your own reason for doing so not railroaded into a certain set reason why you did something
Isn't that the plot of the original Wasteland (which Fallout draws heavy inspiration from)? Isn't that plot further continued in Wasteland 2?
What is it with artificial life replacing mankind after we drop the bomb? Don't we have enough problems with giant insects/arachnids that we have to add AI's with delusions of grandeur?
Isn't that the plot of the original Wasteland (which Fallout draws heavy inspiration from)? Isn't that plot further continued in Wasteland 2?
What is it with artificial life replacing mankind after we drop the bomb? Don't we have enough problems with giant insects/arachnids that we have to add AI's with delusions of grandeur?
It very well might be. I played a bit of Wasteland 2, but it was very shallow and devoid of atmosphere for me personally. I have enough trouble dealing with the "Chosen One" PC in Fallout 2, let alone the crap for 3 and 4 where the entire thing is basically LOOK YOU'RE RELATED TO PEOPLE FEEL EMOTIONS PLZ
No, although I love New Vegas I have to agree that the story is specifically about "Hey, that guy shot you. Why don't you go chase him down?" How does "chase that guy" differ from "find your dad" from FO3? NV does let you do many other things, but that's no different than FO 3, or 2, or 1... or Skyrim. And as NLS mentioned the whole "dad looking for family" hasn't been confirmed yet and neither has the backstory of whomever the protagonist is. So far the "he's the dad" thing is a theory. And a "leaked" video posted here on the escapist and then removed may have had evidence to the contrary.
Actually is a back burning thing, you are never explicitly told to do so. Persuing that field even in dialog is mostly optional and it isn't required for a good many quests that you do in the main story and even when you do, you are allowed your own reason for doing so not railroaded into a certain set reason why you did something
No, it's railroading. There's clues at every single stop along the way that you would have to intentionally avoid to miss, meaning you would have to know it was there to miss it. And if instead of track down Benny you decide you would rather just rather head north and hit the casinos... YOU WILL BE MURDERED BY CAZADORS AND DEATHCLAWS. Your choices end up being follow Benny, or DIE. Really the only choices you have is how many sidetracks you will follow before confronting Benny at the strip.
No, it's railroading. There's clues at every single stop along the way that you would have to intentionally avoid to miss, meaning you would have to know it was there to miss it. And if instead of track down Benny you decide you would rather just rather head north and hit the casinos... YOU WILL BE MURDERED BY CAZADORS AND DEATHCLAWS. Your choices end up being follow Benny, or DIE. Really the only choices you have is how many sidetracks you will follow before confronting Benny at the strip.
Stumbling off the beaten path and being murdered by powerful enemies is a FO1/2 thing that was heavily requested by fans.
Taking the longer route does not require you to stop at every checkpoint along the way. The "safe" route is designed to let your character see a large portion of the Mojave before getting to New Vegas, not railroad you through the main quest. You don't have to interact with Manny Vargas in Novac. You can certainly bypass Boulder City and the Khans encounter. You get a quest update the first time you enter the Strip... and that's it. You never have to go into the Lucky 38 if you don't want to. You can enter the Tops and never interact with Benny. If anything, the criticism should be "stop holding my freaking hand. I KNOW WHAT I AM DOING" not "STOP RAILROADING ALREADY". All of these design choices are so you don't lose the main quest.
Finally, if you have played the game a few times, it is entirely possible to travel north from Goodsprings and not get murderized.
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