Bethesda Sues Interplay Over Fallout MMO

Andronicus

Terror Australis
Mar 25, 2009
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WhiteTiger225 said:
I have to say... I hate Halo 3 (The Vanilla Yogurt of the FPS Icecream Market) but I have to say the same thing for it... how do you claim a game is god awful when the game has made more money in a year then your most cherished game has made in a decade? I mean, to make that much money they obviously did SOMETHING right.
Good marketing, and a lot of consumer loyalty. I don't really mind Halo 3, I just don't think it's anywhere near as good as people say it is. Its just another excuse to shoot aliens.

If Bethesda does come out with the MMO, I just hope they don't pass it off as a "WoW mechanics + Fallout setting = stax a' cash!" type game. I mean, I hope they do it justice. I'm not a big fan of MMO's, and have yet to actually own one or, for that matter, enjoy one. A Fallout MMO would be the sort of game that could change that mindset, so it had better be bleeding fantastic.
 

WhiteTiger225

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Aries_Split said:
WhiteTiger225 said:
This is why I laugh at the people who say "Fallout 1-2 were masterpieces and were far superior to Fallout 3!" Because whenever they say this... I point to Bethesda's *****... I mean interplay... and their current financial situation, not to mention they made Fallout 3 (Only 70% complete) and never got to releasing it because their game sales didn't do all that good...

I have to say... I hate Halo 3 (The Vanilla Yogurt of the FPS Icecream Market) but I have to say the same thing for it... how do you claim a game is god awful when the game has made more money in a year then your most cherished game has made in a decade? I mean, to make that much money they obviously did SOMETHING right.

I hope to see a Fallout MMO that puts you in Fallout 3 style gameplay, minus the Pipboy (You would start off as a basic wastelander, so sorry, but no VATs for you!) remain classless save for deciding your starting stats and skills, and an open world just like Fallout 3 with so much to explore, maybe expand on the idea of crafting and turn caves, buildings, etc into instances.
By your logic you are a fan of the Millionaires and Hannah Montana.

And Crack Cocaine.
Well to me, yeah you can hate it, but don't claim X is better then Y, when Y is worth 8 million USD and X is worth only 500K USD.

I'm not claiming by far for example that Halo is a great game... but you HAVE to admit that they must have done SOMETHING right to make that much money with a mediocre product.
 

Hybridwolf

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Ausir said:
I hope this kills the fallout MMO once and for all.
It won't, it will just mean that ZeniMax/Bethesda will develop it instead of Interplay.

I think the fallout series is too good to be dumbed down into an MMO
Well, I thought it was too good to be dumbed down into Oblivion with Guns. After that, I don't really care that much.
.......

please tell me you aren't the same Ausir from the wiki...

OT: This does seem harsh from Beth, but since interplay has been milling around, doing nothing with their most popular series, then it's about time they left gracefully. Rather then try to make an MMO which will get destoryed.
 

WhiteTiger225

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WhiteTiger225 said:
Aries_Split said:
WhiteTiger225 said:
This is why I laugh at the people who say "Fallout 1-2 were masterpieces and were far superior to Fallout 3!" Because whenever they say this... I point to Bethesda's *****... I mean interplay... and their current financial situation, not to mention they made Fallout 3 (Only 70% complete) and never got to releasing it because their game sales didn't do all that good...

I have to say... I hate Halo 3 (The Vanilla Yogurt of the FPS Icecream Market) but I have to say the same thing for it... how do you claim a game is god awful when the game has made more money in a year then your most cherished game has made in a decade? I mean, to make that much money they obviously did SOMETHING right.

I hope to see a Fallout MMO that puts you in Fallout 3 style gameplay, minus the Pipboy (You would start off as a basic wastelander, so sorry, but no VATs for you!) remain classless save for deciding your starting stats and skills, and an open world just like Fallout 3 with so much to explore, maybe expand on the idea of crafting and turn caves, buildings, etc into instances.
By your logic you are a fan of the Millionaires and Hannah Montana.

And Crack Cocaine.
Well to me, yeah you can hate it, but don't claim X is better then Y, when Y is worth 8 million USD and X is worth only 500K USD.

I'm not claiming by far for example that Halo is a great game... but you HAVE to admit that they must have done SOMETHING right to make that much money with a mediocre product.
Yeah, I am hoping Bethesda quits this trend they began since oblivion of copying other popular games mechanics rather then experiment (VATs was a nice experiment into the idea of combining turn based combat with live action combat) and so I really hope to see a FPS RPG (Stronger on the RPG then FPS by far) that helps revolutionize MMO games and kill the concept that all MMORPGs must follow the guidelines that you and your opponent do nothing more then trade blows.
 

WhiteTiger225

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Ultratwinkie said:
WhiteTiger225 said:
This is why I laugh at the people who say "Fallout 1-2 were masterpieces and were far superior to Fallout 3!" Because whenever they say this... I point to Bethesda's *****... I mean interplay... and their current financial situation, not to mention they made Fallout 3 (Only 70% complete) and never got to releasing it because their game sales didn't do all that good...

I have to say... I hate Halo 3 (The Vanilla Yogurt of the FPS Icecream Market) but I have to say the same thing for it... how do you claim a game is god awful when the game has made more money in a year then your most cherished game has made in a decade? I mean, to make that much money they obviously did SOMETHING right.

I hope to see a Fallout MMO that puts you in Fallout 3 style gameplay, minus the Pipboy (You would start off as a basic wastelander, so sorry, but no VATs for you!) remain classless save for deciding your starting stats and skills, and an open world just like Fallout 3 with so much to explore, maybe expand on the idea of crafting and turn caves, buildings, etc into instances.
interplay didn't make fallout, they only published it and they became greedy and worked black isle into the grave trying to meet the "brain-dead" section of the console market, which back then was a underdeveloped section of market as the generic fps trend didn't start yet so they could have had a huge monopoly there. go away troll.
Yes, I am a Troll simply for pointing out that a beloved company that people a few people treat as god is obviously not as good as another company that far more people treat as a god (I used to until oblivion.. then I became a Zenith Agnostic.. I don't doubt the EXISTENCE of Zenith's famous experimentation in the RPG franchise, I just have faltered faith in the godhood of whom I once worshipped XD) who has made more money in a month of sales then the gods of old made in all it's years to the point the gods of old are around us no more... may... just MAY not be able to claim as much quality as someone who did far better in sales then them... if that is trolling then dear god how did you make it through math class? All those scary straight facts trolling you even at your school >.<
 

Ausir

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please tell me you aren't the same Ausir from the wiki...
The very same.

interplay didn't make fallout, they only published it
What? Interplay did make Fallout. Of course, it wasn't the same Interplay as today, aside from Chris Taylor, but they very much did. You obviously have no idea what you're talking about.
 

Doug

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PedroSteckecilo said:
Bah, Interplay deserves it, they were the ones who ran the series into the ground in the first place and they were the ones who buggered up their company through mis-management despite having many hit titles in their stable.

They made a timed contract for a Fallout MMO and didn't follow through with it, it is their own damn fault.
This, to be honest - and as every customer in the EU can attest, they are dicks.
There was (and probably still is) an EU law about not allowing children to appear in a killable form in a game. Fallout 2 (and one, I think) featured children who could be shot in the USA version. When they ported it over to here, they had to remove that; how, you ask?

Well, they removed the graphics for the children. That it; we now had invisible children shouting around the room and pick pocketing you. That you couldn't see, shoot, or avoid. And when asked if it was possible to repair it, Interplay just shrugged and said 'Oh, its impossible'. Thankfully, there is an easy fix, but Interplay are perhaps the worse people to leave the Fallout series with, in my opinion.
 

MR.Spartacus

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Mirrorknight said:
If hardcore Fallout fans want to blame someone, blame Interplay for agreeing to the deal in the first place.
Oh believe you me I will. This is what they get for not thinkin' ahead. I wonder what they meant by substantial progress though. Was it supposed to have been alpha, beta, mostly done? Oh well as is the tradition of this franchise "Bust a deal face the wheel!".
 

Altorin

Jack of No Trades
May 16, 2008
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Interplay failed. In a whole lot of ways. They sold the rights to Bethesda (IE, they were paid, by Bethesda with an agreement saying "We won't make anymore Fallout games, and you can do what you want with the license."). They did that because as far as Interplay was concerned, Fallout was dead weight that they weren't doing anything with.

Bethesda goes on to say "Ok Interplay, we're not particularly interested in making a Multiplayer Fallout Game, so give us some money, and if you can prove to us that you can actually make a Fallout MMO, then you can make it." Interplay sits on that, doesn't do much with it. Then Bethesda makes one of the most successful games of the year with the Fallout Franchise.

Suddenly Interplay decides "Shit! Fallout is Hot again! Let's get this MMO cracking!".. They start getting cracking on the MMO, but they haven't put any real work on it, and the clock for their contract with Bethesda is counting down.

They bark up "Give us more time!" Bethesda says "Alright, you have a few more months to prove to us that you can bring a viable Fallout MMO to the market." A few months pass, and I'm sure Interplay is working hard to meet that demand. But they can't. They bring it to Bethesda and Bethesda says "What is this shit? Your time is up. The Contract's Null and Void."

A week or so ago, Interplay announces plans to covertly (lol) produce and they're holding out hopes, release, a Fallout MMO.

Bethesda steps up, cries foul, and sues.

Fallout 1/2 fans step up and say "Nice fucking job Bethesda, let the company make the games they invented, greedy you asspricks!"
 

SirCannonFodder

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Lord Krunk said:
Mercanary57 said:
Lord Krunk said:
Mercanary57 said:
Fuck. You. Bethesda. You didn't even create the franchise... you just made an okay version of it. /angry Interplay Studio's fanboy rant
You're forgetting that Bethesda bought the franchise. They have all rights to it, and so Interplay shouldn't be making a game about it.
Actually, if I remember right, Interplay has the rights to make mulitplayer Fallout games, while Bethesda has the rights to make single player games. Since Interplay is making an MMO, not a singleplayer, as the contract agreed, then this whole law suit shouldn't be happening.
After a bit of research, Interplay only has rights to the MMO, but a certain stage of development in the game had to be reached by the start of April 2009. Interplay didn't meet that requirement, and therefore has no right to the game.

On top of that, they've failed to meet other requirements as well. For example, changing the name of 'the Fallout Trilogy' mwhich implies their (false) ownership of Fallout 3.
The other part of the contract Interplay failed to live up to was that they needed to have gotten $30 million to show that they'd actually be able to go through with the development.

Mercenary57, if you want to be mad at anyone, be mad at the jack-ass Herve Caen, he's the one responsible for driving out Interplay's original founder Brian Fargo and then driving it so far into the ground that it got compressed into a diamond of concentrated shittiness due to being at the god-damn centre of the Earth. Hell, he even cancelled the original Falout 3, Van Buren, in favour of developing Fallout: Brotherhood of Steel 2.
 

Dommyboy

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Bethesda already ruined the Fallout experience with the travesty that was Fallout 3, hopefully the MMO get's put through by Interplay. Though, I doubt a Fallout MMO would be any good, anyway. Unless it's just like Fallout 2 or Tactics in a way and could work, though the chance of a good MMO being created which isn't WoW is quite slim.
 

hypothetical fact

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Dommyboy said:
Bethesda already ruined the Fallout experience with the travesty that was Fallout 3, hopefully the MMO get's put through by Interplay. Though, I doubt a Fallout MMO would be any good, anyway. Unless it's just like Fallout 2 or Tactics in a way and could work, though the chance of a good MMO being created which isn't WoW is quite slim.
No it couldn't work, in the same way Fallout 2 and tactics weren't triple A titles in their own time. Take off the nostalgia glasses and face the facts. You love the old Fallout games, the vast majority of the market does not, the market loves Fallout 3, you do not, and thus the developers ignore you.
 

Doug

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Altorin said:
Interplay failed. In a whole lot of ways. They sold the rights to Bethesda (IE, they were paid, by Bethesda with an agreement saying "We won't make anymore Fallout games, and you can do what you want with the license."). They did that because as far as Interplay was concerned, Fallout was dead weight that they weren't doing anything with.
Actually, the agreement was "You can have the rights to normal Fallout games, but we want the rights to a Fallout MMO so long as we get started inside of date (XXXX)". Basically, Interplay couldn't afford to complete Van Bauren or whatever it was called, and they had no real assets aside from the Fallout brand. By selling most of the brand, they seemed to hope to restart their company.

Either way, I don't think Interplay could ever make a good Fallout game again - and IMO, Fallout 3 is equal to the previous 2 games. (including in the number of bugs *drum roll*)

Its sad Van Bauren will never see the light of day, nor V13 (it seems). But if Interplay hadn't cocked things up so much, they'd have never gotten to this point, so really the blame lies with them.
 

Doug

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samsonguy920 said:
Fallout MMO, meet Duke Nukem Forever. Duke Nukem, meet Fallout MMO. You two play nice now.
In the room of things that never will be.... OR
In the land of 'postphoned indefinitely'.... OR
In imagination land!