Bethesda VP: Developing For PC is a "Headache"

tokae

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The Cool Kid said:
What a bull shit excuse.
Rage is a solid game? You mean they didn't test it on any non-inhouse PCs...
Devs stop being lazy and get your shit together; dice didn't have a problem with it.
What is the phrase... APPLES AND ORANGES!!!
You obviously have no clue about how these things work.
It's not the same thing to design and stabilize a big open world and the small cramped corridors in brown/grey that you seem to prefer.
I've read your posts on this forum, and all you do is trash everything that is not BF3. Especially Skyrim-threads, No wonder seeing as there are alot of them. But starting to compare your beloved generic shooters to this... It's just dumb.
 

tokae

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The Cool Kid said:
You clearly didn't read the article did you? In it it said Rage was a solid game and changed drivers messed them up. What actually happened was that they never tested the game on any PC using the standard ATI or NVIDIA release drivers.
Since when did I support BF3? If you have a problem with what I'm saying criticise it with something of relevance, not half-baked nonsensical ideas that show you haven't even read the article the thread is about. Stop having a little spat and come back when you have calmed down.
I did indeed read the article and guess what? I never had a single problem with Rage, got it at midnight release and straight home and started playing without problems. Sure, many had, but just as many had none at all.
The BF3 comment was partially from your comment about that "Dice could do it you lazy fucks" (yes, I'm paraphrasing that, but it's just because I'm too lazy to quote it directly) and partially from your input on the MW3 review. Even though you had a good point in that post, you just sounded like a complete BF3 fanboy, sorry if I went before myself on that regard.
And you might have a point in that I was just as unrelevant as you were so, point to you on that one.
Well, I'm off to work.
 

Thoric485

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The Cool Kid said:
Thoric485 said:
It's a way better port than Oblivion, so i'm happy.
Why are you happy with a game that is clearly a port whilst it is costing you $50? Don't you think they could have tried a hell of a lot harder with the GUI & interface set up for PC? Why settle for something that is very much second rate?
I haven't payed anything for it yet, though i'm strongly considering it. I've sunk what 10-15 hours into it already and i haven't even climbed High Hrothgar. That's three 60$ CoD campaigns right there. Skyrim has the scope and variety and level of detail of a PC RPG and that's what's important to me.

Yeah, the interface is not optimal for M+KB use, but it is still functional enough not to bother me. (It's better than TW2's interface, really) And things like the birdseye map, easily inspectable 3D models of everything and the skill constellations are really nifty and imaginative.

And beyond that optimization is good, graphical options are detailed enough, i've encountered no game-breaking bugs and there's a Creation Kit on the way, so i really can't complain about the PC support. Hell, they even have an above-average retail version, packed with a map. This is the second physical edition of a game i'll be buying this year, the first being TW2. Everything else is just a DVD case with 1 page showing the control scheme inside.

Could Skyrim have been even better with PC as the lead SKU? It could, but it would need better sales on PC for that to happen.
 

BoogieManFL

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Because we all know you can't pirate console games. /rollseyes

Boo fucking hoo.

I especially liked where he said "all it takes is some bad video card drivers and years of hard work comes off as 'buggy' when in fact it's a really solid, stable game. In Rage's case didn't virtually everyone on a PC have bad video problems from the start? So everyone but you guys have buggy video card drivers that are to blame? Didn't they admit they custom tweaked their drivers on their test machines? That's just stupid - that in no way replicates the environment the game will be played on for everyone else.

No, games these days are far buggier than they should be at release. And usually it has nothing to do with drivers but the game itself. I wonder in my drivers are causing, in Skyrim, dead Giant's bone clubs to slowly float up into the sky then stop about 60ft up, the bones of a dragon to materialize half way in the ground and spaz out wildly or two NPCs teleporting in an out of each other during a conversation, or my highlighted inventory selection item to move up and up with every item placed in a container until it's slides off screen and is no longer visible...

Enjoy my 60 bucks and the $60 from over 250,000 more people just on Steam alone - in the first day - and stop tearing it up sonny.
 

stewox

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childish community on ecapist still talking about the wrong topic

http://www.bit-tech.net/hardware/graphics/2011/03/16/farewell-to-directx/1

http://forum.beyond3d.com/showpost.php?p=1535975&postcount=8


I quit kotaku because of airheads ... and these children here feel the same, you wasted 4 pages on the wrong topic.

It wasn't piracy , wow , gosh , like i didn't knew. That's just a standard publisher excuse, and capitalist propaganda.
 

tokae

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The Cool Kid said:
So because you never had a problem, the game is flawless? I believe that is called wilful ignorance.
Dice made the PC the main platform to develop on, ergo why are Bethesda whining about making the game on PC? They probably have twice the man power they had when making Morrowind and yet they are whining about making the game on PC? No wonder so many games are now drab generic messes if this is how lazy devs are becoming. I'm not a fanboy, in fact I was extremely disappointed with BF3, however it still stands to reason that DICE had no issue with PC development, same with other studios (4A Games etc). Bethesda are probably bigger now then they have ever been, so they really need to get their act together. It's just a shame their Oblivion 1.5 will be hailed GOTY merely because of the franchise it is a part of rather then comparing it with perspective to the games of yesteryear.
No, I never said any such thing. Read again what I said: "I never had any problems with it. Sure many had, but just as many had none at all." You can call it wilful ignorance perhaps. Or just a simple fact.
I realize where you're coming from with your arguments. But I can actually see why they are "whining". It is much simpler to make a game for consoles, making as good as it can be on them, and then port to PC and just tweak that version instead of making a half-arsed game for PC and porting it to consoles and still have troubles. But it's still so very much they have to do just considering the size of the game.
Bethesda are not whining, they state facts. Skyrim is a huge game, and it will take a hell of a lot of work still.
Comparing it to DICE games (because you obviously do) that this year have been: BF3, a corridor shooter, and Need for Speed - Shift 2, a little different being a corridor racer, why do you even try to compare that? Sure people have different tastes in games, as in everything, but how can you compare games that are not even remotely alike on any level?
4A Games (again, your example) made Metro 2033, released last year, a great game. Not even remotely comparable that either, since it's still a shooter in corridors.
Sure, they never complained about that what they where doing was arduous, which I do realize it was, but they weren't doing the same thing. So much can go wrong with a game as big as what Bethesda are working on. And even more when they add in randomization because they cannot test it all, it's random. And calling Skyrim a "Oblivion 1.5" is just ignorant as hell, or just an attempt to flame what you don't enjoy.
I'll hail it the GOTY because I think it's the best I've played this year, with Bastion and From Dust sharing the second place, not compared to other TES-games (of which I actually only enjoyed Daggerfall a whole lot, and Morrowind just somewhat). And it's much better than anything I played last year too. And that is what I hope others are doing aswell, actually understanding the term GOTY of being a personal opinion. It's what a GOTY should mean, not something that every publisher throws on a game just to be able to re-release it.
Just because you enjoy other games more doesn't make it any different for us.


I feel I've been taking up way more space on the pages of this thread than I should soo.. Yeah, this will my last input on this topic, so that I won't derail like I did earlier, again: sorry for the fanboy accusation Cool Kid, it was based on assumptions and I was wrong. Feel free to argue what I said though, I won't reply in the thread but via PM in that case.
 

tokae

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stewox said:
childish community on ecapist still talking about the wrong topic

http://www.bit-tech.net/hardware/graphics/2011/03/16/farewell-to-directx/1

http://forum.beyond3d.com/showpost.php?p=1535975&postcount=8


I quit kotaku because of airheads ... and these children here feel the same, you wasted 4 pages on the wrong topic.

It wasn't piracy , wow , gosh , like i didn't knew. That's just a standard publisher excuse, and capitalist propaganda.

I had heard about that statement but never found a link for the article, thanks! A really interesting read.
 

JonnWood

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stiver said:
Does no one realize the Xbox is just as easy to pirate for? The whole "cry for us, PC games might be pirated" comes off as a completely ignorant statement.
No, it's not. You have to modify an XBox in order to pirate, and risk bannings. Any PC which meets the specs can download or install a bootleg game. This is not true of console games. You are incorrect.
 

JonnWood

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bahumat42 said:
Kopikatsu said:
stiver said:
Does no one realize the Xbox is just as easy to pirate for? The whole "cry for us, PC games might be pirated" comes off as a completely ignorant statement.
Much harder, and it can potentially get your Xbox bricked.

For PC, you type ' torrent' and boom. You either have the game or tons of viruses. Or both. Or really nasty porn. Or all three.
no it can't you just don't plug it in to the internet.
And from a cost perspective a bricked xbox is what 5-6 new games cost?
thats tiny cost/value ratio that any pirater could hit in no time.

Anyway OT
I think beth just need to invest in some real product testing. They seem incapable of this.
How? PCs are less standardized than consoles. Just buying and setting up the amount of different systems necessary for just the most likely setups would be cost and time prohibitive, and that still doesn't rule out conflicts caused by other games entirely, like Rage and the Battlefield 3 Beta. Bethesda has always been ambitious, and the bigger the game, the bigger the scope for bugs and glitches.
 

stewox

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Why discuss about piracy , it's not the main problem, that coincidential.

The point is: FOCUS your energy at prime suspect:MICROSOFT
 

JonnWood

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stewox said:
childish community on ecapist still talking about the wrong topic

http://www.bit-tech.net/hardware/graphics/2011/03/16/farewell-to-directx/1
Despite what delusional forum chimps might tell you, we all know that the graphics hardware inside today's consoles looks like a meek albino gerbil compared with the healthy tiger you can get in a PC.
That's the first sentence. I refuse to read seriously any article that continually whips it out to compare how much bigger their PC schwanzstucker is compared to those tiny little console gaming children.

stewox said:
http://forum.beyond3d.com/showpost.php?p=1535975&postcount=8
[High level technical goobdygook.]
So, useless for discussion.

I get the feeling you're more about expressing your viewpoint rather than actually discussing it.
 

JonnWood

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stewox said:
Why discuss about piracy , it's not the main problem, that coincidential.

The point is: FOCUS your energy at prime suspect:MICROSOFT
Unless you decide not to make your games available for PC, it's a problem and you have to deal with it," he continued. "So we do the best we can to protect it without resorting to Draconian measures...
Call me mad, but I believe the people who make the game know more about how big a problem piracy is for them than some guy on a forum with a dislike for Microsoft.
 

JonnWood

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BoogieManFL said:
Because we all know you can't pirate console games. /rollseyes

Boo fucking hoo.
They said it was a problem. They never said console games are never pirated. Fact is, PC piracy is, by volume, streets ahead of console piracy by several orders of magnitude. I find it odd how the second a developer or publisher even mentions PC piracy, there are always several people who act like they said piracy never happens on consoles. That's not a logical reaction, that's a defensive, knee-jerk one, and I think it's very telling.
 

stewox

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Pete hines was talking exactly about this issue that i have linked. I don't see anything in the contrary, you guys brought piracy up as usual.