Duriel is a complete, and utter, bastard. Trying to fight him as a sorceress was a nightmare - everything up to that point wasn't bad. But when you then have a boss thrown at you that one hits your mercenary, runs nearly as fast as you do when he's been FROZEN and can kill you in two hits, you know its gonna be a frustrating time. Ended up just opening a town portal right before him, throwing a couple of ice spikes at him, him killing me and then going back to him again. And again. And again.EvilMaggot said:Diablo 2 last boss of Act 2.. cant remember the name... Duriel.. i think... rapes me everytime firsttimeso back to grinding gear with resistances x)
I second this, my first time playing Mass Effect she kicked my ass. the amount of times i went through that dialogue.... *shudders*DragonStorm247 said:Matriarch
Fucking
Benezia
When I found the demi-lich at the docks and kept using some kind of dimensional prison on my party disappearing them entirely in one hit. LOL!Keith Fraser said:WhereWhere did you find the difficulty spike to be here? The first time I played it I didn't level up enough and couldn't make it through Irenicus' minions in Suldanesselar. I'd screwed up so much stuff that I just went back and started a new character.freedash22 said:Baldur's Gate 2: Shadows of Amn
You mean Stolos? Man that battle was a pain in the ass. I managed it by going full suicidal and taking out the cannons before any more damage could be dealt.MysticSlayer said:In the first Advanced Wars, there is a major difficulty spike right at the final fight. Everything was enjoyably challenging up until that point. However, that final boss was an absolute pain due to how difficult he was compared to previous battles. I don't think I ever did manage to beat him.
I'm referring to Sturm [http://advancewars.wikia.com/wiki/Sturm]. Apparently, there are two fights against him, but I'm positive I only made it to the first. The guy's overwhelming forces and CO Power makes him incredibly difficult to overcome. I don't even want to know what the second fight was like.Qvar said:You mean Stolos? Man that battle was a pain in the ass. I managed it by going full suicidal and taking out the cannons before any more damage could be dealt.MysticSlayer said:In the first Advanced Wars, there is a major difficulty spike right at the final fight. Everything was enjoyably challenging up until that point. However, that final boss was an absolute pain due to how difficult he was compared to previous battles. I don't think I ever did manage to beat him.
He must have read Psycho Mantis' book: "Ticking Off the Player-It's Easy!" Oh did I mention Psycho Mantis, and how he reads your memory card, and dodges every single bullet unless you switch controller ports? And half the time it doesn't even work!Naqel said:I never actually beat the final boss in Beyond Good and Evil.
All the stuff he throws at you is pretty easy... then he flips your controls, and I flipped my table.
Yeah i beat it though it took me longer than i expected. It was 2 of the enemy types that require different approaches to everything else and once i learned what i was doing i got past it...there was 1 particular section on the 3rd level i think that had me retry about 100 times...even caused me problems when i went back looking for snouts. After that though it wasn't till the final boss that there were any problems...and the boss wasn't that hard except for the achievement that goes with it.Gorfias said:So, did you beat it? Did you use Keyboard and Mouse or Controller?CannibalCorpses said:Lol...it [Alice: Madness Returns] was hard on easy? I thought i was bashing my head against a brick wall on some sections because i hadn't played on easy to get all the upgrades before attempting the hard run. The game has gone up some more in my estimation![]()
As noted in other posts: some games are just hard. This is more about a spike in difficulty.
I'm pretty lousy at this stuff, much as I love it. Another one that spiked for me: Crysis 3. I'm walking around taking out bad guys, picking up big weapons and blowing up stuff. Now I'm in some jungle, surrounded by snipers who, if I somehow kill them all, I still have to contend with turrets that pop out of the ground and appear indestructible. Man I need cheats!
Daaaamn, same here. That bit inspired some serious rage in me, and looking back on it, I don't see how "you MUST use this gameplay mechanic that thus far hasn't been used or explained" ever got past playtesting. I think I eventually got past it by playing as Super Sonic and hammering it down with the Bubble Shield, and even then there was a 50% chance of glitching into the wall (dilemma time! Hard reset and restart from the beginning of the level, or wait 10 minutes for the time to run out!).Chemical Alia said:That one part of Carnival Night Zone in Sonic 3 where you have to move the bouncy cylinder up and down to get past the wall. I was playing the game just fine until then, and I think it took me a year to figure that stupid part out. At least, it felt like a year. It was probably a year, though.
Haha, this validates my experience. I blamed myself for years, it was a dark time. I think I originally got past it the same way as you, and then one day like, 18 years later, I discovered the up and down arrow thing and how that made it super easy. That was the day that Sonic betrayed my trust and died in my heart.Batou667 said:Daaaamn, same here. That bit inspired some serious rage in me, and looking back on it, I don't see how "you MUST use this gameplay mechanic that thus far hasn't been used or explained" ever got past playtesting. I think I eventually got past it by playing as Super Sonic and hammering it down with the Bubble Shield, and even then there was a 50% chance of glitching into the wall (dilemma time! Hard reset and restart from the beginning of the level, or wait 10 minutes for the time to run out!).Chemical Alia said:That one part of Carnival Night Zone in Sonic 3 where you have to move the bouncy cylinder up and down to get past the wall. I was playing the game just fine until then, and I think it took me a year to figure that stupid part out. At least, it felt like a year. It was probably a year, though.