BioShock 2's Big Sister Was a Disaster

TheNumber1Zero

Forgot to Remember
Jul 23, 2009
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I dunno, the Big Sister still feels like a bit of a Disaster to me

I went through the game dealing with Every Little Sister and only 1 Big Sister was able to kill me (And that was because I had barely any health, Splicers gunning at me, a Big Daddy that I had accidentally Electro Bolted firing Missiles at me, and no First Aid kits)

They should of kept it to 1 Big Sister with tons of power, less predictable Encounters, and maybe make it less easy to kill with the Drill

The way the made them, Fighting a Big Sister was only fun the first time, the rest of them were just plain "Meh"
 

scnj

New member
Nov 10, 2008
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All the way through I wanted the Big Sister to be more unpredictable. They dropped the ball there.
 

Dudeakoff

New member
Jul 22, 2009
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Yes, the Big Sister was a fairly easy fight, but worse for me is how the big daddies had absolutely no answer once you got rocket spears.
I ended up doing what I did on Assassin's Creed, restricting myself.
 

Cherry Cola

Your daddy, your Rock'n'Rolla
Jun 26, 2009
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Bioshock 2 was a disaster.

HEYOO!!

Ok, maybe not. But I didn't appreciate the game that much.
 

Wolfram23

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Mar 23, 2004
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Big Sisters were fairly fun fights. They were the toughest enemy to figure out followed closely by Rumbler Big Daddies. But, once figured out (which is to say, just keep an object between you and pop out after her plasmids) it wasn't too bad. Still died on a few of them till the very end of the game when I was all powerful. But the first encounter of a Big Sis killed me at least 4 or 5 times and I almost wound up punching her to death for lack of ammo.

Note that I played on Hard first time through so it was indeed a tough fight. I don't understand why everyone complains about how easy it was if you weren't playing on Hard... maybe you're a super godlike entity and found Hard to be easy even during the first few levels... but I doubt it!
 

Cowabungaa

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Feb 10, 2008
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Wolfram01 said:
Big Sisters were fairly fun fights. They were the toughest enemy to figure out followed closely by Rumbler Big Daddies.
Rumblers tough?! All you need is the Telekinesis plasmid, and you can just stand there and throw everything back he throws at you, grenades and mini-turrets. He's the easiest enemy of the whole game, even regular Leadhead Splicers damaged me more than Rumblers did, especially on Hard.

Big Sisters though were pretty challenging, although way too random. I mean, why would she pop up when you save a Little Sister? It makes no sense, it felt very arbitrary.
 

Benjeezy

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Dec 3, 2009
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I watched my roommate play through the game, and the entire time we were waiting for the Big Sister fight (one of the more highly-touted parts of the game, at least in GI) to blow us away, or at least wow us somewhat.

Then the game ended.

We were pretty bummed out.
 

Paragon Fury

The Loud Shadow
Jan 23, 2009
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Catkid906 said:
Well... The Big Sister could have been improved still... like say... being a little bit easier? They took down everybody easily!

Calumon: Henry has a little sister... I'm scared of her... always making her partner wear strange clothes.
It was funny - I only managed to get my "Unbreakable" achievement (on Hard no less) because a Big Sister walked into the LOS of one of my hacked cameras, and slapped a Rosie with her rock toss. I had to shoot her like twice with Heavy Rivots after see finally killed the Drones and Rosie.



Also, I'm going to feed Calumon to a SkullGreymon.
 

MurderousToaster

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Aug 9, 2008
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Stoic raptor said:
I think an enemy with random behavior sounds fun. Keeps you on your toes at full alert, never knowing what could happen.
You think that right up until the point you've just lost the same fight 12 times in a row and want to smash the design team's faces in.
 

Wolfram23

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Mar 23, 2004
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Cowabungaa said:
Wolfram01 said:
Big Sisters were fairly fun fights. They were the toughest enemy to figure out followed closely by Rumbler Big Daddies.
Rumblers tough?! All you need is the Telekinesis plasmid, and you can just stand there and throw everything back he throws at you, grenades and mini-turrets. He's the easiest enemy of the whole game, even regular Leadhead Splicers damaged me more than Rumblers did, especially on Hard.

Big Sisters though were pretty challenging, although way too random. I mean, why would she pop up when you save a Little Sister? It makes no sense, it felt very arbitrary.
I said 2nd toughtest to figure out. One of his turrets can easily drop you on Hard when you first meet a Rumbler if you aren't careful. That first Rumbler wiped the floor with me several times before I just gave up and came back later. And btw the way I killed them is with the Security Command plasmid as it turns the turrets back on him, and then he tries to kill them instead of you.
 

Phoenixlight

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Aug 24, 2008
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Disaster Button said:
The only problem I had with the Big Sister was when she bugged out and froze mid fight with the dramatic music remaining, it was kind of a game breaker bug as it happened twice to me.
That happened to me a few times. I started off firing the spear gun + a charged incinerate followed up by bees then a drill rush which froze my game multiple times -_-
 

coblen

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Nov 18, 2009
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Cowabungaa said:
Wolfram01 said:
Big Sisters were fairly fun fights. They were the toughest enemy to figure out followed closely by Rumbler Big Daddies.
Rumblers tough?! All you need is the Telekinesis plasmid, and you can just stand there and throw everything back he throws at you, grenades and mini-turrets. He's the easiest enemy of the whole game, even regular Leadhead Splicers damaged me more than Rumblers did, especially on Hard.

Big Sisters though were pretty challenging, although way too random. I mean, why would she pop up when you save a Little Sister? It makes no sense, it felt very arbitrary.
she shows up when sisters are missing from there rounds to deal with whatever it was that "dealt" with them.
 

tjb32995

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Apr 7, 2009
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bioshock 2 in general was a disappointment to me because of the fact that when you get the ice drill gene tonic just lying on the ground free and buy the drill specialist gene tonic you become the unstoppable lightning wielding behemoth you'll find that you can mow through enemies like blades of grass through a honda lawnmower.


even on hard.
damn spiders.
like a ninja.
wow you read.
 

IrrelevantTangent

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Oct 4, 2008
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Cowabungaa said:
Wolfram01 said:
Big Sisters were fairly fun fights. They were the toughest enemy to figure out followed closely by Rumbler Big Daddies.
Big Sisters though were pretty challenging, although way too random. I mean, why would she pop up when you save a Little Sister? It makes no sense, it felt very arbitrary.
This was Yahtzee's main problem with the Big Sister as well, I think, but the main reason why the Big Sister always pops up after you save or harvest a Sister is because her job is to keep ADAM in the food chain, so to speak.

She doesn't care if the player saves or harvests the Sisters because it leads to the same conclusion- there's less ADAM to go around and thus less ADAM for Sofia's little science experiment, which drives Big Sis into a murderous killfrenzy.

This is why you'll rarely ever encounter the Big Sisters if you just don't save/harvest that many Sisters- you're not doing anything to attract their attention and thus they have no reason to focus on you.

I'm assuming you still see them stalking you in the underwater segments because the Family wants them to keep an eye on Delta.
 

Echolocating

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Jul 13, 2006
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"She was terrible to play against. She was a jumbled mess of behaviors. ... You never knew how she was making decisions and how to react to them. She wasn't fun."
So... she was like my wife? ;-)
 

Ataxia

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Feb 4, 2010
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Cowabungaa said:
Wolfram01 said:
Big Sisters were fairly fun fights. They were the toughest enemy to figure out followed closely by Rumbler Big Daddies.
Rumblers tough?! All you need is the Telekinesis plasmid, and you can just stand there and throw everything back he throws at you, grenades and mini-turrets. He's the easiest enemy of the whole game, even regular Leadhead Splicers damaged me more than Rumblers did, especially on Hard.

Big Sisters though were pretty challenging, although way too random. I mean, why would she pop up when you save a Little Sister? It makes no sense, it felt very arbitrary.
"Here's an idea 2K how's about only spawning a big sister if we choose the evil harvest option? Otherwise she's all like 'Agh your loving compassion fills me with murder-frenzy!"

There's the problem with Big Sisters...Unpredicitablty would add some ...what's the word? VARIETY there we go to the game. I mean you guys at 2K need to realize what FUN is (I'm not talking about 'You can't spell frustation without F-U-N!') an unpredictable enemy who's allpowerful would make the game more atmospheric or make the progatangist umm...VULNERABLE MAYBE? Being a Big Daddy with a drill for an arm machine guns, shotguns, etc oh yea and FLAMETHROWERS ON THE OTHER HAND kills the 'fear factor'...
/rant
 

Jandau

Smug Platypus
Dec 19, 2008
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Big Sisters were kinda easy. All her attacks are easy to avoid by simple circle strafing, and if you drop a few traps/turrets, it's a cakewalk.

Also, why is everyone claiming that the Big Sister can appear at any time? For me they always appear when I deal with the last Little Sister on that level. Then and only then. It's quite predictable...
 

LTK_70

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Aug 28, 2009
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But was it a success? Every I hear that screech, I just carpet the floor with Trap Rivets and Cyclone Traps on fire, on ice or on lightning, and then when she shows up SHOOT SHOOT SHOOT and done. I never really paid attention to what she was doing or going to do, I killed he just as easy. I guess this is why?