Raiyan 1.0 said:
Kids these days need even more hand holding?
What? Do you mean like little children or just teenagers new to video-games? Because when it comes to new players, a little hand-holding is necessary.
I mean really, we take it for granted our years (and in a lot of cases, decades) of experience with video-games and its evolution for granted. When we started playing games it was pretty straight-forward and simple, not much to learn besides the functions of like, 3 buttons or something. But that is not the case with new players, seeing as even "simple" games (nowadays) have more buttons than are in a car, which proves a bit too daunting for new players to get accustomed to. Things such as moving around in a 3-D space in a video-game isn't instinctual and require a bit of practice, we might find it easy seeing as we grew into it and have had years to get accustomed to it.
Its ridiculous to assume that ANYONE new to (or inexperienced with) video-games can just pick up a complex (sure, it may be simple to people who have been playing video-games for years) game such as Mass Effect and immediately learn everything they need. Its akin to trying to teach someone all the mechanics of a small plane in less than half an hour.
I applaud efforts like these that make it more accessible to new gamers without sacrificing content or complexity. This will allow new players to ease their way into the game, so maybe they start out in story or action mode, then go on to the RPG mode when they've learned the ins and outs. Its literally a win-win situation, and anyone who moans about this needs to take their head out of their ass.