sir.rutthed said:
Jamaicob5 said:
sir.rutthed said:
I really hope they don't change it. I haven't played it yet, but I don't think it's possible to maintain artistic integrity if they go back and rework their work just because a bunch of people don't like it.
Well if you don't like it, don't download the DLC. That simple. And if a majority of the people don't like it why shouldn't they do what they want? People often say "it's their game" but since when did they make Mass Effect 3 for themselves? If they are taking our money then we should all have a say in it. We need to show people like EA that we aren't all mindless sheep who will buy any title with a number on the end of and except any of the sloppy writing they throw at us. Arhtur Conan Doyle changed the ending of the last Sherlock Holmes story to please his fans, why should it be different for video games?
An artistic product should NEVER be changed because of popular outcry. Never. If you view some medium as an artistic achievement you are paying for the artist's work and his interpretation of the subject matter. The creators made what they made with something very specific in mind, but the only thing anyone seems to care about is how little their choices mattered in the end. Well you know what? Life's a lot like that. Sometimes no matter what you do shit happens and there's nothing you can do to stop or change it. Maybe that's what they're trying to say here.
I notice you refer to the game as "art." I am not one of those people who believe that video games are not an art form and will never be, but I also don't like how EVERY game has to have deep philosophical meaning spewing out of every orifice or it's not a good game. Now yes, I would admit under most circumstances nothing should be changed because people don't like it. However, when something is badly written and poorly exucuted, I would find it hard to side with the artist in question. You know what else is considered art? Building a shed, taking it apart, rebuild it as a boat, take it apart again and rebuilding it back as a shed. The piece of art is literally called "Shed-Boat-Shed." If a group of people started bashing that, asking the artist to create a better piece of art, I would agree with the audience. Why? Because it's not good and took very little skill to put it together.
And another thing, gamers, suprisingly, don't always buy a game to view it as art. Most gamers buy games to feel better about themselves, to escape from the tedious shackles of life. We don't depression and death seeping into the one place we can escape into. We bought an epic sci-fi game where you are the hero to save the galaxy, if we wanted art we'd buy Limbo, or Dear Esther. Now I'm not saying that the ending should be "WOW SHEPARD! YOU KILLED ALL THE REAPERS AND BROUGHT BACK EVERYONE WHO DIED! LET'S ALL GO AND GET SOME ICECREAM!" In fact I'd be disapointed if the ending was super happy and didn't give over SOME sort of message (any message in any form... as long as it's relevant). But we should have that choice, even if it requires 100+ hours of sidequests and minigames. Even an ending where everyone EXCEPT Shepard, earth and the Normandy lives and rebuilds the galaxy would be better than what we got already (everyone dies, the end). What we want is closure, we want to feel that what we did had an impact on this fictional world, as if we actually did something to make a difference. And why can't we have a happy ending anyway? What in earth wrote the law that says "All art must be extremely depressing and must bring people down no matter what!" Art, like games, is about escaping from life. To get away from the tedious shackles... huh... well I guess Games really ARE art. But as I said, art does not equal "sad." You can still have an "artistic" ending where Shepard lives and reunites with his/ her love interest or the rest of your squad. A tender moment where Shepard stands in the ruins of earth, embracing the LI of your choice, that is artiscally POWERFUL. It adds closure and isn't super depressing, but it still fills the player with emotions they might even not known they had.
This is a RPG where we can decide the fate of an entire galaxy. We want to fight alongside fellow aliens and destroy all those who will do us harm. Gamers want this because, yes, you are right, life is hard and nothing always goes the way we planned. Why should we feel crappy in game as well as out of game? Yes, BioWare have every right to end this (amazing) series as they see fit. And we don't WANT some snotty nerd who knows little about constructing a story rewrite the ending so he gets to f*** all the Asari in the universe. We just want what we were promised, a choice in how our games end, which not only BioWare failed to deliver, but also failed to deliver the ending that they actually used rather than what they promised. I hate this entire affair. The raging fanboys rating this game AS LOW AS A 1 because of 5 minutes at the end of the game. I hate all the would-be art critics who seem to think inconsistant ramblings and plotholes with some sad music and a debatable conclusion make the ending acceptable.
Most of us just want BioWare to look back at it's failings and quietly change, no, not even change, just UPDATE the ending so it has some sort of consistancy and closure. It may smear BioWare's reputation and it may go against everything that the team worked for, but at the end of the day it's for the best. Not changing it may kill BioWare, people already hate it for DA2, let alone this. If they do change it, however, BioWare knows what it can do to please it's fans in the future, and the fans can sit quietly in the knowledge that their views are important to developers.