Captain Picard said:
A1 said:
Captain Picard said:
I'm not sure what people expected. There's only so much a developer can be bothered to do for a console with a puny 256MB of system memory. Making a game like ME1 or 2 run with a hardware limitation like that and having it still look like it's supposed to is a task not worth bothering with.
Oh give me a break. The PS3 has the same amount of system memory as the 360. It's just used differently. Namely split into two halves.
So, you're telling me that the Xbox 360's 512MB of memory is somehow "split in half", and that only half of it is usable by whatever game it's running? Even if this were the case, it's still not burdened with handling the OS as well as the game, like the PS3's 256MB of memory.
Oh, it sounds to me like you want some details. No problem.
Below there is some information and data copied and pasted from the Official US Playstation website.
Enjoy!
The PS3 uses XDR ram that is far faster and more efficient then normal PC ram. it isnt the same thing so the comparison to what you'd expect from a PC isnt fair.
Here is some data from Hack5 about the PS3's ram.
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