Well, not necessarily. If an old player wants to play through and see what the story would be like if they had followed the default options, they get a ton of exposition dumped on them. Its why I think it would be better as a toggleable option that a set thing, which it might be. We don't know.GiantRaven said:Ah, I see your point. I definitely don't want every conversation in Mass Effect 3 to be an explanation of what came before. It's a good thing that this article is stating something completely different to that! It doesn't even make a difference to people who have played the game before. This is nothing but a benefit to the act of making money. New fans are happy. Old fans are hypothetically happy, since they don't have to put up with it if they import a save.Joccaren said:You get to the second episode, and every conversation explains what happened in the previous episode before moving on to what's happening in this one, just for new viewers.
Much like the short fill in comic at the start of ME2. Now imagine when characters were talking to each other they kept explaining what happened last episode for those who hadn't read it, not just an intro sequence of sorts. That sort of thing is what people are worried about. Rather than your intro sequence, characters will dump info on you because you didn't import a save.A lot of comics do that. A short few narration boxes in the first couple of pages explaining the current story. It's no biggie whatsoever.Hell, imagine if comic books did that, stated exactly what happened in the previous book in the next one, just to help people know what happened last book. It would get annoying.
Thankfully we don't know everything about this yet, and imported saves will be immune to it (Thank god), and I have already stated that the hate against this is a bit much. I'm cautious about it, as it has the potential to go horribly wrong, but it could also be alright.