Perhaps your problem is platform specific.. If you don't like ME2 fair enough, but, what do you mean by broken? I've played it extensively on the PC and it's been fine without crashes, errors, or poor performance.Daedalus1942 said:Well... looks like I won't be buying Mass Effect 3.
Mass Effect 2 was a broken, dumbed down piece of shit and bioware made me pay $120 for an expansion that should have been DLC.
Fuck Bioware. We knew EA would destroy them.
Anyone remember Jade Empire?
Such a good game, shame it will likely never see a sequel.
-Tabs<3-
I concur with you, fine sir. One thing I enjoyed when playing the first game was how I, as either an Engineer or Infiltrator, could close my hand and completely disable everyone's ability to shoot (can't believe they took out Sabotage), then have Liara project what's essentially aIrridium said:Snippity snip.
My main complaint about the weapons. And actually, Im not that bothered by this. As long as the bring back some actual RPG mechanics like in ME1 (and not that piss poor excuse in ME2) ill be fine with upgraded combat...immovablemover said:Unless you've reintroduced heat based weapon ammo (as in the first game) or made it so that the heat ejector things from the second are from a common pool (I mean it made no sense to have 500 assault rifle "rounds", whilst having only 13 sniper rounds when they're both using the same pool of ammo) then you have not perfected it, Bioware.
Star Control 2 has yet to be matched in scope or execution. The world/galaxy that is built is ALIVE and things happen with or without the player.GothmogII said:Sorry...Star Control II has kind of got into my head...
... and we will be right. The series is supposed to be an RPG series, not an action game series.Zhukov said:I remember reading that in those magazine scans that hit the net awhile back. Sounds good to me.
The RPG-crowd are gonna hate it though. "It's justed a dumbed down shooter now! Ruined forever! Waaah!
Heh.
I played it on pc also.BoogieManFL said:Perhaps your problem is platform specific.. If you don't like ME2 fair enough, but, what do you mean by broken? I've played it extensively on the PC and it's been fine without crashes, errors, or poor performance.Daedalus1942 said:Well... looks like I won't be buying Mass Effect 3.
Mass Effect 2 was a broken, dumbed down piece of shit and bioware made me pay $120 for an expansion that should have been DLC.
Fuck Bioware. We knew EA would destroy them.
Anyone remember Jade Empire?
Such a good game, shame it will likely never see a sequel.
-Tabs<3-
I agree completely. You know they'll still buy the game in droves and then take to the 'net in droves to complain about how it kicked their puppies and killed their first born children though. Personally, I don't get it at all. If you know the game isn't likely to be one you enjoy (and with all the previews, reviews, videos, etc. out there these days, "not knowing" is not a believable excuse) then don't buy it. It's that simple. *shrug*mjc0961 said:They already did that for Mass Effect 2, so I say who cares what they think about the 3rd?Zhukov said:The RPG-crowd are gonna hate it though. "It's justed a dumbed down shooter now! Ruined forever! Waaah!
I say good. And improvement to the core gameplay is fine by me.
I also had a problem with taking cover when I didn't want to because I ran too close to something, usally leaving me completely exposed. I hope take cover has it's own damn key in ME3 instead of sharing it with storm/sprint/run/whatever.Daedalus1942 said:I played it on pc also.BoogieManFL said:Perhaps your problem is platform specific.. If you don't like ME2 fair enough, but, what do you mean by broken? I've played it extensively on the PC and it's been fine without crashes, errors, or poor performance.Daedalus1942 said:Well... looks like I won't be buying Mass Effect 3.
Mass Effect 2 was a broken, dumbed down piece of shit and bioware made me pay $120 for an expansion that should have been DLC.
Fuck Bioware. We knew EA would destroy them.
Anyone remember Jade Empire?
Such a good game, shame it will likely never see a sequel.
-Tabs<3-
They nerfed the Vanguard completely and made it a broken class. You stick to everything when trying to run away from enemies, the cover system is just awful, The ammount of times I fell through the ceiling or the floor due to some glitch was just frustrating, and to top it all off, even some of the subtitled sections were broken. The spelling was appalling at times (yes I like subtitles) and sometimes the writing wasn't even there (big black bar floating where the writing should have been).
-Tabs<3-
Like you took the words from my mouth, great read.Irridium said:Yeah, not exactly looking forward to it.
In ME2, you were just as accurate and your guns were just as strong at the end as they were at the beginning. You did not get more accurate, your guns didn't get stronger, they stayed the same from beginning to end. There was no sense of progression, no sense of getting stronger. Yeah you got a couple of new guns/powers to play around with, but they didn't really change up combat. Like, at all. You still stayed behind cover and shot dudes who poked their heads out(or casted your powers, depending on your class). The only two classes that were fun to play were Vanguard(who can charge everywhere) and the Infiltrator class(can turn invisible). And even then it was still pretty "meh".
In Mass Effect 1, you start out with ass guns, ass stats, ass armor, and pretty much just ass everything. But as you progress, you get better. Your weapons get better. Your skills get better. Your team gets better. You have an actual sense of progression. At the start I had to fire in bursts and couldn't cast much powers. By the end I could fire for 2 minutes without the gun overheating(not counting the "overload" power, which boosts accuracy/lowers heating up even more), my guns were super-accurate, I had such beefy armor I was like a tank. I went from "standard soldier" to "uber-badass". And it was great.
You also learn how the combat works. At the start you'll fumble around, but then you'll learn it. Learn when to use your powers, when take your shots, everything. You get better, Shepard gets better, you both get better at the same time and it just gives a sense of immersion that no other game has ever given me. Most people try to play Mass Effect 1 as a straight up shooter. Casting powers all at once, running in, ect. and I think thats why there was so much hate for it.
Mass Effect 1 is not a shooter. It is an RPG(although that in itself is debatable) with shooter elements. If you play it as a tactical RPG, pausing while playing, issuing orders, managing powers, ect. the game's combat gets great, fun, and interesting.
In ME2 you start out as "so-so badass" and just stay that way through the whole game. You don't get better, don't get more accurate, don't improve your guns(all the guns are basically side-grades instead of upgrades). There just isn't any sense of progression. Yeah you level up and get a bit more powers, but they all have the same cooldown for some stupid reason, so you'll cast one, then wait for everything to recharge, and then do it again. Its boring.
Again, ME1 is not a shooter. If you don't like that, then guess what? The game is not for you. This is not a bad thing, it just means this game is not for you.
ME2 is a shooter. I guess it would be an action adventure, since it has essentially no role-playing. Same with Mass Effect 1, only ME1 is just adventure with shooter elements. Again, ME2 being more shooter-like isn't bad per-say, its just boring as hell to me.
Also ME1 had infinite ammo. And no matter how you say it, I don't see how going from unlimited ammo to limited ammo is an upgrade. Especially if you like sniping, in which case you'll be running out of ammo very quickly and have to just go up the front lines and fight Gears of War style anyway. Or sit in an area where the ammo things constantly respawn, which completely undermines the new ammo mechanic.
And another thing, I seem to be one of the very few people who think naturally moving in/out of cover is better then pressing A to stick yourself to a wall. In ME1 if you want to take cover you go up to a wall, and Shepard automatically gets into cover. In ME2 you have to tell him to do it. I guess TIM didn't fully repair his brain if he doesn't have the sense to get into cover when getting shot.
And that is why I liked ME1's combat much more than ME2's. Hopefully ME3 brings back the sense of progression, but from what I hear I doubt it.
Vaer said:Kind of sad what Bioware is slowly becoming since it became part of EA, not that it wasn't to be expected but it's still depressing, from deep and involving story and characters to mindless action and cliche and shallow story and characters, from the leading RPG developer to crappy action and shooter games, did all the people that work on previous games just die ? cause after DA2 and now hearing this it seems like Bioware itself isn't far off from following them... hell even my hopes for SW TOR are slowly being killed![]()
As someone who absolutely adored KOTOR, Mass Effect 1 and 2, and Dragon Age 1 & 2, I'm honestly not seeing these supposedly major "downfalls."Daedalus1942 said:Well... looks like I won't be buying Mass Effect 3.
Mass Effect 2 was a broken, dumbed down piece of shit and bioware made me pay $120 for an expansion that should have been DLC.
Fuck Bioware. We knew EA would destroy them.
Anyone remember Jade Empire?
Such a good game, shame it will likely never see a sequel.
-Tabs<3-