Savber said:
Therumancer said:
So why does cutting down the squad to the original ME size for better interaction and having your choices in stats to have more meaning in gameplay mean that Bioware is selling out to the shooter crowd...?
They have stated that they're working to add depth to the shallow ME2's RPG elements and yet we continue to ***** as they work on making the stats meaningful for combat etc.
But face this one fact. Bioware has changed. Bioware is not forever entitled to a single genre. Bioware works to combine genres like FPS with the RPG. Bioware had planned this even before EA came around. You can hate or love it but Bioware is clear that they're no longer servicing just the hardcore and I'm fine with that. Get use to it and quit railing that Bioware is some dumb crap for appealing to greater audience. Nothing wrong with that even if it doesn't appeal specifically to you.
Because, the game already lacks the depth that made the smaller squad selection for Mass Effect 2 somewhat nessicary. It's not really an RPG anymore with combat being resolved by numbers, and all the variables involved in terms of skills and equipment on each of those characters.
The larger squad selection was one of the few things that gave ME2 any degree of depth to it's combat, as they plan to keep the numbers and "stat games" out of ME3's combat all that going with a small squad really does is make the combat even shallower.
Now, as far as Bioware changing goes, that's obvious. The thing is that they are stabbing the fans that made them in the back, while trying to deny that this is what they are doing.
The major issue with Bioware is that they are insisting that they are the same company, producing quality RPGs, when really they aren't making RPGs anymore, but are rather producing action games with a lot cinematics attached. This is being done because while the RPG market is profitable, there is more money to be made from the lowest human denominator, and flashy shooter games. They are quite frankly, selling out, to go after the biggest amount of money they can get in the shortest time possible. The issue I have with them is mostly their attitude about the entire thing and trying to claim that they aren't selling out.
I'll also be honest, certain generes like shooters are mutally exclusive when it comes to RPGs. That is something that has to be understood. There is no such thing as a "shooter RPG" and never will be, because RPGs are defined by stats and how it's the abillities of the character as opposed to those of the player that matter. As soon as the determining outcome of things like combat is the player's abillity to move, react, and aim, it ceases to be an RPG. The problem is Bioware being in denial about this kind of thing, and trying to say "well it's an RPG because of the storyline and world backround" when really storytelling benefits any genere and is in no way specifically attached to the RPG format, even if it came into video gaming as a prescence largely through RPG games. The very first RPGs being devoid of any kind of plot and story, and simply being simple dungeon crawls with mathematically simulated combat and no real logic to anything except the joy of knowing you can simulate whacking something through numbers, math, and some dice to represent chance.
The whole "Shooter RPG" thing is largely an attempt by the gaming industry to look at two of the most popular generes, and hope that if they can convince the fans that such a thing is possible through enough propaganda, than people will accept it. The problem of course being that actual RPG gamers are smarter than that. Shooter fans like the idea because it makes them feel smarter, RPG gamers on the other hand know what makes an RPG, and were there because they like all their numbers, stats, and similar things, and not having those things determining the outcome means they generally aren't going to be happy.
This is simply the way things are. To be honest it's Bioware's denial, and claims that they aren't doing what we're watching them do that is annoying. Listening to a company claim they are adding depth, when they are actually REMOVING it, is what annoys me more than any of the specifics.