They kinda sorta removed em in ME2cardinalwiggles said:i just hope that they don't refer to "elevators" as being a seamless experience between loading times. ahhhhhhh elevators
If this was a petition and not a letter, I'd sign it too.CrazyCapnMorgan said:Dear Bioware,
You are becoming more like Peter Molyneux. Some words of advice: Less talk, more create and finish. Your words about your game are, and always will be, meaningless. Thank you.
Sincerely,
CrazyCapnMorgan
i actually want elevators back, was way better then the loading screens in the 2nd one.cardinalwiggles said:i just hope that they don't refer to "elevators" as being a seamless experience between loading times. ahhhhhhh elevators
As it is, I almost go for a quick nap during loading times. The elevator in the Normandy must be the slowest elevator in all of history, they need to put in stairsRoseArch said:the irony is that this will require longer loading times.(I dunno, but that would be funny as all hell)
Well, they did tell us about Vega and then......proceed to do nothing with him.Sparrow said:I wish we'd get some proper information already, like what planets we'll be able to visit, what powers each class will have, if we'll get any new squadmates... I just want something besides "we're totally making it better, we promise!"
so thats where the mako went for ME 2. Some one just got fed up and spaced it.syrus27 said:All I can say is:
What's wrong with Quick Time Events. I love the QTE's Resident Evil 4 and Indigo Prophecy are 2 of my favorite games and Indigo prophecy is exclusively QTE's.LordFisheh said:I just hope that 'blending' doesn't equate to quick time events.
Half Life did the same, just remembered. Well stillI think Mass Effect is enough of a shooter already. I liked the RPG aspect more than anything else.Lamppenkeyboard said:I don't mind a cutscene departing from the gameplay. The only experience I can really think of which tore away the border between the exposition scenes and the gameplay would be the call of duty series, and Mass Effect doesn't need to stray any closer to that experience than it already has.