BioWare: "We're Not Done" With Mass Effect

Omnicrom

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Jun 26, 2012
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Well I don't really have any faith in Bioware left at this point, but we'll see if they'll be the first company to survive EA. I mean I doubt it, and I'm all set to declare Dragon Age 1 their last good game, but again we'll see.
 

2clueless

Clueless since 2003
Apr 11, 2012
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Mass Effect 3 is an incredibly inconsistent game. You had great pieces like Moridin vs Wrex/Wreav (and all the choices there-in), and the wrap up to the Thane (talk to him as *soon* as you get his message, don't wait!).

Then you get absolute garbage like Kasumi Goto wrap-up, the unstoppable, unflaggable, unshakeable, always-another-way Commander Shepard breaking down on a nauseating wave of self pity after the Prothean Temple encounter, and, of course, the Ending.

Going to agree, they have done what they can with the series. For better or worse, it is ended. Leave it be. Do not desecrate it anymore.
 

1337mokro

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Dec 24, 2008
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Of course you weren't done. Nobody ever lets a multi million dollar franchise rest.

You won't be done until you drive the last nail into the coffin will you?

The people that made Bioware great left and the few people that made Bioware at least a capable developer also left.

Bioware has now officially become the new Origin.

A gaming legend that got their bone marrow sucked out by a parasite.

thebobmaster said:
Gabanuka said:
The only way to beat ME3 is scale is to go smaller. Mae its a much more personal story rather than "hurdur now its the UNIVERSE!"
I have to agree with this. Maybe some kind of threat to the Citadel that a Spectre is sent to investigate. And only the Citadel. Smaller scale, but still serious enough to warrant a game around.
Smaller scale?

We only saw ONE floor and a few sublevels in the Citadel. The Citadel is 44 KILOMETERS LONG! It has 5 arms each that length. It houses 13 MILLION people. It's basically a flying City.

They could make an entire game centered JUST on the Citadel and it's different areas and it would still be the biggest game in the series.

They don't have to go small. They can go even bigger and make a game that takes place in one big location. Like they tried with Dragon Age 2 and failed when they recycled 90% of the rooms and character models.
 

octafish

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Apr 23, 2010
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That's funny because I decided I was done with Mass Effect after I dragged myself through a replay of ME2. I still might buy a copy of the all DLC included ME3 when it drops below $20 but I'm not hanging out for it after playing the lacklustre demo. Yay demos.
 

CoL0sS

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Nov 2, 2010
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Don't worry kids, while it's true that Greg Zeschuck and Ray Muzyka are leaving Bioware for good, at least you're gonna get more DLC !!!! Fuckin' hell...
Anyway, while I automatically lost interest as soon as I read DLC, I'm actually curious as to what they could possibly add to the already definitive story of Mass Effect 3. Not enough to pay for it ofc, but still :)
 

Gamegodtre

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Aug 24, 2009
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... looks over to a horse........
sees the horse fall over and is dead ......
sees Bioware going over to said horse.....
starts to watch Bioware bludgeon the horse.....
 

psicat

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Feb 13, 2011
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I can't wait. The Mass Effect series is one of the most enjoyable I've played in a long time. It'll be interesting to see what they have planed for the universe next.
 

T'Generalissimo

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Nov 9, 2008
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Cerberus is going to use the Lazarus Project to ressurect the Reapers so that...something...something...defend the galaxy from the Reapers again!
 

eternal-chaplain

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Mar 17, 2010
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If it turns out to be hardly connected to the trilogy's plot, then yeah I could get into this. I can see it now: Asari Bounty Hunter. You know I got this one, guys.
 

Aureliano

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Mar 5, 2009
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If Bioware's next IP involves not-Europe in the not-Medieval era and elves in any way, I call shenanigans on usage of the term "new".
 

Infernai

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teebeeohh said:
oh dear god they are going to make the destruction ending canon, what with all the not mentioning of genocide post EC. or maybe the geth and edi had anti-magic cast on them by Irenicus and the spell travelled through time and space?
Well..if they make destroy Canon, they could always easily make this little webcomic canon to go along with it: http://sketch-bgi.deviantart.com/art/ME3-After-the-Black-SPOILERS-294045642?q=boost%3Apopular%20mass%20effect%203%20ending&qo=46

I admit the ending is utterly terrible no matter which way you slice it, extended content or no. But, well...i gotta admit if they made this comic here canon (Which will be impossible) It'd probably turn one of the worst endings in the last decade into one of the most hilarious things in ME.
 
Nov 28, 2007
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1337mokro said:
Of course you weren't done. Nobody ever lets a multi million dollar franchise rest.

You won't be done until you drive the last nail into the coffin will you?

The people that made Bioware great left and the few people that made Bioware at least a capable developer also left.

Bioware has now officially become the new Origin.

A gaming legend that got their bone marrow sucked out by a parasite.

thebobmaster said:
Gabanuka said:
The only way to beat ME3 is scale is to go smaller. Mae its a much more personal story rather than "hurdur now its the UNIVERSE!"
I have to agree with this. Maybe some kind of threat to the Citadel that a Spectre is sent to investigate. And only the Citadel. Smaller scale, but still serious enough to warrant a game around.
Smaller scale?

We only saw ONE floor and a few sublevels in the Citadel. The Citadel is 44 KILOMETERS LONG! It has 5 arms each that length. It houses 13 MILLION people. It's basically a flying City.

They could make an entire game centered JUST on the Citadel and it's different areas and it would still be the biggest game in the series.

They don't have to go small. They can go even bigger and make a game that takes place in one big location. Like they tried with Dragon Age 2 and failed when they recycled 90% of the rooms and character models.
I'm pretty sure that the Milky Way Galaxy>The Citadel. That's what I meant by "smaller scale". I meant smaller in terms of what's at risk, not necessarily in terms of gameplay. You understand what I mean?
 

1337mokro

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Dec 24, 2008
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thebobmaster said:
1337mokro said:
Of course you weren't done. Nobody ever lets a multi million dollar franchise rest.

You won't be done until you drive the last nail into the coffin will you?

The people that made Bioware great left and the few people that made Bioware at least a capable developer also left.

Bioware has now officially become the new Origin.

A gaming legend that got their bone marrow sucked out by a parasite.

thebobmaster said:
Gabanuka said:
The only way to beat ME3 is scale is to go smaller. Mae its a much more personal story rather than "hurdur now its the UNIVERSE!"
I have to agree with this. Maybe some kind of threat to the Citadel that a Spectre is sent to investigate. And only the Citadel. Smaller scale, but still serious enough to warrant a game around.
Smaller scale?

We only saw ONE floor and a few sublevels in the Citadel. The Citadel is 44 KILOMETERS LONG! It has 5 arms each that length. It houses 13 MILLION people. It's basically a flying City.

They could make an entire game centered JUST on the Citadel and it's different areas and it would still be the biggest game in the series.

They don't have to go small. They can go even bigger and make a game that takes place in one big location. Like they tried with Dragon Age 2 and failed when they recycled 90% of the rooms and character models.
I'm pretty sure that the Milky Way Galaxy>The Citadel. That's what I meant by "smaller scale". I meant smaller in terms of what's at risk, not necessarily in terms of gameplay. You understand what I mean?
Apparently I did not. I guessed the scale of the actual game not the setting.

The setting could be the entire universe and you can still keep it small scale by focusing on one character. For example Grim Fandango, I think you travel through several different dimensions of the land of the dead.

A big game to me is a game like Supreme Commander where you literally fight for control of planets by fighting wars over entire continents.
 

Musette

Pacifist Percussionist
Apr 19, 2010
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I can see EA's shadow looming over these statements right now. I wouldn't be shocked if the next Mass Effect ended up a run-and-gun co-op game with only a faint resemblance to the original games.

Call me strange, but I was never really into Bioware's take on RPG's for some reason, so I'm not as personally invested in the company as others are, but I respected their work and I would like to see EA not run a company into the ground for once.
 

Icehearted

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Jul 14, 2009
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Anyone ever see "The Late Phillip J. Fry"?

Just saying that if they really wanted to continue pimping out this dead whore they could.
 

RejjeN

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Aug 12, 2009
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Oh yay, another mission fighting Cerberus, and this time we have the honour of paying for it, woo!
 

squid5580

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Feb 20, 2008
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Blachman201 said:
I just wonder, where can they actually go with Mass Effect?

They can't really do anything that is set after 3. I don't want to play in a universe without the Geth, and a world where everyone runs around with green glowing eyes and circuits while sharing a hive-mind, and husks (and presumable certain objects) are fully sentient, is, quite frankly, disturbing as all hell. The least universe-changing ending I could imagine them go with is Control, but the implications of that would be kind of creepy as well. It would pretty much require Shepard to be the antagonist.
They have plenty to work with. Mass effect thus far has covered the story of what 10 people in a small corner of the universe. There is plenty of stories they can cover that could have happened before the 3 finale.
 

bimon_1234567

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Mar 15, 2012
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That headline sounds like a threat to me.

You know, like some bad guy in a movie telling the protagonist: "I'm not done with you yet!" >:-(