Kopikatsu said:
That's the point I was making earlier, though. It doesn't matter what Call of Duty does by this point, those who have already written off the series will most likely continue to decry it (as Yahtzee has). So why try to pander to those people when they already have a huge, well established market? Treyarch responded to some criticisms of the game and got multiple page fulls of 0's on Metacritic for the effort.
The people who decry Call of Duty from the onset are just as guilty (if not moreso) of the stagnation of the industry than the people who buy into it without a second thought.
Anyway, I'm glad you brought up Spec Ops. Games like Spec Ops have been and are being made. If you want a deep, thought provoking experience on the theme of war, you have those games to satisfy that itch. Call of Duty is made for an entirely different crowd who like to shoot through walls with x-ray scopes and rain death on (monetarily) poor brown people with advanced jets. Do games that are mostly for mindless fun not have a right to exist as well? Must every game about war be either ARMA 2 or Spec Ops: The Line in order to be not universally derided as shit on every gaming forum ever?
That's certainly a fair point. Up until this review, the reviews I read of Black Ops 2 has been largely positive. Honestly what had me write off this game were the trailers, the plot, my history with the franchise, and hiring Ollie North as a spokesman. This might have been unfair, but every step in their marketing told me that this game is simply not for me.
A quick glance at metacritic show 6 positive reviews, 2 mixed, 0 negative. 78 out of 100, so the positive was at the low end of the positive. As Yahtzee gives no score, he isn't counted among them.
Out of the military shooters this year (Medal of Honor, etc) Spec Ops is the only "deeper" military shooter. The majority will be the thrill-seeking style games that they are.
But let's go to COD4: Modern Warfare. It was a brilliant game (Yahtzee even liked it). But then it grew to become a sensation seeking thrill-seeking game with Modern Warfare 3. Part of this issue is the need to have the game come out every year, gaming innovation is incremental at best. There isn't enough time to come up with greater, deeper gameplay, and really test it. What I got out of the modern warfare games - gameplay wise - was not new ways to frame and vary shooting (and shooting down sites), but rather more shooting (and occasional stabbing) from different corridors. Nothing wrong with it, but not my type of game.
I don't see how my demand for varied gameplay and different settings is stifling innovation. I just don't buy the games that don't appeal to me. I'll give a franchise a fair shot, here and there.