Blizzard Attacks StarCraft II Cheat Developers

sonofzoltan

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Apr 16, 2009
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88 million dollars! thats insane! there is absolutley no way that one person could do that much damage to a company with any amount of hacks and negative advertising/wordofmouth! 88 million! that is more money than 99.9% of people will make in their entire lives and blizzard is going to sue a hacker for that? unless they bribing the fucking jury they have no chance at winning and if they do i'm moving to canada. no wait, paraguay because if that works in this country i need to be at least 10000 miles away before it's far enough!


88 million DOLLARS. i doubt blizzard has even made that much off of SC2
 

Moray

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Oct 17, 2010
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samsonguy920 said:
Along with this Blizz oughta incorporate coding in the game paying recognition that someone is using these cheats, and announce it globally in multiplayer. Then the legit players can know right from the start that they are playing with a cheater/dilhole and kick him if it is possible or just leave the cheater/dilhole all alone as a cheater deserves to be.
This is a better idea, and doesn't infringe on anyones rights

Why dont blizzard already do this?
 

Mcface

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Firetaffer said:
Mcface said:
Why do I care if people are dicking around in LAN and single player games? don't they have a right to after buying the game>?
States in the EULA that sadly, they don't.
That's retarded. games are becoming 60 dollar rentals. Stuff like this is why I now pirate every chance I get.
 

Mcface

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Zeeky_Santos said:
Monster_user said:
Okay, so Blizzard, and Ubisoft games are off my list. Activision? Still undecided...

I can see now why Valve gets so much love.
Oh noes! You can't cheat in an online game! You can't break the rules and ruin the fun for the rest of us!

Good riddance I say.
None of those were online cheats, they were all single player and LAN stuff.
 

Daymo

And how much is this Pub Club?
May 18, 2008
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Jesus Blizzard, I can understand banning them like a normal company, but suing them, that's really over the top. Imagine if Valve sued everyone they vac banned. Yeh, people say Blizzard haven't changed under Activision, but they have, they're a lot more lawsuit happy now then before.
 

VanityGirl

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This is a good thing. Sorry guys, if you want to cheat, do it in "Guest" mode in Star Craft. Some people work really hard for what they've achieved and it really takes away that expeirence if you use a trained to obtain a difficult portrait. Just do it in offline so that you can't get portraits.

It's that simple.
 

VanityGirl

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Since I'm too tired to write a big statement about why this is a good thing, I'll use John's post.
John Funk said:
Essentially, all this crying comes off as people complaining about something they haven't taken the trouble to understand.

1.) Blizzard warned everyone back in September [http://www.escapistmagazine.com/news/view/103464-Blizzard-Warms-Up-Banhammer-for-StarCraft-II-Cheaters] that it would be banning anyone who was "cheating or using hacks or modifications in any form."

2.) This isn't even a permanent ban. It's a two-week suspension.

But even if 1.) and 2.) WEREN'T true... frankly, it'd still be pretty justified.

The way SC2 is set up, the major incentive reward (other than victory for victory's sake) is the different portraits you can unlock for your account. So that when someone sees you, they go "ooh, he's won 500 games as Zerg" or "ooh, he's done all the super-hard achievements on the super-hardest difficulty." If Blizzard has any vested interest in preserving the integrity of its system, as Microsoft does with its gamerscore, for instance - and it DOES - then it needs to take action on people who cheat it. Otherwise the people who earn said rewards fairly end up feeling like, "Well why did I try to do this when I could have just cheated?"

As I understand the matter, the only difference between the cheats that the people who got suspended were using and Blizzard's already-implemented in-game cheats is that the Blizzard cheats disable achievements and the third-party hack does not. Ergo, the only reason to use the third-party hack is... to get achievements. You wouldn't do it if that wasn't your entire goal in the first place.

This isn't about, "Oh, what if you just want to hack the game to make your units move really fast or play around with things?" You can do that in the offline Guest mode, which isn't attached to your profile (which means you can't get achievements). The fact that they were doing this logged in, with a trainer that specifically let you cheat to get achievements, shows that they went into this with a purpose.

They were trying to game the system, and Blizzard dropped the hammer - as it had explicitly warned people it would. This is completely justified.

You can cheat/hack the offline game as much as you want. They can't ever take your offline mode away from you. But the moment you start intentionally trying to mess with the entire multiplayer system of incentives and rewards, you get what's coming to you.

Edit: Oh, and Logan is totally right that the CheatHappens site has a vested financial interest in making this story seem like the Big Bad Wolf vs. the Valiant Underdog. They're selling hacks to the game, and they can't do that if Blizzard is banning people for it. Remember what happened the last time somebody did that [http://www.escapistmagazine.com/news/view/86562-Blizzard-Clobbers-Glider-Bot-Maker-In-Court]? :p
 

4RT1LL3RY

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Oct 31, 2008
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Doesn't Blizzard state in their EULA that all violations will be prosecuted by California courts? I really doubt that California has the jurisdiction to bring in people from other countries for things like this.

There are a lot of issues with what Blizzard is going after, but if they still have their lawyers from the glidewrapper case I won't be surprised if they win. I am a programmer and the thought that accessing the memory of another program makes it a derivative work is just bullshit. I can't even think of how to reply to something like that, but what are you thinking to Blizzard?

Go ahead and say I support cheaters, you are the same people who are okay with unwarranted wiretaps because they don't do anything wrong. The problem is that this allows precedents to be set that are bad for the consumer. If what they say is true, just accessing the memory makes it a derivative work then Wine for linux breaks this same rule. The implications are widespread and allowing companies to pick and choose how they enforce things is never a good idea.
 

crazypsyko666

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Apr 8, 2010
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I'm with Blizzard; good on ya! Taking down hackers and the like! I do dislike their campaign against public modified servers in WoW, given that they often alter the game quite a bit. That's often the whole point of most of these alt. servers.
 

katsumoto03

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Monster_user said:
Okay, so Blizzard, and Ubisoft games are off my list. Activision? Still undecided...

I can see now why Valve gets so much love.
Yes, damn them for trying to prevent people from ruining the game for everyone.
 

4RT1LL3RY

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Oct 31, 2008
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I thought the problem with Ubisoft was the need for constant internet connection to be able to play their games as well as lack of local saves?

Blizzard has some actual standing at least. They are trying to protect their services and their honest players, unlike Ubisoft throwing down DRM that would make Sony's rootkit cringe.
 

Substance-E

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Moray said:
samsonguy920 said:
Along with this Blizz oughta incorporate coding in the game paying recognition that someone is using these cheats, and announce it globally in multiplayer. Then the legit players can know right from the start that they are playing with a cheater/dilhole and kick him if it is possible or just leave the cheater/dilhole all alone as a cheater deserves to be.
This is a better idea, and doesn't infringe on anyones rights

Why dont blizzard already do this?
Because if they could detect cheats that easily they would either auto ban people or just fix the game so they don't work???
 

AngryLawnNinja

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Gorden Springel said:
I dont know, I dont cheat/hack on ANY game I play, since it pretty much ruins the point. HOWEVER ruining someones financial future and possibly their life because they erroneously believed they wouldnt get caught doing something, in the grand scheme of things, relatively minor, I think is more douche-baggish than what the hackers did in the first place. I mean, ruining someones real life over a VIDEO GAME is completely over the top. I sincerely hope Blizzard loses these lawsuits.

You said it man, I couldn't agree more!
 

Ytmh

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Aug 29, 2009
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If the tactic is to scare potential programmers into not hacking SC2, they'll be in for a surprise. In fact, I expect that hackers in China/east block/etc will actually take the challenge much to heart now that they Blizzard is getting angry at this. I mean one of the hackers in the article was in Peru, haha!

But yeah, hack hack hack cheat cheat cheat online and not. I'm all for it, why should blizzard get the privilege of being left alone? None of that, if anything they should take their housekeeping more seriously than trying to use scare tactics like this. If they want to keep their system clean of people hacking online stats, why then hire people to do it like every other company. It would speak better of them if they could maintain it clean in spite of whatever hacking.

And if it's about "making money" off the IP, yeah well they'll probably need to sue entire countries full of people if they want to stop THAT. Obviously that's not happening. All this lawsuit and press they're making is geared as a scare tactic, nothing more.