Blizzard Attacks StarCraft II Cheat Developers

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linwolf

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Jan 9, 2010
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Littlee300 said:
Gsmoove said:
Littlee300 said:
Gsmoove said:
Activision is throwing around their weight too much, they're turning into bullies and what we must ask is how long before they start targeting innocent people.
How did you get out of the basement? Get back down there and don't come back up until you brought you're rationality!
_____________________________________________________________
If the player disables the achievement things he should be allowed to cheat. So Blizzard should stop using the greedy approach and use the friendly approach.
If someone buys a game than it shouldn't matter if they cheat in single player,.
The weird thing is that Blizzard actually MAKES cheats for single player.
Here is a like for proof of my crazy claim
http://www.mahalo.com/starcraft-2-wings-of-liberty-cheats
And if you wishes to do something that are not on that list?
 

Nailz

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Jul 13, 2010
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"Blizzard recently made headlines for banning StarCraft II players that used third-party cheat modifications in single-player games."

They are suing people who made single player cheats ? This I think is fucked up. Multiplayer cheats are fair enough for a ban. But just ban them. If its an issue with "points" then take away points. This is why there are moderators. To sue someone who makes mods. Are you crazy? This sets the worst precedent for anything ever. This is super dangerous and scary.

This article smells pretty damn biased too.

Why is this now an issue? Remember wc3? Maphacks would only be banable in ranked matches. The mod community itself dealt with the problem, creating in game mechanisms to boot hackers.

Suing people who made single player hacks is not the blizzard I know and frankly I'm glad I haven't bought anything blizzard since the first wow expansion. Every new thing I hear is pretty much indicative of the company's once positive and expansive game philosophy being corrupted and flushed down the shitter.

R.I.P Blizzard, I hope someone brings the holy water to deal with this freak Activision-Blizzard zombie that has risen from your once sacred carcass.

Edit: You want to deal with the leaderboard problem? Make ranked single player required to authenticate through battle net, moderate that, and have a non ranked single player option. To tie the single player irreversibly to the multiplayer... what a stupid fucking thing to do.
 

Littlee300

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Oct 26, 2009
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linwolf said:
Littlee300 said:
Gsmoove said:
Littlee300 said:
Gsmoove said:
Activision is throwing around their weight too much, they're turning into bullies and what we must ask is how long before they start targeting innocent people.
How did you get out of the basement? Get back down there and don't come back up until you brought you're rationality!
_____________________________________________________________
If the player disables the achievement things he should be allowed to cheat. So Blizzard should stop using the greedy approach and use the friendly approach.
If someone buys a game than it shouldn't matter if they cheat in single player,.
The weird thing is that Blizzard actually MAKES cheats for single player.
Here is a like for proof of my crazy claim
http://www.mahalo.com/starcraft-2-wings-of-liberty-cheats
And if you wishes to do something that are not on that list?
Like what?
 

Elhueno

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Jul 29, 2008
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Mikester1290 said:
Can someone please accurately specify whether these cheats are singleplayer/multiplayer and payware/usuall freebie?

It matters really.
The lawsuits deal with trainers and hooks created by 3rd party developers and then sold to players. The nature of them means that while they are intended for single player, they can also be used in multiplayer.

What really annoys me in all of this, is all the hate on blizzard suddenly and the thought that its because of activision. Thats stupid. Anyone remember WoW Glider? Anyone remember the massive lawsuit that blizzard leveled at that guy? that was before activision.

Another thing, these are not the cheat codes of Age of Empires etc. Its hacks and memory editors that change values in the game, using external programs. Not simply hitting enter and typing a code.
 

Imperioratorex Caprae

Henchgoat Emperor
May 15, 2010
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Iscin said:
Apologies are in order here for not parsing out enough the last statement as it wasn't directed at you but to the people jumping Blizzard for protecting their interests and comparing this to other forms of modding. I'm not on my own computer atm, and it keeps screwing with my posts so I have to copy/paste a lot and some things have been getting lost (edits mostly).

On the other side, I think this is Blizz putting its proverbial foot down and saying "Ok, you aren't listening to us. We've done this before, we've warned you." or "(We're) mad as hell and we're not going to take this anymore."
Pirates are harder to go after, but I'm sure if Blizz were able to find out just who pirated their games, they'd most likely go after them too. And I'd support them fully on that. I don't believe in pirating.
 

NLS

Norwegian Llama Stylist
Jan 7, 2010
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Whoever is dick enough to try and make money out fo selling cheats deserves what he gets.
 

just ban me

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Sep 19, 2010
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this is what you call a company protecting their product they are trying to sell.These companies are in this for money in the end, don't forget this
 

Pebkac

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May 1, 2009
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Littlee300 said:
linwolf said:
Littlee300 said:
Gsmoove said:
Littlee300 said:
Gsmoove said:
Activision is throwing around their weight too much, they're turning into bullies and what we must ask is how long before they start targeting innocent people.
How did you get out of the basement? Get back down there and don't come back up until you brought you're rationality!
_____________________________________________________________
If the player disables the achievement things he should be allowed to cheat. So Blizzard should stop using the greedy approach and use the friendly approach.
If someone buys a game than it shouldn't matter if they cheat in single player,.
The weird thing is that Blizzard actually MAKES cheats for single player.
Here is a like for proof of my crazy claim
http://www.mahalo.com/starcraft-2-wings-of-liberty-cheats
And if you wishes to do something that are not on that list?
Like what?
Back in the Diablo 1 days, there was a lot of talk about cheaters being able to turn into cows and shoot arrows out of their asses. There's quite a lot that cheater might want to do.

The first Diablo had a lot of cheating used simply to grief other players. I'm not just talking about killing a player (or rez-killing), but causing them to lose all their gear.

I really don't care what players do with their copy of the game, as long as it's offline.
 

Dogstile

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Jan 17, 2009
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SomethingAmazing said:
Uh, what? Why is this a bad thing?
Because blizzard are going after single player cheat engine makers too. They connected single player to online so they can say the cheats affect the "online experience" when really, its people being able to cheat and get achievements for it.

In other words, big whoop, we can get achi- WHY ARE YOU SUING ME FOR A COUPLE MILLION BLIZZARD?
 

Royas

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Apr 25, 2008
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I'm not really understanding how Blizzard has any justification suing a programmer for making hacks for Starcraft, single or multi player. The only way I can see it being justified is if they are charging for these hacks, then maybe, just maybe, Blizzard has a leg to stand on. This isn't like the WoW lawsuits, where you are dealing with hacking a paid service and the like (although I still find the decision against Glide to be more than a little questionable. All right, I find it outrageously stupid), this is a single player/multi player game that people aren't paying anything to access beyond the purchase of the initial game.

Go after the cheaters in multi-player, sure. But the programmers.... I don't see this having good results.
 

Magnalian

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Dec 10, 2009
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deth2munkies said:
lacktheknack said:
Monster_user said:
Okay, so Blizzard, and Ubisoft games are off my list. Activision? Still undecided...

I can see now why Valve gets so much love.
Blizzard is off your list for... giving a fiscal middle finger to multiplayer cheaters?

Huh.
Oh noes, I should be able to pirate, hack, and do whatever I want to any game with no consequences!

They must be ebil to stop me!

/sarcasm

Seriously, pirate, cheat, and hack at your own risk, it's against the EULA, ToS and by tenuous extension, the law. So don't cry if you get caught and punished.
Still, Blizzard is surprisingly ferocious with cheaters. Not that I mind. Hell, I don't even play Starcraft.
 

Iscin

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Sep 8, 2009
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amaranth_dru said:
Iscin said:
Apologies are in order here for not parsing out enough the last statement as it wasn't directed at you but to the people jumping Blizzard for protecting their interests and comparing this to other forms of modding.
Might I remind you of what our Yahtzee once said about fanboys defending companies: They don't care.

I think customers should be as critical of these companies as we can be. I for one bought my copy of Starcraft 2 and as it turns out (shockingly, right) I was one of the people who messed around with a trainer in skirmish. As it so happens I have not been banned, but then I wasn't active when this banning was going off (I took almost a two month break from Starcraft 2). This, to me anyway, suggests that Blizzard are targeting active (maybe even addicted?) players who are likely going to buy the game a second time when they get permabanned.

So maybe now you can understand why I for one am being so critical of Blizzard. Let me explain my personal ethics a little: trainers and even pirating I support on certain levels like in single player messing around and judging a game before you actually invest in buying it. However I am also against any form of cheating in games and pirating game indefinitely whilst never giving back to the creators.

So for all of those players Blizzard banned for trying to cheat in multi? Good on 'em! However this overblown religious pursuit of hammering down on users and programmers who didn't steal anything? Well... a bit unbalanced there. So frankly, bad Blizzard! Bad boy! And put that EULA down, it probably has diseases or something!

Lighten up and join the anti-corporations wagon, because no one else will tell them to bugger off with EULAs, lawsuits, DRM, overpriced DLC and shameless sequels. And remember: Vote with your wallet.
 

2fish

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Sep 10, 2008
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Ok I can see blizzard being able to kick them from the game, suing them for messing with intellectual property but:

By distributing the hacks to the public, defendants cause serious harm to the value of StarCraft II," Blizzard wrote in the suit. "Among other things, defendants irreparably harm the ability of Blizzard's legitimate customers (i.e. those who purchase and use unmodified games) to enjoy and participate in the competitive online experience. That, in turn, causes users to grow dissatisfied with the game, lose interest in the game, and communicate that dissatisfaction, thereby resulting in lost sales of the game or 'add-on' packs and expansions thereto."

Bad reviews, griefers, trolls all do the same thing. Wake me up when some company sues for one of those reasons. Otherwise I will be in some game.
 

Pebkac

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May 1, 2009
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Royas said:
I'm not really understanding how Blizzard has any justification suing a programmer for making hacks for Starcraft, single or multi player. The only way I can see it being justified is if they are charging for these hacks, then maybe, just maybe, Blizzard has a leg to stand on. This isn't like the WoW lawsuits, where you are dealing with hacking a paid service and the like (although I still find the decision against Glide to be more than a little questionable. All right, I find it outrageously stupid), this is a single player/multi player game that people aren't paying anything to access beyond the purchase of the initial game.

Go after the cheaters in multi-player, sure. But the programmers.... I don't see this having good results.
I don't see how charging for the cheats makes a difference. It's not like they are selling modified copies of the game without paying for it in the first place. They are selling code to modify the (presumably legitimately bought) game. From what I understand, this is how the US courts see it. Nintendo tried to sue the makers of Game Genie, and failed:

http://en.wikipedia.org/wiki/Lewis_Galoob_Toys,_Inc._v._Nintendo_of_America,_Inc.

One of the critical differences when people cheat online is that they are playing on someone else's servers. They get to make the rules for those servers, and it's fair-game for them to say "cheaters and potty-mouths get banned".
 

Imperioratorex Caprae

Henchgoat Emperor
May 15, 2010
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Iscin said:
I think customers should be as critical of these companies as we can be.
Critical yes, especially when they are wholly in the wrong. In this case they're enforcing something that they said they would enforce. Keeping their word as it is. If I said I was having a party at my house and that you couldn't bring drugs to the party or you will be banned, and you show up to the party with drugs, keeping my word and throwing you out is what integrity is all about.

Iscin said:
I for one bought my copy of Starcraft 2 and as it turns out (shockingly, right) I was one of the people who messed around with a trainer in skirmish. As it so happens I have not been banned, but then I wasn't active when this banning was going off (I took almost a two month break from Starcraft 2). This, to me anyway, suggests that Blizzard are targeting active (maybe even addicted?) players who are likely going to buy the game a second time when they get permabanned.
Perhaps. Also could be that they're not monitoring 24/7 and you slipped by. Also sounds a bit conspiracy theory-ish. But it is also a possibility.

Iscin said:
So maybe now you can understand why I for one am being so critical of Blizzard. Let me explain my personal ethics a little: trainers and even pirating I support on certain levels like in single player messing around and judging a game before you actually invest in buying it. However I am also against any form of cheating in games and pirating game indefinitely whilst never giving back to the creators.
The "evaluation copy" argument doesn't make it any less stealing. Thats just as bad as if I'd walked into {insert local gaming store here} and stole a copy of a game I didn't know if I wanted to buy, played it, then walked back into the store and handed them said copy and paid for it. Doesn't change the fact that it was stolen in the first place.

Iscin said:
So for all of those players Blizzard banned for trying to cheat in multi? Good on 'em! However this overblown religious pursuit of hammering down on users and programmers who didn't steal anything? Well... a bit unbalanced there. So frankly, bad Blizzard! Bad boy! And put that EULA down, it probably has diseases or something!
Didn't steal anything? They had to hack the source code to get those 3rd party programs to work which constitutes reverse engineering, which is something that's protected by law (and has been previously enforced). Yes they might be editing memory addresses in the RAM space, but they wouldn't have a damn clue how to do that unless they'd hacked the source which is a violation of copyright law since the game is *not* open-source.

Iscin said:
Lighten up and join on the anti-corporations wagon, because no one else will tell them to bugger off with EULAs, lawsuits, DRM, overpriced DLC and shameless sequels. And remember: Vote with your wallet.
I do vote with my wallet. And unfortunately pirates and hackers don't seem to understand that they are the reason companies jack up the DRM measures and other copy-protections which ends up costing the consumer more in the end. Half of these protective measures wouldn't exist if people weren't trying to find ways around paying for this stuff. I have problems with corporations at times, but I'm not about to deny them their right to protect their investments. If we deny corporations their right to protect their IP, we also deny ourselves the right to protect our own IP. Overpriced DLC? I've found most DLC to be pretty reasonably priced with notable exceptions. I also don't buy sequels that don't have meaning to me that look like a cash grab (I'm looking at you Guitar Hero/Rock Band).
 

flaming_ninja

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Aug 25, 2009
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Flipscore said:
Blizzard said:
"That, in turn, causes users to grow dissatisfied with the game, lose interest in the game, and communicate that dissatisfaction, thereby resulting in lost sales of the game or 'add-on' packs and expansions thereto."
Sued for negative word of mouth advertising coming to a courtroom near you!
And by extension every reviewer who gave a bad review of Starcraft 2 is now to be sued. Come on if your game is that good it will have a solid anti-cheat mechanism which will override any attempt to unfairly gain advantage against others in single or multi player, for example whilst not perfect the VAC system is great! It's unbiased and entirely automated and will only ban you if you ACTUALLY cheat.

This is a case of fighting cheat programs with anti-cheat programs, not of suing everyone under false pretence of possible poor sales, which may or may not occur.
 

SimuLord

Whom Gods Annoy
Aug 20, 2008
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I absolutely love this. The online experience is negatively impacted by cheaters. This in turn damages the brand of the online game and its developer (as people get the perception that "it's full of cheaters and hackers and assholes".)

That's material economic damage. And when you do material economic damage, that's exactly what the court system is there to redress.

Put 'em in rags and cardboard boxes, Blizzard. And let their homeless, broken souls serve as a brutal example for the others. Fuck cheaters.
 

Exort

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Oct 11, 2010
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Monster_user said:
Okay, so Blizzard, and Ubisoft games are off my list. Activision? Still undecided...

I can see now why Valve gets so much love.
So you are a cheater or what?