Trust me I get your point but I don't agree with that being the reason they're losing subscribers. The elite that want "challenge" have always been the extreme minority making up anywhere from 1-MAYBE 5% of the population. We're seeing cuts of almost 1 third of the player base so its not the elite that are leaving or people that lack challenge.MonsterCrit said:snipe
No the real reason I believe is that the game just doesn't get new subscribers for whatever reason, the community not being welcoming to new players, it being 10 years old and dated looking in comparison to modern games etc but one thing is for sure. The community that has been around for years just keeps getting better and better and they know the engine backwards and forward. The bosses keep getting harder but players are so much better than they were years ago and they consume the content faster than Blizzard anticipates. Leading to these huge content droughts that nobody likes. And when there's no content why would players stick around and pay $15 a month?
Just with SoO we saw a spike of 3 million subscribers after one of the longest content droughts WoW has had and then they all left and it went back to the same amount towards the end of MoP. This just means players came, consumed the content within 3 months and stopped paying a sub. We'll see the same spike (although not as high) when patch 6.2 and the new raid is out and then decline.