To the people debating too easy/too hard:
It's not the most of the fights are too hard, it's simply that they are too long. There is absolutely no point in having a heroic dungeon with 50 minutes worth of trash and 10 minutes worth of boss fights. The bosses themselves were quite honestly very easy... I don't think any group I was in really had a problem with any of the fights except for maybe the harvester one in Deadmines because no one knew the machine. Almost all wipes we had were from trash. It tells you something is wrong when a terribly geared tank who can't understand how to pull trash can tank a boss perfectly.
It's not the most of the fights are too hard, it's simply that they are too long. There is absolutely no point in having a heroic dungeon with 50 minutes worth of trash and 10 minutes worth of boss fights. The bosses themselves were quite honestly very easy... I don't think any group I was in really had a problem with any of the fights except for maybe the harvester one in Deadmines because no one knew the machine. Almost all wipes we had were from trash. It tells you something is wrong when a terribly geared tank who can't understand how to pull trash can tank a boss perfectly.