I have to disagree. Diablo III is boring; it's sub-par compared to its predecessor and other action RPGs on the market; it lacks major features promised; it's crippled by a terrible economy system and when I was playing, hacking was rife. Let's not even talk about the launch.Smilomaniac said:It's a good point, but a launch is a launch. I've yet to see any online game work well from launch. I was at a D3 LAN at launch and we were all playing within two hours, some of us from the beginning.Ishal said:Umm... Diablo 3 launch? I don't know about indisputable.
I agree that their sense of quality is very much intact though. Diablo 3 was a hiccup, but still, it happened. World of Warcraft and Starcraft are giants in their arena's due to Blizzard's sense of quality. I think Titan will be something interesting.
I think it speaks more of a general poor attitude in the industry as a whole of being ready to handle massive amounts of gamers. It might be simply underestimation or it's a deliberate tactic, since most won't be playing as intensely as the first day.
I should be more specific; You don't see broken games or sub-par quality of mechanics or gameplay. Not the subjective stuff, since there's a clear difference between whether you think the gameplay is good and whether it's working as intended or not. I hate Diablo 3, I think it's a bad story, silly character development and an unscrupulous attempt at making money on the player auction house. But I don't think it's a bad game, for what it is.
At least that's how I see it.
My point is that when they scrap development, it's because they believe it's not good enough and have a genuine intention of making something worthwhile instead.
That's not the Blizzard quality I grew up with.