Blizzard Shelved StarCraft: Ghost to Support WoW

Ghostkai

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Jun 14, 2008
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Isn't the general consensus (from people who played SC:Ghost at the first Blizzcon) that it was... well, "shit".

I'm glad they shelved it to be frank.
 

BENZOOKA

This is the most wittiest title
Oct 26, 2009
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bahumat42 said:
benzooka said:
Shut down WoW and Starcraft's. Keep on with Diablo III.
thats just silly.
And nonsensical. Sure don't buy games if YOU don't enjoy them, but theres definitely a huge fanbase and a fairly decent mythology. Mindless trolling doesn't help anybody.
Nope. I'm not trolling. It's just that I don't care for StarCraft nor WarCraft. I don't hate them, just don't care for them, because I don't like to play them. Then again I'm excited about Diablo III finally coming to life at some point, and would prefer Blizzard steered their resources towards it. I rather express my own opinion than think of which product has the biggest fanbase.
 

GaryH

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This may be the first time I've heard about a company having to make cuts of any description due to being wildly successful.
 

Torrasque

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bahumat42 said:
SonofSeth said:
bahumat42 said:
why does everyone think that blizzard would have done this well?
what shooters have they done well? um none because they haven't made one before. I'd rather a company stick to what its good at than make a game which they have no prior knowledge of the market of.
You mean like all the MMOs they did before WoW.
Yeah just because they can do a succesful genre leap (and given certain elements of wc3 it wasnt a HUGE LEAP) doesn't mean they will into every other genre. Infact thats absurd on the face of it.

Im not saying they couldn't ever make a good game out of it, nor am i saying its a bad setting (because it is a great setting) im saying it had a fair chance of being a clunker due to them having no experience in the area. A lot of people seem to be blind to that chance.
Considering they can still pump out MMOs and RTSs that crush all competition, and are still able to balance them and deal with constant bickering and complaining from the communities that play them, I'm pretty sure Blizzard could make any genre of game they wanted, and have it be a pretty good success. It won't be a Halo or Gran Turismo, but it'll still be a pretty good game.

Blizzard sticks to their strengths because its better to dominate a few things than be pretty good at everything.
 

noogai18

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Feb 21, 2008
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Farotsu said:
If you take a look at C&C:Renegade you propably know one of the reasons ghost was shelved. Just sayin'.
Oh hush. Renegade was awesome.

It's nice to finally see why Ghost got cancelled/delayed/whatever. Maybe they're reactivating it with that new future Call of Duty-type title Activision/Sledgehammer is making?
 

Exort

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Oct 11, 2010
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Blizzard keep saying they might come back to SC: ghost, if there is time.
Everytime asked they say SC: ghost is not canceled just postpone.

Furthermore, I would want them postpone SC: ghost rather than SC2... Not a big shooter fan myself.

To them this is definely the right choice. They can't cancel SC2 that is for certain because it is not a spinoff. WoW already prove to be a big success; even though, WoW was pretty buggy at launch. Plus the fact they can't cut a already released game that leaves SC: ghost.
and they need the to fix the bugs in WoW.
 

stormcrow5

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Jul 9, 2008
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Dam i hated when they said they canceled Ghost, it looked like it was going to be awesome i would rather WoW get delayed and they finished this. DAM U WOW
 

chris89300

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Jun 5, 2010
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GHudston said:
This may be the first time I've heard about a company having to make cuts of any description due to being wildly successful.

Very good point. Maybe they only employ the best 100 :S.
 

Exort

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chris89300 said:
GHudston said:
This may be the first time I've heard about a company having to make cuts of any description due to being wildly successful.

Very good point. Maybe they only employ the best 100 :S.
Mmm... You do understand they wasn't really rich until WoW. Also at launch, WoW was filled with bugs. It wasn't until half year later it became more playable. At that time, the WoW income isn't pump in yet but WoW already need more resource to fix those bugs.

Also Blizzard is too honest about it. Somethings are better kept unknown.
By the way, does that mean SC: ghost might be what the fifth team at blizzard is working on?
 

Mr. Socky

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Apr 22, 2009
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So the one game Blizzard was making that looked slightly interesting to me got canned because of World of Warcraft. I've never been a fan of Blizzard, but they're making me downright love EA.
 

chris89300

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Jun 5, 2010
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Exort said:
chris89300 said:
GHudston said:
This may be the first time I've heard about a company having to make cuts of any description due to being wildly successful.

Very good point. Maybe they only employ the best 100 :S.
Mmm... You do understand they wasn't really rich until WoW. Also at launch, WoW was filled with bugs. It wasn't until half year later it became more playable. At that time, the WoW income isn't pump in yet but WoW already need more resource to fix those bugs.

Also Blizzard is too honest about it. Somethings are better kept unknown.
By the way, does that mean SC: ghost might be what the fifth team at blizzard is working on?

Dunno anything about a fifth team, but it's possible, if there is one.
I know it had a lot of bugs, but tiny bugs take less time to fix than MAJOR expansions like Cataclysm.
 

Negatempest

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May 10, 2008
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Damn it!. Just let us know your working on it. I have been waiting for this game to come out since it was first announced. This game was announced about half a year after Metal Gear Solid 2 came out, just think about that for a bit.
 

tautologico

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Apr 5, 2010
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bahumat42 said:
Trogdor1138 said:
SonofSeth said:
bahumat42 said:
why does everyone think that blizzard would have done this well?
what shooters have they done well? um none because they haven't made one before. I'd rather a company stick to what its good at than make a game which they have no prior knowledge of the market of.
You mean like all the MMOs they did before WoW.
Haha, owned.
not really WoW just built on the hero elements out of Wc3 its hardly genre defying.
I understand your point that people don't take into consideration the possibility of it being bad, especially because the game is in a genre in which Blizzard has never proven itself to be good at. Hell, I'm somewhat of a Blizzard fan myself and I can't understand why people talk and praise so much a game that was never released.

But this last sentence of yours is just silly. Yes, WC3 had some RPG-ish elements. But it's quite a big leap from there to WoW. Try to think about it from a game design perspective, it is really really different.

If you want to argue that Blizzard had done things similar to WoW before, your argument would be better if you talked about Diablo II, not WC3. Even then, the differences from D2 to WoW are not trivial.

Just look at all the failed MMO developers around (even companies with far more previous experience with RPGs than Blizzard).