Exort said:
DTWolfwood said:
lolz its all about the Benjamins they can careless about a 'Good' game. Just look at their last 4 Halos. If it aint broke, dont fix it is the mentality most of these HUGE companies have now. Which is sad
I didn't play all the halo yet, but what is wrong with if it is not broken don't fix it... It isn't broken why fix it?
There's some quote butchery right there. Ouch.
Well, there's nothing wrong with Halo...except that the entire series has been stuck on repeat since Day 1.
It's largely gotten shinier, rather than significantly better. At least the Unreal and Quake series dramatically improved on the technical efficiency and design space of their games; until Reach, the design space for Halos 1-3 (and ODST) might as well have been kept in a tiny box.
Combine that with the side effect that Halo had on the industry (everyone copied it to some degree; it made consoles more profitable than PC creating a point of favoritism that didn't exist before), and other promising avenues for the shooter were eliminated because they were deemed "risky" or "inferior".
Now, all of this makes perfect economic and business sense; don't get me wrong.
But there's something wrong with taking ALL the fun/risk out of making games just to replace it with souless profit machines.
Then again, the same can be said of music, movies, and TV. So what the hell do I know?