Zenn3k said:
CantFaketheFunk said:
Zenn3k said:
In other news, StarCraft 2 and Diablo 3 are being delayed for another 1-5 years.
I'm really surprised people still play, I quit when the first expansion came out and ruined the game the first time.
Nah. Current WoW is so much better than Classic *ever* was. Nostalgia is a powerful thing.
I disagree.
When Blizzard basically gave the middle finger to all guilds who managed to organize and build themselves up by making all their raid equipment replaced by green drops, I gave it right back to them.
For reference, I was in a Horde Naxx guild and had acquired 4/9 of my Tier 3. I EARNED my gear. Not to say you haven't earned yours in your raids, but the expansion spat in my face and told me loud and clear "We aren't interested in players who play often, only those with open accounts".
Here is hoping SW:OR lives up to its hype.
My Tier 2 lasted until mid-60s when I started replacing it with dungeon blues. I know guilds that started Kara still in their Naxx gear, so... not sure what you're on about.
The fact of the matter is that their previous plan of action - spending a vast majority of their resources on content only the tiniest fraction of players would ever see - was, frankly, idiotic. Can you imagine if, instead of WoW, they'd done WC4, where there weren't any cheat codes and you had to be a pro-level RTS player to see the last levels and finish the story? Sounds kind of dumb, no? Well, that's what happened with later raids.
TBC refined some of the clunkier game mechanics, made PvP less about who raided and had Ashkandi to go beat some helpless faces in, had much better quests and some awesome dungeons, and made specs for hybrids other than "lol heal/cleanse" actually viable. If this were still Classic, my Druid would be specced 31 Resto just so I would have Innervate to give to the real healers, the Priests. That's nuts.
TBC and WotLK gave players
options that they never had before.