Bosses that you JUST. CAN'T. BEAT.

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Arslan Aladeen

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Oct 9, 2012
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leet_x1337 said:
I know it's to be expected of a final boss and all, but the third battle with Vergil in Devil May Cry 3 is simultaneously one of the most awesome and most frustrating boss battles I've ever fought. Force Edge combos, insane amounts of health that he can regenerate while also becoming immune to flinching, and he blocks all your attacks unless you counter immediately after his. But the music helps a lot, and the same-size showdown fights are some of the best in every Devil May Cry since the first.
Have you tried using Beowulf and Devil Trigger bursts against him? I find that helped me when I went up against him on the harder difficulties.
 

Shodan1980

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Mar 29, 2010
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Dexterity said:
Snip snippetty snip snip
This. The other option is Warrior on Wakka and Comrade on Tidus and Rikku then doing the underwater created boss in the Arena. Use Overdrive>AP and Attack Reels on Wakka, doing about 120000 points of damage. Then transfer the Overdrives from Rikku and Tidus to Wakka and use Attack Reels again. End up with so many levels I started filling in the unnecessary links in the Sphere Grid just to make it look pretty. Only mention this as he's easier to unlock earlier than Don Tonberry, isn't reliant on the number of kills each character has and it gives you a faster xp/time ratio. Though it's big drawback is it's limited to Tidus, Wakka and Rikku (You can finally make her a competent fighter) I used it to max out those three then switched to Don Tonberry for the rest of the party. Only do this if you plan on going after the Dark Aeons and Oblivion though, as it makes everything (and I do mean everything) in Sin laughable to the point it removes all the fun.
 

Arnoxthe1

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Dec 25, 2010
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joest01 said:
Ahh, Ninja Gaiden. I have beaten all the bosses but I spent literally months one time trying to get past Zedonius during my mentor run in NGS2 with no Ninpo and almost no healing items left. The no Ninpo was the problem. I got him down to close to nothing a few times but his lackeys make it completely hit and miss. Before you ask, this is the first Zed, the "easy" one. In the second battle you can just run to another island and avoid his buddies ...
I have a love/hate relationship with NG2. I hate a LOT of the enemies and bosses in the game but I like everything else about it pretty much. Most annoying enemy for me though were those STUPID Incendiary Shuriken Ninja. So annoying... >_>
 

Blubberburg

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Sep 17, 2009
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mooncalf said:
Imperioratorex Caprae said:
FTL, the f#@king flagship.
This, I have a screenshot of that bastard bristling with NINE active drones in what feels like an absolute brick wall of "screw you." where I can't imagine the kind of massively overpowered ship I'd need to have a chance against something that can block everything and meanwhile scupper you in about three rounds.
Missle launchers ignore sheilds so you can damage the components of the ship and then use things like the mind control device to make their crew fight each other instead of repair. But yeah I had a basically maxed out ship with the cloaking field and ability to fire through the cloak and boarding drones and struggled to win on easy...
 

Kricketz

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Apr 25, 2014
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FPLOON said:
Really? After finding out that you can summon Tinkerbell before the whole "can't cast spells/summons" stick begins, everything else was basically either constant attacking the orbs/head (given the situation), spamming Thunderga when he starts floating around in that sphere, and doing "timed" dodge rolls when he starts top-spinning towards you...

Everything else (like equipping Second Chance, MP Rage/Haste, etc.) is basically "standard" for most boss battles, anyway...
Ah, see clearly I've been going about this the wrong way. I've never thought to summon Tink before before his spell cancellation. Chances are, I've probably already done this but didn't realize it. I just get frustrated so easily whenever I fight him. I've been planning on giving it another playthrough before KH 2.5 ReMix so I'll give it another go.

Thanks for the tips.
 

randomsix

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Apr 20, 2009
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I'm probably going to have to go with Kalameet from Dark Souls. Of course, the difficulty was mostly from trying to solo him with an underleveled character while also trying to get the dragon weapon from his tail. I think he's the only dark souls boss I've had to call backup for, which counts as not really beating to me.

And now that I've been thinking, that underwater dude in FF7 who's stomping around in the bottom of the ocean. For one, he's hella stronk, and if I remember correctly you die if you don't kill him before a timer runs out. Not that I ever lasted long enough for that to happen.
 

vDarkEaglev

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Oct 24, 2011
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The very final boss (chapter 13 verse 4) in Drakengard for the PS2 the one with the timing based black/white rings is one of the only bosses I have not beaten to this day. I've never been good at rythm/timing and even with a list of the entire sequence I could never ever do this one. Which saddens me it's one of the few games I have sitting at 99% that I just can't win. I beat the second one no problem but that first one is just ridiculous. Seeing as how i've defeated every hidden Final Fantasy boss up to FF12 it's frustrating. >.<

Link to a video of the boss in question is in the spoiler section. Proceed
http://www.youtube.com/watch?v=B09qyRzXU_4

randomsix said:
And now that I've been thinking, that underwater dude in FF7 who's stomping around in the bottom of the ocean. For one, he's hella stronk, and if I remember correctly you die if you don't kill him before a timer runs out. Not that I ever lasted long enough for that to happen.
You must mean Emerald Weapon. He isn't too bad just don't use Knights Of The Round, he will retaliate with his strongest attack every time, and there's a materia that you can get by getting a GuideBook (you have to use morph to kill a Ghost Ship in the underwater reactor) and take the GuideBook to the Traveler in Kalm. It's only purpose is to remove that pesky timer and it helps if you're not 100% sure how to do the fight in time or your characters are a little on the weak side. Even with my characters at 75+ with all ultimate weapons, master materia, and Limit Breaks, I still throw it on just to be safe.
 

FPLOON

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Kricketz said:
FPLOON post="9.850746.21039236" said:
Really? After finding out that you can summon Tinkerbell before the whole "can't cast spells/summons" stick begins, everything else was basically either constant attacking the orbs/head (given the situation), spamming Thunderga when he starts floating around in that sphere, and doing "timed" dodge rolls when he starts top-spinning towards you...

Everything else (like equipping Second Chance, MP Rage/Haste, etc.) is basically "standard" for most boss battles, anyway...
Ah, see clearly I've been going about this the wrong way. I've never thought to summon Tink before before his spell cancellation. Chances are, I've probably already done this but didn't realize it. I just get frustrated so easily whenever I fight him. I've been planning on giving it another playthrough before KH 2.5 ReMix so I'll give it another go.

Thanks for the tips.
No probs, dood!

Besides, I think you can set up the summoning of Tink (without actually going through with it) before you talk to carpet, so that could help if you feel like the open window to summon "normally" feels a bit too small to pull off quickly...
 

sageoftruth

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Jan 29, 2010
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Sefa Lagaaia said:
Dante in Devil May Cry 4 on Hell and Hell difficulty, jesus christ, beating him on Son of Sparda was hard enough but with this one attack death nonsense, I might as well just kill myself... I don't even want to think what the saviour would be like... With dante blocking pretty much any attack you throw bar 2 or 3 combos, it's virtually impossible to hit him and when he hits you, you die. In short, screw that boss, I'll never beat you and you will always beat me.
I just recently read about an exploit. If you fire at him with your gun, he'll be vulnerable to melee attacks while he's busy deflecting your bullets. I'm kind of looking forward to trying it out myself.
 

Konaerix

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May 19, 2010
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Most of the optional crystal skull bosses in ninja gaiden 3.
Most bosses in the NG series are bullshit hard anyway, but those monstrosities take the cake for fights that I just gave up on and never looked back.