Bosses that you JUST. CAN'T. BEAT.

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Saetha

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Jan 19, 2014
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Ancient Mariner said:
Saetha said:
I've never legitimately defeated him, even without the rigged chip. Here's a strategy that is extremely cheap and also immensely humorous:
https://www.youtube.com/watch?v=ks6I47DXmzI

Also, on the second boss you can perpetually stun lock her with the taser and finish her off with a rocket, an equally cheap strategy in its own right. I love Deus Ex: HR and being able to play Adam in a Bladerunner-esque basically dystopian future but those boss fights really are a detriment to the rest of the game.
Well, I actually played the Director's Cut, where they added in resources for non-combat characters, so the boss battles weren't too tough for me. The second one was actually the easiest, since she disappears and gives you so much time to just hack stuff. Problem is, you can't use any of that against Namir if you got the chip (And the takedown cheat was taken out, too) so I had to get creative. As a stealth-focused, mostly pacifist Jensen with low-powered ammo, that one took a while.
 

Poetic Nova

Pulvis Et Umbra Sumus
Jan 24, 2012
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Cavouku said:
I'm honestly a little surprised no one brought this up earlier: Musclefoot from Starfox Adventures.

I think my game was glitched or something, because I couldn't beat him with a TURBO CONTROLLER!

For anyone unfamiliar: there's a point in Starfox Adventures where you wind up in a dinosaur village and have to do a couple tests, one being a test of strength where you have to mash A on the gamecube controller to shove "Musclefoot" into a poit (via some double-ended paddle contraption).

I never got past that. I swear to God. Turbo Controller.
I used to roll a pen over the A button to gett past this part.

OT:

Syrian Darklord in Serious Sam Next Encounter: Tons of armor, a whole bunch of respawning minions and he could only be damaged after you removed all the armor, which he regained after doing a certain amount of damage.

Dunno, for some reason I never beated him.
 

Alarien

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Feb 9, 2010
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Since half the thread is about the Ancient Dragon, I'll add some thoughts.

1) He's not broken. He's badly designed, in my opinion.
2) Being badly designed makes him exactly the same as most of the dragon/drake bosses in Demon Soul's and Dark Souls. The red and blue dragons in Demon's Souls were nothing but a "stand here and spam arrows for 20 minutes" fest. The Hellkite Wyvern in Dark Souls 1 is, in my opinion, one of the worst enemy designs in the entire series. All of these fights involve hiding/standing in one spot and constantly exploiting the AI or geometry to avoid damage. I am not sure why From really enjoys making these dragons stand out as "ugh" compared to the rest of their enemies.
3) Ancient Dragon is actually a pretty easy fight once you understand how to bait out his attacks. It can be done consistently with very little threat.
4) Kalameet is infinitely better designed than any other dragon/drake that I've met in the Souls series. You can fight him up close/far away, melee, ranged, whatever and there's good balance for that fight.

If you are having trouble with the Ancient Dragon, there are several strategies you can use, but I'll post my two (blocking, and non-blocking) methods that both significantly reduce any randomness, so you can kill him and get back to the actual fun bosses.

Blocking (requires 32 STR)


Any Class, no blocking


In the future, if I block, I'll be doing a mix of the two, where I don't block and circle, but block and move straight away from the head and straight back in, a la video 2. It is the least dangerous method, imo, with the least randomness.

I think the hardest enemy I've faced in a game was Melissan in Baldur's Gate 2's Throne of Bhaal expansion. For the most part, that fight boiled down to having to exploit very short saves in order to get good outcomes from portions of the fight. I almost don't see how that fight was possible in a clean/no-save method without a significant amount of luck.
 

Offworlder_v1legacy

Ya Old Mate
May 3, 2009
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Seth from Street Fighter 4. I know it's a cop out but he is literally not fair or balanced at all. You basically have to know the character you are using inside out, and on top of that memorize his insane patterns. I can't even beat him with cheap tactics on easy. Shits hard bro.
 

Raddra

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Jan 5, 2010
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Star Ocean 2: The last boss with his limiter removed.

Saga Frontier 2: There was this boss that has an all party hitting 100% petrification attack.
 

Erttheking

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jademunky said:
Black Dragon Kalmeet in Dark Souls 1 for the longest time.

It was only with my second playthrough as a more tankey character that I finally did it.
Yeah, can't beat him either, same goes with Manus from the same game. I think the problem is that I rely to much on slow characters that rely on blocking when these bosses can overwhelm them. I think on my next playthrough I'm gonna try a more speedy dexterous character and try my luck again.
 

lee1287

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Apr 7, 2009
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Virgil in The new DMC reboot, On Hell and Hell difficulty. ONE HIT? Get outta here.
 

Alarien

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Feb 9, 2010
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erttheking said:
jademunky said:
Black Dragon Kalmeet in Dark Souls 1 for the longest time.

It was only with my second playthrough as a more tankey character that I finally did it.
Yeah, can't beat him either, same goes with Manus from the same game. I think the problem is that I rely to much on slow characters that rely on blocking when these bosses can overwhelm them. I think on my next playthrough I'm gonna try a more speedy dexterous character and try my luck again.
You don't need to do that. Manus and Kalameet are actually a lot easier if you have a blocking method. Get a good shield (frankly, nothing beats the Greatshield of Artorius for blockers) and make sure your character has decent endurance. Keep your weight under 50% so you can maintain mid roll and *be patient*. Kalameet's abilities are almost all completely blockable at close range except for the telekenesis. The long range swoop in needs to be dodged, but everything else can be blocked while walking backwards. He's most vulnerable after his *two* neck swipes and when he sits up to either firebreath or telekinesis.

Manus you just need to watch his tells and count his attacks. Once you recognize his combos, you'll be able to tell when his comb is over and you can usually get in several hits. The only thing you need to be seriously aware of is when he launches dark magic straight up and away (the ones that come in from behind you). For this you just need to unlock target, turn around and walk away blocking until the magic passes.
 

Kukakkau

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Feb 9, 2008
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Can't really think of any bosses I've downright gone "I can't do this, I quit"

But I guess recently it would have to be Black Dragon Kalameet in Dark Souls on New Game +. I had been noting down boss attempts between NG/NG+ on a table and it went from something like 2/1 for a lot of bosses to 5/fuck knows for him. I think it was most frustrating because I knew how to do it, but if you mess up at all you are trouble fast.

Pretty sure the end result was 30ish attempts and a wasted evening of determination to beat him.

That goddamn move where he runs over you breathes fire backwards still haunts me...
 

bbchain

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May 6, 2013
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Never in any version of the game have i ever been able to beat replica Riku in twilight town in Kingdom Hearts: Chain of Memories. Couldn't beat it when i was younger, can't beat it now.

Also the Magus sisters in Final Fantasy X-2 are impossible for me. Tried so many times and every time sandy's attack slaughters me.
 

HotHandedGamer

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Dec 1, 2011
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Imperioratorex Caprae said:
FTL, the fucking flagship. I've tried every combination I can get in that random ass messed up roguelike I love so much and want to murder 1000 times.... Something always fucks up, I get killed and pop back in at turn 1 looking like a chump. Fucking FTL.

EDIT: Also Ninja Gaiden, not the retuned version Black but the original... Alma, that *****. It made me break 4 controllers and gave me a series of serious fucking migraines. I finally just decided to break the damn disc.
FTL I tracked, I did it after 17 runs. Literally need a godlike run and know what to do.
I gave my brother my steam account to try the game, he completed it first time.

My ego was RUINED.
 

HotHandedGamer

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Dec 1, 2011
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Caramel Frappe said:
King of Asgaard said:
Sean Hollyman said:
Ancient Dragon from Dark Souls 2. Cheap ass piece of wank he one shots me.
Can I second this? Cos I'm gonna. I gave that boss too much of my goddamn time before I said fuck it and beat Demon's Souls to vent my frustration. Stupid, ill-designed bastard.
With the post i've made above this one... I guess we can all agree about how the Ancient Dragon is the lamest yet most broken, terrible boss in Dark Souls history? I actually think From Software has no excuse, seeing as they made Kalameet in DS 1's DLC the best dragon boss i've ever fought. Such a shame man ...
I both agree and love your new picture Caramel, 10/10
 

Imperioratorex Caprae

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May 15, 2010
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HotHandedGamer said:
FTL I tracked, I did it after 17 runs. Literally need a godlike run and know what to do.
I gave my brother my steam account to try the game, he completed it first time.

My ego was RUINED.
Hell 17 isn't too shabby. I've probably put in a good 100+ runs (unlocked almost every ship in doing so) and still nothing. I haven't given up yet but one run? Wow... Lucky bastard.
 

Roxas1359

Burn, Burn it All!
Aug 8, 2009
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ShinyCharizard said:
Yeah if you've got some advice for me I'm more than happy to take it on board. It will be awhile before I attempt him again though. I've got the HD remake but I haven't got far into it yet.
For the original Kingdom Hearts 1, there are a few things you can use. For one, get the Ribbon, as it not only buffs all resistances to elements by 20%, it raises defense by 3. Then try to stack the dark resistance, as Sephiroth's attacks are considered dark element. Another thing is Sephiroth's Heartless Angel move, the one that cause you to lose all magic and health down to one. He has a windup for that, and if you manage to hit him during it, he will instantly teleport behind you. If he does get it off on you, he will also always teleport behind you, so dodge roll or guarding helps. To interrupt Heartless Angel it also helps to have Strike Raid because you actually have invincibility frames while using it.

For Final Mix, it's a bit easier to manage because of some new abilities added into Final Mix that weren't in the first game. For one, Leaf Bracer helps since you have invincibility frames when casting cure on yourself, so timing it right helps. Another ability that helps is Slapshot, which can be abused to negate half of Sephiroth's attacks because of the constant and quick attacking you do. Finally, Sliding Dash helps you get closer to Sephiroth for Heartless Angel.

Now you need to keep in mind, Sephiroth will vocally use Heartless Angel for a while, but when close to death, he won't vocally say it any more, so always keep a lock onto Sephiroth. Using Aeroga helps lower the damage you take as well, so it helps to keep it constantly cast on yourself. And stack all your items with just Elixirs, as using Mega Elixirs would be a waste.

Hope this helps.
 

bluerocker

Queen of Cockblocking and Misery
Sep 22, 2011
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bbchain said:
Never in any version of the game have i ever been able to beat replica Riku in twilight town in Kingdom Hearts: Chain of Memories. Couldn't beat it when i was younger, can't beat it now.

Also the Magus sisters in Final Fantasy X-2 are impossible for me. Tried so many times and every time sandy's attack slaughters me.
Usually for the Corrupted Aeons, I'd cheese it with Yuna or Paine's final dresspheres (Floral Fallal and Full Throttle respectively). There is a garment grid called Unerring Path that you grab the moment you get a special dressphere, and it only has two nodes on it. Equip that on the lady of choice, switch classes and use the Final Spheres. It gives you a much better chance, by any rate.

Hope that helps.

EDIT: Editted for some clarification.
 

scorptatious

The Resident Team ICO Fanboy
May 14, 2009
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*fist pumps*

Just beaten the boss I mentioned in my OP!!

I was at lv. 80, farmed for materials to create a Meteor Dragoon gun so I could Moan Bullet, fused an Amaterasu and had her do all the healing and buffing, Thor with the debuffing and using Madness Crush, and Haciman for the occasional moment the boss used Ice as I fused him with Ice Repel.

Fuck yeah!!
 

cojo965

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Jul 28, 2012
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FUCKING DARKLURKER. I HATE THE DARKLURKER. I can handle the Ancient Dragon when he cooperates with me, but the Darklurker just has too much bs between you and him.
 

ShinyCharizard

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Oct 24, 2012
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Neronium said:
ShinyCharizard said:
Yeah if you've got some advice for me I'm more than happy to take it on board. It will be awhile before I attempt him again though. I've got the HD remake but I haven't got far into it yet.
For the original Kingdom Hearts 1, there are a few things you can use. For one, get the Ribbon, as it not only buffs all resistances to elements by 20%, it raises defense by 3. Then try to stack the dark resistance, as Sephiroth's attacks are considered dark element. Another thing is Sephiroth's Heartless Angel move, the one that cause you to lose all magic and health down to one. He has a windup for that, and if you manage to hit him during it, he will instantly teleport behind you. If he does get it off on you, he will also always teleport behind you, so dodge roll or guarding helps. To interrupt Heartless Angel it also helps to have Strike Raid because you actually have invincibility frames while using it.

For Final Mix, it's a bit easier to manage because of some new abilities added into Final Mix that weren't in the first game. For one, Leaf Bracer helps since you have invincibility frames when casting cure on yourself, so timing it right helps. Another ability that helps is Slapshot, which can be abused to negate half of Sephiroth's attacks because of the constant and quick attacking you do. Finally, Sliding Dash helps you get closer to Sephiroth for Heartless Angel.

Now you need to keep in mind, Sephiroth will vocally use Heartless Angel for a while, but when close to death, he won't vocally say it any more, so always keep a lock onto Sephiroth. Using Aeroga helps lower the damage you take as well, so it helps to keep it constantly cast on yourself. And stack all your items with just Elixirs, as using Mega Elixirs would be a waste.

Hope this helps.
Excellent, thank you.

I reckon with that knowledge, and the fact that I am surely better at games now compared to how I was as a kid, I should be able to beat him.... Hopefully.
 

The Random Critic

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Jul 2, 2011
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The design of ancient dragon and vendrik does certainly fit their respective lore... but damn

I just didn't even try the ancient dragon, or vendrik. If I want to piddle down the bosses help little by little I will do a raid in WoW or something. (At least then I can blame it on others if we fail at it)

My personal, Argath Thadalfus from tactics 1.3, and the final boss from the respective mod's easy mode. (the former I will get to someday, the latter I will never make plans to do)
 

Ayame Murasaki

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Mar 28, 2014
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Grissom and the Dark Crusader from Vagrant Story.
OH MY DEAR GOD.
The boss itself isn't that bad--it's getting there that's a heap of *****. It's an incredibly long, confusing run from the save point to the boss, including one room with a Fire Elemental in it that spams an MP-sucking move so you don't have any MP to heal yourself, and then uses Fireball on you. Getting to the boss room itself with any HP/MP is complete luck.
And then--THEN--you have to hope Sydney isn't stupid enough to use Prostasia (the equipment-buffing spell) instead of Heal on you as his first move when you get there. ("NO YOU STUPID IMMORTAL BASTARD DON'T USE PROSTASIA! USE HEAL!" *game over screen* "FUUUUUUUCK!!!")