Bosses that you JUST. CAN'T. BEAT.

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Sefa Lagaaia

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Jul 23, 2010
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Dante in Devil May Cry 4 on Hell and Hell difficulty, jesus christ, beating him on Son of Sparda was hard enough but with this one attack death nonsense, I might as well just kill myself... I don't even want to think what the saviour would be like... With dante blocking pretty much any attack you throw bar 2 or 3 combos, it's virtually impossible to hit him and when he hits you, you die. In short, screw that boss, I'll never beat you and you will always beat me.
 

XDSkyFreak

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MysticSlayer said:
The Empress of Time in Warrior Within. Even on Easy, it took me replaying the game and making sure I got all the health upgrades just to have barely enough life to beat her. At the end of the fight, I was out of sands and the sliver of health I had left was so small that I couldn't even see it anymore. Again, this was on Easy with all available health upgrades until that point.

Essentially, the fight is just a one-on-one sword fight. Like most bosses, you are limited in the acrobatics you can do. Trying to climb over her will cause her to knock you down, and she sometimes will even move out of the way of attacks launched from a wall or a pillar. This mostly limits you to using basic attacks and sand powers, but the problem with adding those sand powers is that she not only is the only boss that is partially immune to them (ex. she can still block to some extent if you slow down time), but it also reduces the number of times you can rewind time if you get killed. Oh, and you can't replenish them, considering the minions she summons a couple times never drop any.

After that, she is just incredibly unforgiving. Attack too many times, she'll block and launch a quick counterattack that will possibly knock you down. Block for too long and she'll go low, knocking you down. She may also teleport right behind you, and if you try to dodge the inevitable attack the wrong way, The Prince will end up trying to climb over her which, as I've already said, causes her to knock you down. Oh, and she also doesn't have any qualms with striking you a couple times while you get up, and as I'm sure I've made clear, getting knocked down is a common result of even minor mistakes. The fight isn't necessarily unfair outside of the occasional control problems all the Prince of Persia games have, but it is really unforgiving and probably the last time a boss really challenged me to an excessive degree.

With that said, I've never been more thrilled to beat a boss, and I'd even say that that fight is among the most enjoyable boss battles I've had. Sure, it made me rage quit multiple times and even got me to restart a game I wasn't particularly fond of at the time. However, I still haven't found a major sword fight quite as thrilling as that one.
huh? but if you got all the health upgrades in the game you shouldn't even be fighting the Emperes, but rather fight the Dahaka in order to save the emperes life and take her back with you (as per cannon). That beeing said ... idk, I never found her hard.

King of Asgaard said:
Sean Hollyman said:
Ancient Dragon from Dark Souls 2. Cheap ass piece of wank he one shots me.
Can I second this? Cos I'm gonna. I gave that boss too much of my goddamn time before I said fuck it and beat Demon's Souls to vent my frustration. Stupid, ill-designed bastard.
umm really? 1) gower's ring and shake your ass in his general direction. 2) enter arena, run towards boss, boss goes "rawr cone breath attack", you run to the side to avoind it, get near his leg and it's gg. From that point onward you attack his leg like crazy (avoid the easy to avoid stomps) and when he flies up to do the dowards breath thing you run towards hos tail. He never once hits you. The entire strategy if focused on agroing the fucker, tp-ing out of the fight, coming back and using that cheap trick to get near his back legs. HE WILL NEVER HIT YOU. Just because he 1 shots you doesn't make him hard when it's so easy to lock him in a routine where he never hits you. there are people out there who have beaten him with no armour and dual wieldieng the greatshield set. That's how "hard" this boss is.

Also some of you mentined Vendrick. I asume you mean because of the giant soul requierment to do any real dmg to him. Here's the thing: he can be beat without any giant soul (it takes ages I learned that the hard way). I just don't get you people ... he isn;t hard, you can dodge his every attack and he gives you ample time to dodge. With 5 giant souls he doesn't even have that much hp. And lets not forget like Ancient Dragon there is a way to fight him where he isn;t even able to hit you (get behind his left leg: his each and every move will basicaly push you around but not out of that sweatspot where he can;t hit you but you can do all the dmg you wan. The only downside is that your face will be buried in his ass all the fight, but hey: at least they never gave him a fart attack. And besides how bad can his ass smell after all the shit you went through before reaching him)

Now me personaly: I have 2 boses here. One is badly designed hard and that is The Bed of Chaos from Dark Souls 1. Second is properly designed hard: Kalameet. again from Dark Souls 1. Those are some of the hardest boses ever (i can't say boses I never beat because there are as of yet no such things)
 

MysticSlayer

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XDSkyFreak said:
MysticSlayer said:
The Empress of Time in Warrior Within. Even on Easy, it took me replaying the game and making sure I got all the health upgrades just to have barely enough life to beat her. At the end of the fight, I was out of sands and the sliver of health I had left was so small that I couldn't even see it anymore. Again, this was on Easy with all available health upgrades until that point.
huh? but if you got all the health upgrades in the game you shouldn't even be fighting the Emperes, but rather fight the Dahaka in order to save the emperes life and take her back with you (as per cannon). That beeing said ... idk, I never found her hard.
I'm talking about the first fight that occurs midway through the game after Kaileena reveals that she is The Empress. At that point, I think only about 2/3 of the health upgrades are even available.

Of course, I do know that there is the potential to face her a second time in the non-canon ending, but I've never actually done that. Since facing the Dahaka is the canon ending, I've never been motivated to go back through the game and face her a second time. Besides, I've heard that she is considerably easier the second time, and that sort of takes away from the fun of the fight I did struggle considerably on.
 

Tanis

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Aug 30, 2010
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In Zone of the Enders 2 there is this boss you have to grab to beat.

I've never been able to get the timing down.
 

Chris Tian

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Burchy22 said:
Dark souls 2 Lost sinner NG+ I can only beat this boss with help, I can't do it on my own, its flat out unreasonable to expect people to be able to take on a fast super aggressive boss while having two pyromancers throw spells at you and don't you dare try to target the pyros because of the "super aggressive" boss.
I've heard complaint about that multiple times now, but I have beaten the Lost Sinner at NG+ without any pyros spawning. What pyros do spawn there and how come they did'nt spawn for me? Or do you mean these giant guys with the scythes?

wheat beer said:
People will probably laugh at me for that, but:

The goat boss in Dark Souls... I didn't have any problems with the game until that enemy appeared. Either he or his dogs kill me before I even have the slightest chance to reach the stairs behind him.
That boss made me quit Dark Souls...
Oh I hate the capra demon boss sooooo much, not because its the hardest boss, but because you have to fight the small room much more than him. He swings his big ass swords through the walls left and right and You get your camera stuck on shit dont see jack squat and are supposed to fight him and his dogs in a tiny storage room.
 

Xan Krieger

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Feb 11, 2009
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From Final Fantasy X it's Seymour at Mount Gagazet. I gave up the first time and have spent over 40 hours grinding my ass off before I face him again. I don't remember what made the fight bullshit, I just remember ragequitting like a year ago at that point.
 

Gergar12_v1legacy

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Aug 17, 2012
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ONLINE Ur-Dragon... Nuff said.

The only boss I know that gets stronger with each defeat. The rewards are not worth it, and you can generally get better gear with the DLC.

Edit: Dragon's Dogma.
 

Eve Charm

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Aug 10, 2011
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The final song in drakengard 3 >.< Who ever made this with this idea GRRRRR.

I think I hate the game now.
 

Chaosian

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scorptatious said:
So I'm feeling kinda salty right now, and I feel like venting a bit by asking you all a question:

Is there any boss that you seem unable to beat due to how ridiculous it is? Or you have beat, but only through extreme trial and error or luck?

Okay that was two questions, but you get the point.

...
People need to stop complaining about the Ancient Dragon from Dark Souls 2 - it could have been the Everlasting Dragon from Dark Souls 1.

OT: There was a handheld Mario RPG I played back in the day called Mario and Luigi: Partners in Time. It was pretty fun, but holy god did it drag. The final boss, to this day, I have not, and likely will never beat, because it just takes so god-damn long to damage. I probably made my build wrong but- FOUR HOURS to get to the final form of the final boss, to which I just responded: No game, I think I'm done... now.
 

LaughingAtlas

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The closest thing I think I have to one of these was fighting the 25 or so Metal Gear RAYs in MGS 2 on extreme. I tried upwards of twenty times over the course of a week, quit for about two years, and eventually beat them all, getting my each and every movement down to a fucking science. THEN came the truly impossible part: Surviving the strangulation torture thing.

Another year passes, I learn somewhere that the bar drops much slower if you look at the moon while being strangled.

The swordfight with Solidus that followed was a cheery, blade-swingy skip through the blood-soaked and on-fire flowers, in comparison, quite fun!
 

barbzilla

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Dec 6, 2010
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Caramel Frappe said:
King of Asgaard said:
Sean Hollyman said:
Ancient Dragon from Dark Souls 2. Cheap ass piece of wank he one shots me.
Can I second this? Cos I'm gonna. I gave that boss too much of my goddamn time before I said fuck it and beat Demon's Souls to vent my frustration. Stupid, ill-designed bastard.
With the post i've made above this one... I guess we can all agree about how the Ancient Dragon is the lamest yet most broken, terrible boss in Dark Souls history? I actually think From Software has no excuse, seeing as they made Kalameet in DS 1's DLC the best dragon boss i've ever fought. Such a shame man ...
I am going to add to this as well, this boss was not well written. He is stupidly hard until you figure out how to beat him, and then he is stupidly easy. There isn't even a middle point where you have to practice the strategy, it is literally one point to the next.
 

barbzilla

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Dec 6, 2010
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Chaosian said:
scorptatious said:
So I'm feeling kinda salty right now, and I feel like venting a bit by asking you all a question:

Is there any boss that you seem unable to beat due to how ridiculous it is? Or you have beat, but only through extreme trial and error or luck?

Okay that was two questions, but you get the point.

...
People need to stop complaining about the Ancient Dragon from Dark Souls 2 - it could have been the Everlasting Dragon from Dark Souls 1.

OT: There was a handheld Mario RPG I played back in the day called Mario and Luigi: Partners in Time. It was pretty fun, but holy god did it drag. The final boss, to this day, I have not, and likely will never beat, because it just takes so god-damn long to damage. I probably made my build wrong but- FOUR HOURS to get to the final form of the final boss, to which I just responded: No game, I think I'm done... now.
Except that everlasting dragon was not a boss in any kind of way. He was many things, but not a boss. He was A: a covenant master, B: a test platform for weapons, and C: a drop source for the Dragon Greatsword. Since you can not kill him period, and you can not agro him, why bother attacking him?
 

Piorn

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Last year I played Ys:Origin, and I got stuck at what I'd assume is the last boss.
Top of the tower, big angel demon thing, a gorillion phases mirroring your attunements, grabs you and shoves a giant space laser in your face that almost comletely kills you, it really has a strong final boss feel.
I find it unfortunate that I dropped the game, because it seems like that kind of game where the first playthrough is only the beginning, but I don't know if I'll ever get back into it.
 

MiskWisk

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Ruby and Emerald WEAPON from FF7. Never beat them on a proper playthrough as I just couldn't work up the energy to care all that much. I did recently work up the energy to take them on seriously, but I have lost the memory card that had my best FF7 save on it so I've sort of screwed myself over on that count since I no longer really have the time to do another playthrough and grind my way up to a level where I can beat them in any reasonable time.
 

bluegate

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Xan Krieger said:
From Final Fantasy X it's Seymour at Mount Gagazet. I gave up the first time and have spent over 40 hours grinding my ass off before I face him again. I don't remember what made the fight bullshit, I just remember ragequitting like a year ago at that point.
Most likely his Zombie + Heal combination, which he enjoys using during that battle.

Personally, I liked using Yojimbo as an Aeon the first time I came across Seymour Flux and when I summoned him, Yojimbo ended up killing Seymour with Zanmato. A day later, wanting to show the move to a friend, I loaded up the savefile from before facing him... and Yojimbo just did a wakizashi... :(

As for me, I lost quite a few hours to Radec in Killzone2 on Elite difficulty.
 

Sir Shockwave

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Jul 4, 2011
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Here's two recent additions to the list - Mecha Deathshead from Wolfenstien: The New Order and Royce from Transistor.

This is a luck based battle if I ever saw one. First part is easy enough - dash to two cannons, use them to take down two Zeppelins powering his Force Shield, then pound on the shield until it overloads and it takes you to the next part of the fight. Here's where things turn into an excercise in infuriation.

This part takes place in a confined area. His suit comes with a pair of Machine Guns like the ones you find on the mounted turrets, and a Tesla Cannon if you get too close to him. His weapons also destroy most of the cover. And someone thought it would be a good idea to litter the area with valves that will go off and will (if you wander into their streams - and you will) scythe though your health harder than his guns! Given how Wolfenstien: The New Order has many enemies that can chew though your health at an insane rate, this fight very much becomes a luck based mission on Normal. I'd hate to see what this boss can do on something like Uber difficulty.

Oh, and it took two fully charged clips of the Laserkraftwerk, an entire salvo of Laser AR Marksmans (dual wielded) and an entire clip and a half of rockets to kill him on Normal. It's only with luck that I finally managed to beat him on Normal.

This guy makes Mecha Deathshead look like a pansy in comparison. Why? This guy goddamn CHEATS.

You MUST fight him using the turn based Gimmick the game has - it's impossible to hit him in Real Time while he's running around waiting for his turn to charge.

Oh yes, he can do the same Turn Based shenanigans as you. Only better because you cannot avoid or block his attacks. Neither Jaunt nor Mask will trigger in time to avoid his abilities, meaning the Player is forced to very slowly move out of the way of his attacks. There is cover, but it's pointless because most of his attacks avoid Cover.

Like Mecha Deathshead, he has a pretty high HP count - only The Spire has a higher pool of HP. The kicker is that unlike Mecha Deathshead, Royce has extra lives - four of them infact.

I'm perfectly fine with a difficult boss fight, but when you make the FTL Flagship look like the Alien Queen for Aliens: Colonial Marines in terms of broken cheese...my god.
 

TallanKhan

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Aug 13, 2009
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For me it was The Harvester from the The Golems of Amgarrak DLC (Dragon Age Origins) on Nightmare difficulty. Apart from the fact that it has a ton of HP and deals crippling levels of damage, you are stuck with a pre-set party who are less than no help at all and the Harvester itself spawns enemies who spawn at a random rank up to and including boss rank. Most difficult trophy I ever earned!
 

SonOfVoorhees

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Last boss of Blue Dragon. Mostly due to that i couldnt return to a previous level to level up some more. Cant remember if i just didnt leave extra saves or the game had one save point over.