BlackBark said:
Did you beat him using any special method? I've read somewhere that his attacks repeat in a cycle. Also, what level range do you consider low-ish, because I always seem to be very low level on JRPGs. I remember the first time I took on the Doom Dragon, I think my characters were only in high 20s and low 30s and the fight was really hard. When I fought Dullahan in another playthrough, my characters were much higher levels, but certainly couldn't have been higher than around 60. Also, I only really trained my favourite characters and just ignored the others so they were noticeably weaker. I had beaten the other bosses, although the fight with the water wizard guy was close.
Well, I did fiddle aroung with the tactics for a while.
Level? Maybe 40 - maybe 30.
Tactics: (Assuming you have all important djinns)
My main team is simplay the original 4. In the original roles with their elemental djinns. Kinda boring, but imho highly effective. Everyone of these should have one of the djinns who is able to neglect damage (that barrier-thing).
My healer, Mia, has had equipment that refreshed 22 mana each turn. As I recall correctly the most powerful healing spell (for your whole team) only costs 21 mana. Thus, you will NEVER run out of mana. This is important. Everyone in your team(s) should have revival items and potions that can heal everything.
There is this one djinn summon that revives everyone (even those in your other team) and refreshes hit-points and pp. Keep that one always ready in your other team.
Wind-dude should concentrate on buffing (defense, resistance, attack(!)). Isaac was my strongest hitter (had the helios-blade with that comet thingy). Garet was carrying all the curse items which made him quite strong with a failure rate of like 20%.
If I recall correctly I usually tried to just use the djinns for some of their abilitys are immensly strong and are even able to afflict dullahan (like blocking pp). Summon: There is always daedalus.
Otherwise, simply attacking. And I learned (kind of the hard way), that even if everything looks fine, ALWAYS heal.
No guarantee for translation mistakes (played in German) and plain wrong stuff. This is like 7 years ago.