crazyarms33 said:
Yes, because that is how businesses work!
Well, it's not how crowdfunding works for certain.
The whole point of Kickstarter is to
contribute to creating projects that otherwise couldn't materialize.
It is implicit from the whole set-up of the backing system, that your money is supposed to be spent on making the game. If after pocketing $3 million, Schafer would have actually published a $400.000 flash game made by six to eight dudes between March and September of least year, then a lot more people would have been angry, and a lot more justifiably.
The whole reason why DFA went over the funding goal so far, because people
expected that their money will help to make a real adventure game that is worthy of Schafer's classics, instead of just a little retro-callback.
Otherwise, there would have been no benefit to backing it, everyone beyond the first few thousand could have been waiting to buy the finished game but with less risk. That's what people have been arguing for a year since: "Yeah, there is a risk, the same as with preorders, but this time it's worth it if it helps developers!"
crazyarms33 said:
You only get the second story if the first game sells well. Seems to me that if he promised one story, that's all he had to do.
He promised one adventure game. And we will get one by January, that iss much longer and with more artwork and music and production values that would have been implied by a $400k project, and exactly what would have been implied by the $3m goal.
You can think of it as "first half of an even larger story", but that doesn't make it "less than what was originally promised". What was promised is one $3m adventure game, and that's what you get by January, with probably more by July. Unexpected Journey didn't become "one third of a movie" just because you happen to know that it was originally planned to be that, not anymore than Fellowship of the Ring is "one third of a novel" because Tolkien originally wanted to publish it in one volume.