yuval152 said:
Cowabungaa said:
The downside and the goodside aren't balanced.
It's better to have a 40% faster rocket and lose 1 ammo slot. these things are unbalanced.
I'd have to disagree actually. Maybe if all you ever do is spam rockets from a distance it would be better, but even then, losing the damage output of the fourth rocket is just plain bad. Moreover, rocket jumping becomes a whole lot less useful when you only have two shots left afterwards, and for the most part, the speed isn't a big issue. 40% faster travel speed is nice for trying to direct hit a target in a narrow time window, but the direct hit is better in that case, and the regular rocket launcher is better for controlling space since it can fire more rockets before reloading.
Honestly, I almost never use the Liberty Launcher because the speed increase simply doesn't benefit my play style enough to make up for losing a rocket. If I want a fast traveling rocket, I'm going to use the direct hit every time.
As for mechanics I consider broken, the targeting in Resident Evil 4 and 5 are broken if you ask me. The laser sight your supposed to use only shows up on enemies and destructible objects despite both games using real time environments. Which means that unless you happen to swing the cursor over an enemy, you'll be waving it around the screen trying to guess where it is every time you're forced to fight. It's made worse by the fact that the camera isn't always oriented over your characters shoulder the same way every time making it a pain to even try and get used to where it's usually pointing on the screen and simply aiming that way.
You do kind of get used to it as the game progresses, but you shouldn't have to. It could have easily been fixed by either having the laser sight appear on everything or at least centering the camera on where you aimed and providing the red dot there so you could more easily target. In RE4 it was annoying, but mistakes happen. Then they didn't bother fixing it in RE5 which actually kept me from buying it. Well, that and not being the biggest fan of RE4, aiming issues aside.