Fun fact: The Fall of Reach was published a month before Halo: Combat Evolved. It was also authored by an employee of Microsoft. The game's not based on the book anyway, I know it explicitly says so in the Edge article.
I would take Bungies word over the article. Reach is based off the events that take place in the book not of the story that the book tells.
*sigh*
Also worth noting that when Eric Nyuland wrote "The Fall of Reach" he was given alot of information regarding Halo Lore FROM Bungie and its employees to make sure it was cannon and keep with the story.
Why not do a short, or not too elaborate, campaign more focused on continuing the story, AND add some random content/missions in witch the developers can dick around and try new things?
Kinda like MW2 and the co-op missions.
I didn't know there was much of a backstory to the Halo games and all that.
But I don't blame Bungie. They are there, after all, to make games- Ultimately.
I actually liked ODST more than Halo 3 so I'm looking forward to where they're going with this
Yall can stop being trolls now.
Not enough? http://halostory.bungie.org/marathon.html
If you can say that the halo franchaise has no story, its like saying that you ordered a sundae and you complain about it lacking nuts when the waiter just offered you some.
Yes, and you know whats the worst? The story of Halo is a shameful ripoff of Larry Niven's Ringworld series. Yea, shitty, boring, half-assed and stolen.
But at least they are honest about it now, "we can't write a story, because it's just gets in the way of our rampaging game-boners". Shame.
Wow isn't it amazing how people can click on a news story, that has to do with a game they claim to have no interest in, and still feel the need to tell everyone that they don't care about it. The internet sure couldn't cope without your opinion. If you Dislike Halo so much, stop following the news about it, don't bother sharing your opinions, they've already been done to death. Seriously the amount of trolling that you can get away with just because its Halo/Microsoft/PS3/360/Wii bashing is amazing. If you have nothing to contribute shut up.
OT: as long as its more interesting than ODST I'll be happy. ODST was ...fine... good fun multiplayer, but that's about it. If greater freedom from story means more levels like the last of Halo 3 then I'm a happy fish.
You realize that he was the original "Space Marine" right? before Halo, there were very few big titles involving "Space Marines" the only reason there are so many now is because people saw a good idea in "Halo" and decided to try to emulate it.
Yall can stop being trolls now.
Not enough? http://halostory.bungie.org/marathon.html
If you can say that the halo franchaise has no story, its like saying that you ordered a sundae and you complain about it lacking nuts when the waiter just offered you some.
Yes, and you know whats the worst? The story of Halo is a shameful ripoff of Larry Niven's Ringworld series. Yea, shitty, boring, half-assed and stolen.
But at least they are honest about it now, "we can't write a story, because it's just gets in the way of our rampaging game-boners". Shame.
Oh? I didnt know the "ring world" was a story about a group of Aliens trying to wipe out humanity from existence while in the meantime discovering a constructed ring world that wiped out all intelligent life in the universe due to a parasitic "smart" space zombie that nearly consumed every life in the galaxy.
I mean wow...Halo is a complete rip off of Ring world...
Oh wait...you obviously dont know the difference between INSPIRATION and RIP OFF.
/facepalm
Btw heres some links to help you better understand my post.
Well, that's certainly a unique take on that interview Greg Tito.
Most people seem to be focusing on the "may anger hardcore fans" aspect.
EDIT: Hopefully you haven't doomed this thread to elitists feigning surprise that Halo has a story while more enlightened or open-minded individuals calling their surprise unfounded and troll-like, with the discussion quickly escalating to a battle filled with more flames and unfounded self-righteousness than the Human-Covenant War.
Is it unreasonable for writers of direct sequels to expect familiarity with the plot, settings, and characters from previous installments?
If you missed Halo 2 you also wouldn't know about the Arbiter, Commander Miranda Keyes, the Prophet of Truth, the Brutes, Delta Halo, the Great Schism, the Forerunner Keyship, or the Gravemind and Cortana on High Charity before playing Halo 3. I can see why you'd be confused.
yes, i love the fact that he aludes the story of the next game as a follow of the book some guy wrote to put a past in Master Chief, so they dont have to worry about the story making process haha
and i love how they "expect" us to understand a story that practically lives out of the games, you have to read the books to understand the whole story wich makes it a bad joke to people that only want a video game, not a way of living (breath,taste,read,sleep,dream of halo)
Did you even read the article? The story (or campaign) has NOTHING (I shall repeat that for you) NOTHING to do with the book "the Fall of Reach". Also, not just the background of MC, but all the other spartans.
They don't "expect" you to understand anything (which is good for you, as you don't seem to). If you've read the Fall of Reach, that doesn't mean it'll be anything like the game.
yes, i love the fact that he aludes the story of the next game as a follow of the book some guy wrote to put a past in Master Chief, so they dont have to worry about the story making process haha
and i love how they "expect" us to understand a story that practically lives out of the games, you have to read the books to understand the whole story wich makes it a bad joke to people that only want a video game, not a way of living (breath,taste,read,sleep,dream of halo)
Did you even read the article? The story (or campaign) has NOTHING (I shall repeat that for you) NOTHING to do with the book "the Fall of Reach". Also, not just the background of MC, but all the other spartans.
They don't "expect" you to understand anything (which is good for you, as you don't seem to). If you've read the Fall of Reach, that doesn't mean it'll be anything like the game.
Yall can stop being trolls now.
Not enough? http://halostory.bungie.org/marathon.html
If you can say that the halo franchaise has no story, its like saying that you ordered a sundae and you complain about it lacking nuts when the waiter just offered you some.
Ah, so in order to find a decent story in a video game I need to read a book about it, instead of playing the game in which the story should be? No dice, sir.
That said, I don't think the story of the Halo series is terrible, there's easily dozens of other game stories that are worse. However, I find something odd about this article. It would seem to me that if the story of one game universe was holding me back so bad that I couldn't implement some interesting mechanics, then I would look towards making a new IP using said mechanic instead of riding on a previous franchises coattails. Not to say Reach is going to be terrible, but if it really does use new mechanics and scenarios that couldn't be done by the previous game because of the story, then I see no reason to keep the story. Aka Bungie, make something new if you aren't satisfied with what you have.
Really, I'm skeptical of what it was they couldn't do. They do control the cannon after all.
Well, they had to really screw up halo2 more for the time constraints, so I don't see why they are complaining about limits from the story....
YOu've got me there; I have no idea what they couldn't have done before.
um...I have a problem with the "we couldn't do interesting gameplay because the story restricted it" part? Did Bungie not write the story of Halo? If so, why not just addapt it to allow the gameplay the developers wanted?
And, while I have no interest in Halo's below-average story, wasn't Reach the planet where all the Spartens (except Master Chief) were killed, therefore making it a pretty major part of the Halo storyline?
But, despite Bungie still saying that this was made differently from Halo 2 + 3, this is going to feel like a reimagining of Halo 1, big Warthog chase finale and all!
Man, nice to see that we were mature enough to keep the 'Halo has a story?' jokes out for as long as we could.
And also, Halo has reached the point where anything they do will piss off the fanboys, because fanboys exist to get pissed off about things. If you don't, you're not really a fanboy, just a fan.
Besides, innovation good, but this series is never going to be innovative, doesn't mean it can't be fun though.
I laughed when they said the story was a burden then I thought it might be because they ruined it after the first one. Then I read on to find out they were taking it seriously and laughed harder. Unless you've read the books(which I have most them and I do actually like Halo) you will miss so much of the plot between games it is unreal. Story wise they really dropped the ball on this game and failed miserably.
and you got that number from a totally valid source right?
Most people who actually have a problem with the Halo story don't claim there isn't a story. Some, like me, find it stupid that when I say the story of the game is pretty lame or flat and I'm told I should go read a book about it. It's a video game's story I should be able to get it from the video game. It's also about the story in the game being very "meh" at best.
Wow.. just wow. It's amazing how all you have to do is mention the word Halo and you have to beat the trolls off with a stick.
Yes, Halo has a story. The backing material is actually rather deep and the gameplay in the series to this point has totally supported it, which is why this article is here. Also, it's easy to say "Durrr.. Space Marine! How original!" now but when Halo first came out, it actually was a fairly original concept particularly given the extensive background that Bungie created. That's like saying LOTR is unoriginal just because every fantasy game/book/etc. since uses dwarves and elves.
Also, to those who complained about wasting money on ODST's short campaign: What rock were you hiding under for the 6 months or so between ODST's reveal and it's launch?
ODST was announced right from the beginning to be, in essence, an expansion pack. The price went up because extra stuff like the multiplayer maps were added, but it was never stated to be anything more than a few extra hours of a slightly different take on Halo's gameplay with a new story to tell. Everyone and their uncle and their uncle's dog was complaining that the single player ODST experience would be a short lived one right from when it was first announced, how did you manage to miss the memo?
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