When you buy games new, do note that, depending on when you buy the game, you support the developer (and publisher), or just the publisher. When games sell well at launch, (think 1-2 weeks after the launch date) it looks good for the developer, and gives them a much better chance of becoming employed for another project. After that point, the publisher doesn't care so much; should you decide to buy that game for $40-60 new, you only line the publisher's pocket, because they've already decided whether they'd can the developers or not.
I don't like this mishegoss about 'supporting the industry', especially when its developers continuously tie themselves to money-minded publishers. I recommend, if you like a game or its developers, express interest as early as possible. Pre-Order if you can, or buy within 1-2 weeks. Otherwise, save yourself money (and risk of a bad game) and get it used.
No time for sources, so take this as food for thought.
I don't like this mishegoss about 'supporting the industry', especially when its developers continuously tie themselves to money-minded publishers. I recommend, if you like a game or its developers, express interest as early as possible. Pre-Order if you can, or buy within 1-2 weeks. Otherwise, save yourself money (and risk of a bad game) and get it used.
No time for sources, so take this as food for thought.