Snotnarok said:
Eclectic Dreck said:
Snotnarok said:
I'm not talking about a thrill, I'm just giving you the same thing I gave my friend who said the same thing.
Do you want to look at a guy, or a girl for 7-12 hours?
In the entirely non-sexual context of wearing full body armor and being regularly engaged in intense close quarter gun battles, my preference lies with playing as the character who seems least out of place. Anya, when last I saw her, was built like a waif. If she maintained this build while wearing power armor and keeping up with men who are easily 300 lbs of bone and muscle, I would be reminded constantly that I was playing a game with capricious and entirely arbitrary rules.
That is the reason why I care if the armor is powered or not. For the record, unless I was told it wasn't, my assumption would be that the armor probably does assist in the user's locomotion.
And, besides, between the two, Fenix has at least some amount of characterization to his credit at this point. Anya was just eye candy and a nagging voice in my ear for hours on end.
Again I really think you're trying to apply real logic to comic book stuff. The armor isn't attached to itself so there's no way it's power armor, and Fenix is wearing less of it next game.
My suggestions aren't about sexual attraction or whatever (I'm asexual and could care less)my point is they could make her fit storywise but different logic may need be applied. Anya could simply have been drafted because humanity is desperate and she did some training. Hell if they let someone as whiny as Dom be a soldier then she should have no problem *satire*.
My one hope is they don't have her clashing with a Locust in chainsaw duels like the others since the Locust are about 500 times larger and go with a more agile approach, dodge and saw.
I don't think you can tell me what I might think is a silly spectacle or not. Even in the realm of comic books you find a passing attempt to justify such things. Is "Superman gets his power from the sun" a good explanation? Nope. But at least it's an explanation.
What I
require is any explanation (even if it involves waving one's hand at magic as the reason) for things that seem incredibly unlikely.
Let's put this in perspective: When I was in the Army, I was issued ballistic protection in the form of a vest with small arms protective inserts and a helmet. The vest itself could, from very specific angles, expect to withstand a
single 7.62x54mm round (what you would normally consider a "sniper" round, also common round for hunting and medium machine guns) fired from 200+ meters. The same vest could also be reasonably expected to stop a single 7.62x39mm round from much closer ranges (50+ meters) or multiple .45 ACP rounds from 25meters. This armor, in total, weighed about 30 lbs and was, in a word, hilariously uncomfortable. When you include my rifle, ammunition, water and the rest of the junk I had to carry, my total load exceed 100 lbs.
In Gears of War, they are wearing armor that is withstanding
numerous impacts from ranges generally well under 50m all over their body. Such a suit of armor would be incredibly heavy using any known modern material. As I pointed out, if the suit did not assist in the wearer's locomotion in any way, it makes sense that the Gears are all built like brick shithouses - they'd HAVE to be to simply move as quickly as combat requires. Anya, however, is precisely the opposite.
Thus, what I require for her presence on the field in such a piece of armor to not seem strangely out of place, is some explanation as to how she is managing such a thing. The armor might assist in the user's locomotion. There might be a "sub suit" that does the same thing and the armor simply rests on top of it. It might be a super high tech armor that weighs a fraction of modern materials while maintaining it's protective qualities. The trouble is, there is no such explanation thus far. As such, her presence on the field bugs me because she is entirely out of place in a game world populated by Dom and Cole and the rest of the meatheads.