Maybe someone should do the inverse of Shadow of the Colossus and have a game with no bosses and just railgun (or other weapon of choice) fodder from beginning to end.
To keep the inverted theme going, there could be a major level up every second the character is alive or something similar.
PS. I bought Wii Sport Resort and 3 extra Wii-mote waggle enhancers, enjoyed the games (I have a weak spot for Archery, particularly archery that's done so 'realistically') but must admit that the novelty is wearing thin very fast, particularly the sword fighting which is only fun if you do it properly and if you can convince your opponent (which is probably losing to you at this point) that just randomly waggling the Wii-mote like they're trying to swat a swarm of flies is just plain cheating. They should have also had bugger around levels where you can endlessly shoot / swing at (and perhaps spawn at your behest) baddies / props / McGuffins as you see fit, basically a practice mode that isn't in fact a learning mode. Add some sandbox-ishness to what is supposed to be a resort, like wondering around, shooting passers by, etc. I haven't been to many resorts, but I doubt their activities are controlled so dictatorially, "You will shoot that target in this active volcano or we'll feed you to the pigs!". Then again this resort does have dogfights.
To keep the inverted theme going, there could be a major level up every second the character is alive or something similar.
PS. I bought Wii Sport Resort and 3 extra Wii-mote waggle enhancers, enjoyed the games (I have a weak spot for Archery, particularly archery that's done so 'realistically') but must admit that the novelty is wearing thin very fast, particularly the sword fighting which is only fun if you do it properly and if you can convince your opponent (which is probably losing to you at this point) that just randomly waggling the Wii-mote like they're trying to swat a swarm of flies is just plain cheating. They should have also had bugger around levels where you can endlessly shoot / swing at (and perhaps spawn at your behest) baddies / props / McGuffins as you see fit, basically a practice mode that isn't in fact a learning mode. Add some sandbox-ishness to what is supposed to be a resort, like wondering around, shooting passers by, etc. I haven't been to many resorts, but I doubt their activities are controlled so dictatorially, "You will shoot that target in this active volcano or we'll feed you to the pigs!". Then again this resort does have dogfights.