Can Graphics get much better?

Recommended Videos

MrFalconfly

New member
Sep 5, 2011
913
0
0
Sure we can.

Question is should we?

I mean sure photorealistic graphics are great and all but look back at some of the past games.

Half Life and Deus Ex were as photorealistic as they could be and today they look arse, while games that had stylized graphics usually still look good to this day.
 

Legion

Were it so easy
Oct 2, 2008
7,186
0
0
Of course they can, but developers would be better off working on aesthetic improvements rather than raw graphical ones.
 

OldDirtyCrusty

New member
Mar 12, 2012
700
0
0
For better graphics i just hope that the next console generation keeps what the last promised.

Real HD and games without compressed textures and clipping would be a nice start. Having high quality animations is almost as important as those other qualities (one main reason why i love the euphoria engine), same goes for high detailed/destructable/interactive enviroments which i would love to see more of and not just in shooter corridors.
 

Whitbane

Apathetic...
Mar 7, 2012
266
0
0
Hell, they could keep the same graphics as Saints Row 2/GTA IV on this gen when they get the new consoles and I could care less. I just want a bad ass, slightly realistic, open world zombie-apocalypse simulator.

Please!
 
Apr 5, 2008
3,736
0
0
maconlon439 said:
I've read a lot of discussions of what the next-generation of gaming will be like, and I wonder if we really can improve on gamings graphical capabilities. I've seen what the current consoles have to offer, and I don't know how much graphics can get much better from here.
Are you kidding? This current gen is awful. Pathetically small levels because consoles have too little RAM, and most textures only barely standing up to passing glances, let alone careful scrutiny. The textures in Dishonored, and vanilla Skyrim are a washed out blurry mess even before you get close to them.

Considering the higher quality of rendering in DX11 and the HQ texture packs available in many mods for PC games, the original question is not only demonstrably and observably a yes, it begs the question why something so easily observable needed to be asked. This generation is 7 years old, there are mobile phones now almost on par with this console generation for heaven's sake.
 

Mister K

This is our story.
Apr 25, 2011
1,701
0
0
Of course it can. But why would it? Games look good enough now. I'd prefer if devs concentrated on mechanics, design and narative.
 

Vivi22

New member
Aug 22, 2010
2,300
0
0
ScrabbitRabbit said:
We might not necessarily see a huge spike in budget sizes. Think about it; extra processing power means that certain work arounds no longer need to be implemented.
I wish I could believe that, but the reality is that your statement would probably be more accurate if we amended it to say "for a while" at the very end. Yeah, developing better tech like the Unreal Engine 4, with substantially improved development pipelines will help alleviate some of the budget pressure, but how long developers can get away without heavily optimizing titles and finding workarounds to get the hardware to do something they want which it isn't quite powerful enough to achieve is a simple factor of time. The longer they spend working on static hardware, the more likely they'll need to do those things. And if the previous generations are any indication, they'll be at it in 2 years or less.

Now granted, it's not a completely bad thing. It is a matter of essentially building on years of development experience so companies do get better over time, but you can only be so efficient when dealing with HD quality art assets, and the complex programming going on with AAA games these days. Better pipelines make some tasks easier, but making it faster and more efficient for developers to produce these titles really just means that the bar on what they can do for the same budget is raised, and they'll be pushing it to the limit again soon enough.
 

IronMit

New member
Jul 24, 2012
531
0
0
Graphics on consoles need improving. There is poor draw distance, frame rate drops, lighting/reflection/refraction, ambience limitations. 720p at 30fps max instead of 1080p at 60fps. Then detail as well.

But graphics are the least important factor (but still a bit important)

A more important factor is AI:

How do enemies react to you, if you kill their friends do they get scared or fight differently. If they investigate a shadow or noise do they tell their comrades who will get suspicious if they don't come back. Enemies on patrol go back and forth in the same pattern which is nothing like real life.
I read someone in Dishonoured stopped time took out 3 guys, chopped ones head off and threw it at the 5th. The 5th guy didn't react any differently- just attacked as normal.

Honestly I would prefer to play a linear game where enemies truly react to you instead of Deus ex:HR with generic limited AI (although still v good game).

An example of an improvement is the MGS3;

If you get seen you can take out the guy before he calls out to near by guards
If all the guards are alerted you can take out the radio guy before he calls reinforcements, if he lets out half a call then dispatch will still become suspicious and they send someone to investigate.

Hitman 2 innovated for its time too;

Disguising as someone from a small organisation (villa bodyguards) gets you detected faster
Holding the wrong gun while in disguise gets you detected faster depending on your proximity and if the guards are already on alert


dark souls;
Im enjoying the balance of dark souls- when you drink a potion you drink it in real time.
You can't pause the game to conveniently change to a more resistant gear mid battle. It also helps balance everything out unlike skyrim where you have regenerating health and potions you take instantly?? Love the game but some severe balancing issues...do the makers want me to take magic potions half way through a dragon fight, is this how the game is balanced 'cos i kind of don't want to do that.

What i'm trying to say is before improving graphics (which takes a crap load of money and man hours) they should spend that time improving AI, game mechanics etc. It will make the game so much better.

But it won't happen. I see user reviews where they focus in on the 'textures' of Dishonoured, 'omg that's not good' even though they made the game levels massive-relatively speaking. sigh
 

Mr F.

New member
Jul 11, 2012
613
0
0
Yes.

Well, that was quick.

Course they can, and will, we are not at the peak of technology now, nor (Unless we become extinct) will we ever be. That is what is awesome about humanity.

Graphics will continue to get better. Hopefully budgets will start to slide down again once the tech is more standardised and cheaper.
 

Angie7F

WiseGurl
Nov 11, 2011
1,703
0
0
I think my eye and brain will need an upgrade before we get better graphics.
Even after LASIK I will cant handle HD.
 

Mordekaien

New member
Sep 3, 2010
818
0
0
I don't think there is enough room to make the graphics better without making all characters look like bad androids.
Errant Signal did an episode about graphics and gives a few interesting points.

 

Plazmatic

New member
May 4, 2009
654
0
0
maconlon439 said:
I've read a lot of discussions of what the next-generation of gaming will be like, and I wonder if we really can improve on gamings graphical capabilities. I've seen what the current consoles have to offer, and I don't know how much graphics can get much better from here.
Look at a PC, the end...


Crysis is infinitely better on the PC than console, and you can clearly see a huge graphical improvement, getting real close to reality. Your games haven't gotten to this level yet, and programmers for games are generally lazy, and also don't get paid much, so they aren't taking advantage of resource saving techniques as much as they should even on consoles.
 

Neyon

New member
May 3, 2009
124
0
0
Graphics on consoles look awful - half the textures seem to be lower resolution than my calculator's tiny screen. There is a lot of room for visual improvement but performance will NOT increase. Developers will do exactly what they have done this generation - raise quality to such a level that the hardware starts to struggle. We don't be seeing 60fps in the next generation, let alone 120.
 

Rack

New member
Jan 18, 2008
1,379
0
0
They can and will, but next generations equivalent of complaining about short linear games will be complaining that games used to fill more than a single room and could take longer than 25 seconds to finish for their $200 price tags. However tehy will be defended as they only cost about the same as a pair of trainers.
 

Woodsey

New member
Aug 9, 2009
14,548
0
0
Yes, quite easily. A lot of games use increasingly obvious smoke and mirrors to feign technical improvements.
 

Rack

New member
Jan 18, 2008
1,379
0
0
Hammeroj said:
A direct question to the OP. Have you seen anything that's not on a console? I'm being serious here. Any tech demos, perhaps?
Rack said:
They can and will, but next generations equivalent of complaining about short linear games will be complaining that games used to fill more than a single room and could take longer than 25 seconds to finish for their $200 price tags. However tehy will be defended as they only cost about the same as a pair of trainers.
Just in case that is hyperbolic as opposed to sarcastic, there's no way the next gen will move towards an even worse shape of small-scale'itis that has the current console gen bent over.
That's some level of optimism you have, any reason for this miraculous change in direction?
 

TheSteeleStrap

New member
May 7, 2008
721
0
0
The bar is constantly moving, so it's always getting better. Do we need it? Not necessarily. Do we want it? I don't really care.
 

Elementary - Dear Watson

RIP Eleuthera, I will miss you
Nov 9, 2010
2,977
0
0
Look at your screen... now look out the window... Back to the screen... If you noticed a difference then there is still a way to go! The future will be games with the graphics of today's cutscenes... which is a trend that is continuous and has been since cutscenes came about!
 

Anti Nudist Cupcake

New member
Mar 23, 2010
1,054
0
0
Graphics do not yet perfectly mimic reality so yes, there is visible room for improvement.

The graphics you see on consoles are outdated, those consoles are like 6 years old.

We have much better tech now, and graphics WOULD get better for everyone (pc included because the console ports are holding pc graphics back) if the current generation of consoles would just die already.