With the crap Capcom have been pulling, why would anyone short of their most rabid/loyal fans buy anything they release?
Still gonna boycott their swill.
Still gonna boycott their swill.
You forgot the refusal to localize Ace Attorney Investigations 2 because the first one didn't sell as well as Okamiden, despite the fact that you can find Okamiden in Wal-Mart a year after release yet you couldn't find a copy of AAI in Gamestop at launch, refuses to localize Layton vs Wright, making Level 5 localize it. Making people pay for some demos...80Maxwell08 said:Well I was less referring to one disaster rather than the whole combination they have spun up. From denying the fan the Megaman Legends 3 prototype that they promised fans would come to the 3DS's digital store (I don't know it's name), the DMC reboot with Dante's new appearance that pissed off a huge amount of DMC fans, making Resident Evil 6 basically a straight up action game, the whole DLC on the disc crap involving Street Fighter x Tekken, cancelling every Megaman Title in a while. That's all that comes to my mind.Starke said:Okay, I actually missed this. What's their latest PR disaster?80Maxwell08 said:Um actually it's Capcom's second largest dev team ever. They one upped themselves with the dev team for Resident Evil 6 by having 600 people work on that. Also considering Capcom has been spinning a PR nightmare like no other to the point where so many people are boycotting them they have a LOT of work to do.
In Japan? Did you forget to add that?To put that number in perspective: Similar open-world RPG, Skyrim, which was the first western game to receive a perfect score from picky gaming mag, Famitsu, has clocked up less than half a million sales since it was released last December.
Without even giving us a chance to buy the demo first, of course. That's my favorite part (well, second favorite, first is how they said it was the fan's fault). "Buy the demo or the game gets canceled! Oh, by the way, both the game and demo are canceled." Screw off, Capcom.Atmos Duality said:I'm still laughing over how they announced Megaman Legends 3, then threatened to shitcan it if people didn't buy the demo, and then shitcanned it anyway.
I think you mean "how many people didn't buy Skyrim just because of the developer behind it." It's Bethesda, the company making games that are less stable than Windows ME. I see that name as the developer and I let them keep making noise while keeping my money (you know, the polar opposite of "shut up and take my money"). I wouldn't even buy Skyrim off Steam for $5 because I just don't feel like running around the internet looking for fan-made patches and solutions to the constant freezing problems they stick us with anymore. Why should I do that when there are so many games out there that are both really fun to play AND aren't a technical mess? The better developers deserve my money, and Bethesda deserves none.Audacity said:And the world is full of idiots. Think how many people are going to buy Diablo 3 or bought Skyrim just because of the developer behind it. I'm sure it will sell at least 2 million just cause of the name Capcom is attached to it.
normally i don't quite condone this attitude..but i've really started to feel this way, especially about open world rpg type games. i looked up the trailer and it doesn't look half bad, if it comes to PC i'd seriously consider getting it.Matthew94 said:Bring it to PC and I may buy it, until then no sale.
Don't forget the announcement that happened a day after MML3 got canned. Even a braindead nitwit could read it as "We don't want to make an original title so heres a rerelease of a game you just bought thats mandatory."Baron_BJ said:That's an insane number even for games people actually give a shit about, let alone some random fucking title that Crapcom slapped together.
For those of you who keep asking how bad Crapcom's PR is let me put it this way: I'm actively boycotting the fuckpumps and nothing else. Not EA, Not Activision, just the skidmarks at Crapcom. That's how fucking terrible they are.
It's not exactly hard to maintain my "boycott" when almost no game they've made has ever controlled even relatively decently aside from their fighting games. Hell, you can't even look at their games that work for a positive example; for example DR2, yeah it worked well, but you can't tell me that it didn't feel "odd", you can't tell me the RE5 didn't feel "odd". That's putting it as nicely as I can.
I have a saying when it comes to the mouth breathing, knuckledragging, mono-browed dickheads at Crapcom:
"Capcom; where the retards go when Nintendo says NO."
EDIT: Allow me to tell you what I personally find to be Crapcom's most sickening act (it is what made me stop playing their games).
If your recall the Marvel vs. Capcom/Ultimate Marvel vs. Capcom shitstorm from a while ago you may recall that they released the "Ultimate" version only 6 months later and refused to fix the old version or add the previously promised items (like a simple fucking spectator mode) and instead sold them as part of the Ultimate game, as well as the new characters and next to nothing else. People lost their shit and the idiots in their PR department gave multiple seperate responses, some said "It's how the game was coded, we simply couldn't update the game without rereleasing it", another even went so far as to blame the tsunami. However at later dates a few journalists interviewed some of the American branches of Capcom about the game, they asked the standard questions and asked why the game was being handled like this, a fair few of the responses were (please keep in mind that the people who commented had actually WORKED on the game) "this is just how they do it in Japan, it's their business practices". A basic admission that "The higher ups in Crapcom don't like DLC and would rather rerelease the full game near full price because they could get away with it in the 80's and 90's". After these comments were made it was discovered that these workers (they were team leaders) were "reprimanded" by seperate branches because, well, it proved the cuntbuckets were flat out lying to consumers, though these workers only told people the truth because the incompetant PR workers hadn't managed to inform them what they were meant to say.