Catherine Publisher Talks About Covering Up Game's Risque Art

Arkynomicon

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Pretty sure it is marketed for adults with the emphasise on relationships and the idea of marriage entering the picture. So not sure why it has to be censored if it is not marketed for kids?
 

ArchAngelKira

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I think America is a "Big Kid" that will be all "Ahhh mommy's no-no zone"
while Japan is small but mature, making everything we wish we wish they had
 

Pumpkin_Eater

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certain US retailers

This means it's possible to get it with the original art at others? I'd really like to know if the collector's edition is affected by this.
 

xXAsherahXx

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RedEyesBlackGamer said:
xXAsherahXx said:
I'm still trying to figure out why everyone is awaiting this game with the same ferocity as Duke Nukem Forever.

Someone enlighten me. Is it the sex? The platforming? Story?

As for the cover art. I don't really see the problem. At least the content isn't being censored. The good ol' U.S of A decided not to be Australia on this one. Great job guys.
The developers are the same people behind the critically acclaimed Persona series. Add that to the fact that this is a original title trying to experiment and test new ideas among the sequel dominated market this year and you are going to get excited fans.
That sounds a lot like going to the movie entirely because Miramax produced it. I'm not seeing what feature of the game is drawing in the fans.

Not that I'm bashing the game or the fans though, I'm just curious.
 

RedEyesBlackGamer

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Jan 23, 2011
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xXAsherahXx said:
RedEyesBlackGamer said:
xXAsherahXx said:
I'm still trying to figure out why everyone is awaiting this game with the same ferocity as Duke Nukem Forever.

Someone enlighten me. Is it the sex? The platforming? Story?

As for the cover art. I don't really see the problem. At least the content isn't being censored. The good ol' U.S of A decided not to be Australia on this one. Great job guys.
The developers are the same people behind the critically acclaimed Persona series. Add that to the fact that this is a original title trying to experiment and test new ideas among the sequel dominated market this year and you are going to get excited fans.
That sounds a lot like going to the movie entirely because Miramax produced it. I'm not seeing what feature of the game is drawing in the fans.

Not that I'm bashing the game or the fans though, I'm just curious.
Bad analogy is bad. Producing is not the same as developing. It is like seeing a movie because the screenwriter is very good and it is directed by one of your favorite directors.
EDIT: What do you want? The fact that a puzzle game is very story driven? The unique visual imagery? The concept of "erotic horror"?
 

xXAsherahXx

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RedEyesBlackGamer said:
xXAsherahXx said:
RedEyesBlackGamer said:
xXAsherahXx said:
I'm still trying to figure out why everyone is awaiting this game with the same ferocity as Duke Nukem Forever.

Someone enlighten me. Is it the sex? The platforming? Story?

As for the cover art. I don't really see the problem. At least the content isn't being censored. The good ol' U.S of A decided not to be Australia on this one. Great job guys.
The developers are the same people behind the critically acclaimed Persona series. Add that to the fact that this is a original title trying to experiment and test new ideas among the sequel dominated market this year and you are going to get excited fans.
That sounds a lot like going to the movie entirely because Miramax produced it. I'm not seeing what feature of the game is drawing in the fans.

Not that I'm bashing the game or the fans though, I'm just curious.
Bad analogy is bad. Producing is not the same as developing. It is like seeing a movie because the screenwriter is very good and it is directed by one of your favorite directors.
EDIT: What do you want? The fact that a puzzle game is very story driven? The unique visual imagery? The concept of "erotic horror"?
Today, producing and directing and developing are all very similar. The producer has a huge part in movies these days. That's why most people credit JJ Abrams for making Cloverfield. Anyways, what I want is to know what draws in the fans the most. What feature stands out to grab people's interest? Also, erotic horror is impossible. A person will never think "oh my god that thing is scary, but I would totally have sex with that!" Nothing works that way.
 

RedEyesBlackGamer

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Jan 23, 2011
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xXAsherahXx said:
RedEyesBlackGamer said:
xXAsherahXx said:
RedEyesBlackGamer said:
xXAsherahXx said:
I'm still trying to figure out why everyone is awaiting this game with the same ferocity as Duke Nukem Forever.

Someone enlighten me. Is it the sex? The platforming? Story?

As for the cover art. I don't really see the problem. At least the content isn't being censored. The good ol' U.S of A decided not to be Australia on this one. Great job guys.
The developers are the same people behind the critically acclaimed Persona series. Add that to the fact that this is a original title trying to experiment and test new ideas among the sequel dominated market this year and you are going to get excited fans.
That sounds a lot like going to the movie entirely because Miramax produced it. I'm not seeing what feature of the game is drawing in the fans.

Not that I'm bashing the game or the fans though, I'm just curious.
Bad analogy is bad. Producing is not the same as developing. It is like seeing a movie because the screenwriter is very good and it is directed by one of your favorite directors.
EDIT: What do you want? The fact that a puzzle game is very story driven? The unique visual imagery? The concept of "erotic horror"?
Today, producing and directing and developing are all very similar. The producer has a huge part in movies these days. That's why most people credit JJ Abrams for making Cloverfield. Anyways, what I want is to know what draws in the fans the most. What feature stands out to grab people's interest? Also, erotic horror is impossible. A person will never think "oh my god that thing is scary, but I would totally have sex with that!" Nothing works that way.
It is like the new My Little Pony show. A lot of factors have come together to create a explosion of interest that wasn't foreseen. Erotic horror is possible. The "erotic" part is usually the day sections with the high octane nightmare fuel being the platform/puzzle dream sections.
 

emeraldrafael

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RedEyesBlackGamer said:
xXAsherahXx said:
I'm still trying to figure out why everyone is awaiting this game with the same ferocity as Duke Nukem Forever.

Someone enlighten me. Is it the sex? The platforming? Story?

As for the cover art. I don't really see the problem. At least the content isn't being censored. The good ol' U.S of A decided not to be Australia on this one. Great job guys.
The developers are the same people behind the critically acclaimed Persona series. Add that to the fact that this is a original title trying to experiment and test new ideas among the sequel dominated market this year and you are going to get excited fans.
as well as the SMT stuff, like Nocturne and Devil Summoner. And even the trauma Center series. You're really underselling atlus by just saying Persona.
 

xXAsherahXx

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RedEyesBlackGamer said:
xXAsherahXx said:
RedEyesBlackGamer said:
xXAsherahXx said:
RedEyesBlackGamer said:
xXAsherahXx said:
I'm still trying to figure out why everyone is awaiting this game with the same ferocity as Duke Nukem Forever.

Someone enlighten me. Is it the sex? The platforming? Story?

As for the cover art. I don't really see the problem. At least the content isn't being censored. The good ol' U.S of A decided not to be Australia on this one. Great job guys.
The developers are the same people behind the critically acclaimed Persona series. Add that to the fact that this is a original title trying to experiment and test new ideas among the sequel dominated market this year and you are going to get excited fans.
That sounds a lot like going to the movie entirely because Miramax produced it. I'm not seeing what feature of the game is drawing in the fans.

Not that I'm bashing the game or the fans though, I'm just curious.
Bad analogy is bad. Producing is not the same as developing. It is like seeing a movie because the screenwriter is very good and it is directed by one of your favorite directors.
EDIT: What do you want? The fact that a puzzle game is very story driven? The unique visual imagery? The concept of "erotic horror"?
Today, producing and directing and developing are all very similar. The producer has a huge part in movies these days. That's why most people credit JJ Abrams for making Cloverfield. Anyways, what I want is to know what draws in the fans the most. What feature stands out to grab people's interest? Also, erotic horror is impossible. A person will never think "oh my god that thing is scary, but I would totally have sex with that!" Nothing works that way.
It is like the new My Little Pony show. A lot of factors have come together to create a explosion of interest that wasn't foreseen. Erotic horror is possible. The "erotic" part is usually the day sections with the high octane nightmare fuel being the platform/puzzle dream sections.
Cool then, now I know, thank you. I've never seen an erotic horror, the closest to that I've seen would be the nurses in Silent Hill, who have huge breasts with a jacked up face. I guess that sort of counts, but I certainly wasn't turned on.
 

Catolf

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Jul 2, 2011
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Pumpkin_Eater said:
certain US retailers

This means it's possible to get it with the original art at others? I'd really like to know if the collector's edition is affected by this.
Only places like Walmart and Target and so on will have the censored boxart, places like Gamestop and retailers online will have the uncensored, so don't worry. I'm getting mine from gamestop, uncensored or bust I say!
 

Pumpkin_Eater

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Mar 17, 2009
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Catolf said:
Only places like Walmart and Target and so on will have the censored boxart, places like Gamestop and retailers online will have the uncensored, so don't worry. I'm getting mine from gamestop, uncensored or bust I say!
I see what you did there.
 

Catolf

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Jul 2, 2011
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Pumpkin_Eater said:
Catolf said:
Only places like Walmart and Target and so on will have the censored boxart, places like Gamestop and retailers online will have the uncensored, so don't worry. I'm getting mine from gamestop, uncensored or bust I say!
I see what you did there.
Haha.. I am caught.
 

-Dragmire-

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Mar 29, 2011
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Zac Smith said:
But this stuff is ok?

ugh, I feel so ashamed I actually bought that new...

the voice acting and game play stopped me from playing it 1 hour in...
 

-Dragmire-

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Mar 29, 2011
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xXAsherahXx said:
RedEyesBlackGamer said:
xXAsherahXx said:
RedEyesBlackGamer said:
xXAsherahXx said:
I'm still trying to figure out why everyone is awaiting this game with the same ferocity as Duke Nukem Forever.

Someone enlighten me. Is it the sex? The platforming? Story?

As for the cover art. I don't really see the problem. At least the content isn't being censored. The good ol' U.S of A decided not to be Australia on this one. Great job guys.
The developers are the same people behind the critically acclaimed Persona series. Add that to the fact that this is a original title trying to experiment and test new ideas among the sequel dominated market this year and you are going to get excited fans.
That sounds a lot like going to the movie entirely because Miramax produced it. I'm not seeing what feature of the game is drawing in the fans.

Not that I'm bashing the game or the fans though, I'm just curious.
Bad analogy is bad. Producing is not the same as developing. It is like seeing a movie because the screenwriter is very good and it is directed by one of your favorite directors.
EDIT: What do you want? The fact that a puzzle game is very story driven? The unique visual imagery? The concept of "erotic horror"?
Today, producing and directing and developing are all very similar. The producer has a huge part in movies these days. That's why most people credit JJ Abrams for making Cloverfield. Anyways, what I want is to know what draws in the fans the most. What feature stands out to grab people's interest? Also, erotic horror is impossible. A person will never think "oh my god that thing is scary, but I would totally have sex with that!" Nothing works that way.
Throughout history humans have thought up monsters that connect sex and horror. Vampires, succubi and many others are prime examples of sexualised horror.

another example: Snow Woman (Yuki-Onna)
Yuki-onna appears on snowy nights as a tall, beautiful woman with long black hair and red lips. Her inhumanly pale or even transparent skin makes her blend into the snowy landscape (as famously described in Lafcadio Hearn's Kwaidan: Stories and Studies of Strange Things). She sometimes wears a white kimono, but other legends describe her as nude, with only her face and hair standing out against the snow. Despite her inhuman beauty, her eyes can strike terror into mortals. She floats across the snow, leaving no footprints (in fact, some tales say she has no feet, a feature of many Japanese ghosts), and she can transform into a cloud of mist or snow if threatened.

edit: adding this

What Yuki-onna is after varies from tale to tale. Sometimes she is simply satisfied to see a victim die. Other times, she is more vampiric, draining her victims' blood or "life force." She occasionally takes on a succubus-like manner, preying on weak-willed men to drain or freeze them through sex or a kiss.
 

Beautiful End

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Oh, come on! It's not like it's in-your-face nudity! If I remember correctly, you could only see C/Katherine's breasts, but no nipple. As far as I understand, nipple equals nudity. And it's not like it's porn-in-a-box!

When I go to FYE, I see some Playboy DVDs covered because you can actually see nude chicks on the cover. The original C/Katherine cover had no nudity.
And for all the smart parents out there, they would know that this game ain't so bad since it's not AO rated, it's still M (Or it will be, whatever). So you know they're not gonna get into specifics if they indeed get into sexual themes. And at any rate, why would you buy your kid an M rated game?!

But alright, assuming the problem is that kids might see it at the stores and get a boner or something, it's not gonna go beyond that. They can't buy an M rated game, parents might not buy them for them neither and you know what they'll do? They'll go straight home, turn on their console/computer and watch some anime. Or if they feel like it, hentai.
I mean, people do realize this IS a cartoon, right? Not an actual woman?
As someone who makes a living out of selling games, I have no problem explaining parents why this game is rated M. Heck, I LOVE to enlighten parents who are too lazy to research or care about a game before buying it.

I just hope it backfires and they decide to buy their kids this game only to find out it's not cutesy anime-based or something. The cover is supposed to give parents an idea of what they're getting, yes, but we have the ratings for a reason too.
I'm not being a hater but I'm tired of the video game being constantly constricted and treated as if they were selling drugs to little kids.

Finally:
hooblabla6262 said:
In all seriousness though, they might all get pregnant. Same thing happened to my sister when she watched Sailor Moon as a kid.
Of course! THAT is why parents are such hypocrites! Duh, I got so much to learn...
 

Biodeamon

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Apr 11, 2011
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oh bloody hell, have we really turned into a nation...no wait scratch that, world, afraid of our shadow? This makes me sick. It's okay to have somebody stabbing somebody through the throat on a cover but not be a little suggestive? to quote the professor:
"i don't want to live on this world anymore"
 

mikepyro

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Sep 17, 2010
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personally I think it's better this way. Not only will it sell more but imo it seems more respectful to Atlus as a company. The box art to me screams an immature, sex driven game and not the intelligent, original, insightful game that catherine is. In fact I find how big a part of the sexual aspect of the game has taken up in its advertising kinda sad.