CCP Talks About Vampire MMO

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Zoomy

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Feb 7, 2008
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Well, if anyone can do it it's CCP really, given the merger with White Wolf.

FAO: People who played Bloodlines and wanted more. Just so you know, there's always the pen and paper RPG version. It's much more deep and complex, but Bloodlines is a good intro to the mythos; it's how I first learned the basics of the world and game mechanics (although a lot was removed/altered, obv.) so give it a bash.

Or just play VTM: Redemption, the even older P.C. game.

Just avoid Vampire: The Requiem... =D
 
Feb 13, 2008
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Andy Chalk said:
Also noteworthy, in light of its notoriously hands-off approach to EVE, are plans to actively discourage griefing in the game and punish those who indulge in it. Players who cause trouble, routinely break the Masquerade and generally act like a dick will find their humanity stat gets very low, leaving them open to attack by other players and NPCs, possibly even if they're flagged as non-PvP. CCP says serious troublemakers will face out-of-game penalties as well, including outright account bans if things really get out of hand.
And they're including diablerie?

We can actually EAT trolls and gain power? Clan Malkavia will have a ball!!!
 
Feb 13, 2008
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LawlessSquirrel said:
Bit of a shame that it's only focussing on Vampire: The Masquerade though...very narrow scope considering how deep the world gets.
Bit of a narrow scope? You do realise how many damn books about the Masquerade alone there are? Before you get into Pentex, the Shadowlands, Hunters, Changelings, Wraiths, Mummys, the Penumbra etc.

Sabbat and Camarilla alone you're looking at 14 different books. Not including the True Brujah, Blood Brothers, Cappadocians etc.
 

Zoomy

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The_root_of_all_evil said:
And they're including diablerie?

We can actually EAT trolls and gain power? Clan Malkavia will have a ball!!!
That'll be interesting. As long as they keep it to trolls as you say. Call a blood hunt maybe, first to kill gets a reward*, troll gets their character removed.

*Although to balance too much diablerie = bad.
 

DanielBrown

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Dec 3, 2010
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Sounds pretty neat. I'm starting to get a bit burned out on MMO's, but if this one keeps getting my attention I might try it out!
 

N_of_the_dead

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Apr 2, 2008
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That's awesome to hear, wonder if i can make a anarch ventrue when the thing comes out? Always like the joke about how they're young and will grow out of it.
 

Andalusa

Mad Cat Lady
Feb 25, 2008
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About time, CCP!
I was sold when I first heard about it, but now I like the sound of it even more.
 

Erana

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Feb 28, 2008
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How does this work, exactly? That's an aweful lot of vampires running around...

I mean, 500,000 players would be like, a third of the population of a small city.
 

EHKOS

Madness to my Methods
Feb 28, 2010
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It's not Trokia, so I'm very worried that the Malkavians will be portrayed wrong. Or they won't be as good in their....colorful way of speaking.
 

Scrythe

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Jun 23, 2009
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I for one, look forward to seeing how they turn Vampire: The Masquerade into the most boring MMO ever made. I simply adore business simulations with a vampire undertone. Stocks and investment banking will never be the same.

On a more serious note, didn't White Wolf nudge V:TM under the sofa years ago? Last time I checked, they're still pretending to nWoD setting is the only one.
 

Smooth Operator

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Oct 5, 2010
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But you haven't covered the most important feature of all, will they sparkle?
Without sparklies it just wont be the same :p
 

BabySinclair

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Apr 15, 2009
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I would be more interested if the other systems see life; Mage, Hunter, Werewolf, Changling, Promethian, etc.... Make a whole WoD MMO and not just Vampire with day/night cycle, (nights lasting a little longer than days 2.5:1) to make being a Vampire a choice with actual pros and cons. Maybe that's just me
 

Kekkles

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Feb 19, 2010
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I'm still kinda sore on the concept of vampires, never really was a fan anyway. But I guess I could follow it to find out how playable it could be?
 

plugav

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Mar 2, 2011
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Pre-production? The game's been announced years ago, it's kind of disappointing that they still have nothing solid. After last year's teaser, I was hoping they'd at least show a screen or two and maybe give some hints about the release date.

amaranth_dru said:
White-Wolf has teased before at bringing V:tM back and failed to deliver.
Actually, I hear they did bring it back. There's the 20th Anniversary Edition (that was only print-on-demand and ridiculously expensive, though), the Revised clanbooks are back in print, and now they're developing the V20 Companion.
 

plugav

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Mar 2, 2011
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Damn it, double post. Sorry.

Might as well use it to predict that, whenever the game comes out, there are going to be disproportionate numbers of Malkavians and Tzimisce, and only women will play Nosferatu. ;P
 

Sonicron

Do the buttwalk!
Mar 11, 2009
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Say what? ... It's not April 1st, is it? *checks* It isn't!

I hadn't heard about this, and I'm very excited about it, and I bet my friends and fellow pen&paper RPG players will be as well.

Now, what to play when the game actually hits the market? Should I indulge my scheming nature and go with the Tremere, or live out my cruel side as a Tzimisce? Or maybe an Assamite, I like them, too. Choices, choices...
 

Smokej

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Nov 22, 2010
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Hm if they get the PVP Gameplay right, i would change my mind on never touching a mmo again. I really like the (old)World of Darkness setting and CCP could provide a mature player base for making it work. It's good to see some progress here, because after last years teaser you haven't heard much about it.

But i have my concerns about the griefing/outlaw debate here, there is alot of potential of abusing such a function...

I'm all for getting the cheaters/glitchers kicked out, possibly ruining the natural food chain in PVP is however a total turnoff for me. And most of us know that alot of (casual) players aren't really aware why they get crushed in pvp, they just start to whine and complain.