Halo Fanboy said:
It's not as if on rails games are a brand new restriction in games, it was just smart thinking to tailor the tech to a genre it could excel with ( like SaP 2 and HotD on wii.)
No doubt. On-the-rails gaming has a rich history, and it isn't a bad type of game. That's not at all the point I was making. My point is that the whole selling point of the Kinect was "freedom." And yet the majority of its game offerings work as on-the-rails experiences, so it's just trading one limitation (the controller) for another (the rails).
If it were marketed as "a new way to experience on-the-rails games," I wouldn't be saying a thing. But when it's marketed as the next big thing, and how it's freeing us for a whole new type of game experience? Well... it doesn't. It just gives us a new way to experience an old type of game.
And if a controller is an "arcade gimmick" then you might as well say lite guns, joysticks and steering wheels are just as much "arcade gimmicks." Maybe a keyboard could be known as a "PC gimmick."
Light guns and steering wheels
are gimmicks. They are control devices specifically designed for a singular purpose, and the games that use them have some limitations inherent in the gameplay. Light gun = shooting game, and since it has no movement controls, you'll be on rails or stationary. Steering wheel = driving game, and since it has fewer buttons/knobs, you won't have as many different functions.
Keyboards, gamepads, and joysticks, on the other hand, are far more comprehensive controllers. They are highly adaptable, usable for nearly any type of game. They are universal interface devices, not "gimmicks."
I think the problem here is that you take some kind of offense at the use of the word "gimmick," as though it were an insult. In the common use, it's just a gadget designed to show off one particular trick, rather than a gadget designed to be universally useful. Nothing wrong with them... but they're hardly about "freedom," or the future of gaming.