Classes or races you don't play as in RPGs

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CerealKiller214

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I don't play warrior because I don't like the simple rush forward and attack. I mostly play a short-range rouge cause I hate bows. Sometimes I play mage but that depends on the game.
Also I hate playing humans. I'm already one. I'd like to see the world differently for example as an elf.
 

mirror's edgy

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Llil said:
Something else that came to mind is that I don't like to make a "well rounded" character. I tend to focus on a few skills and max them, even if it means I'll have a crippling weakness in some other area.
Qtoy said:
I've never played a tabletop RPG, but I'll tell you what, in every Fallout game I've played, I've never played the "Run-and-gun", "Blow-Shit-Up", "Load myself with best armor and minigun" guy.
Likewise, I've never relied on melee or unarmed at all.
The "speech only" type character was one of the most fun ways to play the old Fallouts. More games should have that option.
Also, in fallout 3, a stealth+unarmed character can be a lot of fun. With the proper perks and the deathclaw gauntlet, you can get your critical rate to 100%.
I love playing clever and talking my way through quests as well, although Fallout 3 is more combat- heavy than the rest. But with the way the engine and mechanics are designed, I couldn't see it any other way.
I'm considering playing Fallout 2 with high charisma and perception (with One Handed) to rely on diplomacy, my party, and the fancy pistols with superb accuracy and criticals.
I love Fallout's approach to specialization and gameplay variety, so much so that I feel the urge to play through the exact same game every time I come up with a new character.
 

infohippie

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For me, it really depends on the game in question. I usually don't play dwarves, gnomes, or similar races. I also very rarely play warriors of any kind. I lean mostly towards mages in tabletop games and party-oriented CRPGs. I tend towards stealthy thief/archer types in 1st-person solo CRPGs. Despite this, one of the most enjoyable CRPGs for me has been The Witcher (1&2) which is all about the swordplay.
 

s0meNo0b

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If it involves stealth I tend to stay away from them, so some rogue classes. I'm just not the sneaky kind of person and I'm terrible at it.
 

crimson5pheonix

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Classes, not so much. Except in DnD 4e specifically, where I don't play any divine characters at all. Some of their abilities depend on which God you pick and there are so many to read through o_O

Races, I avoid elves. Because I'm racist against elves. Haughty bastards >.>
 

Fiz_The_Toaster

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I don't play as warriors/knights.

I don't know why but their fighting and play style doesn't really appeal to me, it might be because they have a very aggressive fighting style and I'm not much of a fan of their armor and weapons.
 

CM156_v1legacy

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crimson5pheonix said:
Classes, not so much. Except in DnD 4e specifically, where I don't play any divine characters at all. Some of their abilities depend on which God you pick and there are so many to read through o_O
Yeah, I can sympathize. At least in the realms. But then again, you're never short on someone to worship. If you do use FR, look up Doomguides. Clerics and Paladins that are really good and slaying the undead.
Races, I avoid elves. Because I'm racist against elves. Haughty bastards >.>
... You've just described the subplot to most every fantasy CRPG ever. High five!
 

Jedoro

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I have tendencies to avoid magic and non-humanoid races, but I've dabbled in them.
 

dogenzakaminion

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I very rarely play ranged classes or full mage classes. I like having magic as part of a more combat/stealth focused character but there's too many spells and mana and potions and buffs and debuss (etc.) to make it fun. I also never play as Argonian or Kahjiit in the Elder Scrolls games. It just feels too wierd and I can't identify at all.
 

Benny Blanco

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I never play any character who couldn't blend in to the background easily. So in a fantasy setting, anyone conspicuous by their size or appearance (Orks, Trolls, Ogres, Halflings) are out the window.

A lot of systems I can't be arsed learning the magic rules and magic users are often puny little bitches at low levels, so that often puts me off.

In cyberpunk genre games, I tend to find the rules for hacking/decking equally boring.

I guess I tend towards ranger/rogue characters for that reason. Well balanced, sneaky, and simple to play.
 

crimson5pheonix

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CM156 said:
crimson5pheonix said:
Classes, not so much. Except in DnD 4e specifically, where I don't play any divine characters at all. Some of their abilities depend on which God you pick and there are so many to read through o_O
Yeah, I can sympathize. At least in the realms. But then again, you're never short on someone to worship. If you do use FR, look up Doomguides. Clerics and Paladins that are really good and slaying the undead.
Races, I avoid elves. Because I'm racist against elves. Haughty bastards >.>
... You've just described the subplot to most every fantasy CRPG ever. High five!
Only recently kinda, they're still usually dicks...

But I do like the games where they aren't, which tends to be the games where they're being repressed.
 

Gorilla Gunk

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I rarely play as an elf or human. If I can play as an Orc or something like it, I'll choose that.

I mean, you're in this big fantasy setting full of awesome stuff. Why go through it playing Nondescript Aryan Male #12749 who just has a passing resemblance to you?
 

Scar05

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Mage, druid, paladin ...
Pretty any class with an element of 'magic' to it. If I'm going to role-play might as well go all the way and play as something you couldn't possibly be irl (often non-human so long as they're not butt-ugly to look at). I'll play the occasional rouge here and there, but nothing beats a mage - sure they may be puny and weak with their pathetic health and pitiful hand to hand combat but there is that certain elegance to the occasional fireball or frost bolt as u stand back out of arms reach, rather than the repetitive hack and slash of the other classes.
 

TheKruzdawg

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I haven't played many DnD type games, but in general in RPGs I like to play as either a warrior/some kind of skilled fighter or a rogue-ish sneaky person. I'll use my Oblivion character as an example: I was hardcore stealth and I was a master at it pretty early on in the game. Made things a lot easier. Archery was fun as well, although not as useful. I used magic, but mostly the touch-based spells that I would mix in with sword slashes.

I don't think I would ever go mage with a character. I like being able to fight too much and I find being sneaky far too much fun to give that up.
 

ecoho

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Kukulski said:
I never play as rangers (hunters or whatever). Being able to shoot a bow and owning a pet just doesn't sound that impressive to me. Also there is this hippy vibe to it which is the exact same reason I don't play as elves. Seriously each time I hear shit like "I sense an unrest in the forest the trees are trying to tell us something" I want to grab a bottle of bleach and pour it into a river.

Also I hate this stupid races exclusive to a particular world. The dude is blue, has horns and comes from an ancient mystical race which is really talented in magic? Woah! Fucking woah! Give him a barely pronouncable name or an apostrophe in the middle of it and I think I might shit my pants.
ok first the guys your playing with take their RPGs way too seriously.Now i usually play rangers and basically i do 2 things 1.i beat people to death duel wielding swords or 2 i shot them with my bow really far away and let the dam fighters/warriors/barbarians do all the up close crap. i personally hate that we can now get a pet its just stupid. finally neither elves nor rangers are automatically "one with nature" personally i play the antisocial prankster that uses his dam head. Oh and i tend to roll for luck allot:)
 

Javarock

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Well it's kind of diffrent for me

If I'm a class I Will never Buff or Debuff

It's just not me
 

RuralGamer

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honestdiscussioner said:
Don said:
Straight up mages, because I find they get really repetitive in combat.
Wait wait wait . . . a plethora of different spells with wide-ranging styles from damage dealing, to healing, to buffs\debuffs, paralyzing, AoE vs. direct attacks, and creature summoning is more repetitive than stab, slash, stab?
Xaio30 said:
Don said:
Straight up mages, because I find they get really repetitive in combat.
And how is having a crapload of spells to choose from repetitive?

OT: Cleric. For some reason I don't like to play healer. And i wouldn't be good at the religious roleplaying perspective either.
Ah, but the reason I find this is that you usually end up doing the same combination of spells every single battle, unless its a boss fight, then its just spam the same ones and that's no better than spamming melee attacks or arrows or such. It's not always the case, but DA:O felt quite dreary; I ended up using three or four spells in combat and little else; WoW (waaay back when it stole two/three months from me) was worse; my mage ended up only needing about 3 spells in combat, with the exception of dungeon bosses. Besides, I don't really like pure roles anyway and pure magic is my least favourite, so the one I rarely, if ever use.
 

Xaio30

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Don said:
Ah, but the reason I find this is that you usually end up doing the same combination of spells every single battle, unless its a boss fight, then its just spam the same ones and that's no better than spamming melee attacks or arrows or such. It's not always the case, but DA:O felt quite dreary; I ended up using three or four spells in combat and little else; WoW (waaay back when it stole two/three months from me) was worse; my mage ended up only needing about 3 spells in combat, with the exception of dungeon bosses. Besides, I don't really like pure roles anyway and pure magic is my least favourite, so the one I rarely, if ever use.
My friend, you need to play Baldurs Gate 2. 180+ spells, spell levels and Mage vs Mage counterspells makes it an absolute blast to play!
You'll find that with the right combination of spells and sequencers, you can complete the game solo.

The reason they had to strip away so many spells from DA:O is sadly because of the more advanced 3D graphics.