Someone else already made that game, it's called Dead Space.xPixelatedx said:It's a shame Capcom just won't open up to fan suggestions to find out what they did wrong.
We all know what it would take to make a great/perfect RE game:
Basically, it would have the same amount of atmosphere/backtracking/puzzles/complex map design as the remake on Gamecube, and look nearly identical in aesthetics, but be in 3D instead of having static backgrounds. It would also have the RE4 control style, and be as big or bigger then RE4.
That's it! Not hard at all.
I seriously hope you're joking or just didn't read the description xPixelatedx gave.Sheo_Dagana said:Someone else already made that game, it's called Dead Space.xPixelatedx said:It's a shame Capcom just won't open up to fan suggestions to find out what they did wrong.
We all know what it would take to make a great/perfect RE game:
Basically, it would have the same amount of atmosphere/backtracking/puzzles/complex map design as the remake on Gamecube, and look nearly identical in aesthetics, but be in 3D instead of having static backgrounds. It would also have the RE4 control style, and be as big or bigger then RE4.
That's it! Not hard at all.
It was a joke. You and people like you need to chill with the hate. Its arrogant and immature. And it backs up the stereotype of gamers being fickle to the points of rabies induced rage.Sheo_Dagana said:Fuck you very much, Cliffy B, but please, stay where you belong... out of the way of every game development company in the world.
Not only is this guy arrogant and immature (which isn't an act or anything, the guy is just genuinely a child) but he's a lot like George Lucas; he gets entirely too much credit for things that other people have done.
Dead Space fulfills most of the requirements on that list, excluding the aesthetics and size. I've always described it as "Resident Evil 4 in space." Yes, it's a bit more cramped, but it's a lot closer to that style of game than RE5 or RE6.chadachada123 said:I seriously hope you're joking or just didn't read the description xPixelatedx gave.
You en't seen nothin' yet. Just see what happens every time anyone even mentions the word "Bioware". It's like the malignant tumour that was Zeel has returned in spirit form to haunt us once more.erttheking said:Oh wow, the Escapist really has a lot of pent up hatred.
Along with 'we're not in Kansas anymore' that might be one of the biggest understatements ever.erttheking said:Oh wow, the Escapist really has a lot of pent up hatred.
I do disagree, but you gave a reasonable explanation for your feelings that make a fair amount of sense.Sheo_Dagana said:Dead Space fulfills most of the requirements on that list, excluding the aesthetics and size. I've always described it as "Resident Evil 4 in space." Yes, it's a bit more cramped, but it's a lot closer to that style of game than RE5 or RE6.chadachada123 said:I seriously hope you're joking or just didn't read the description xPixelatedx gave.
I understand if you disagree, but that was my interpretation of that contradictory description. You can't give a game the same atmosphere as the RE remake but make it bigger than RE4, because the feel of the REmake is tense because of the small, trapped-in location of the Mansion, especially if you want to make the maps complex. The bigger something is, the less complex it is likely to be, based on most of the games I've played.
But of course, everyone has a different idea of what makes for great horror. The reason I found the atmosphere to be tense in the REmake may not be the same for you.
Lol, not even close. I don't see how anyone can compare any of the layout, aesthetics or gameplay of the first RE games to Deadspace. Deadspace is just as different from the core RE series as Mario is.Sheo_Dagana said:Someone else already made that game, it's called Dead Space.
Except the remake and 4 are the two most highly praised RE games by the majority of fans and critics alike. I am pretty sure they both offer what the fans want. A smart business man would see the connection there and that data alone should give them enough of a reason to make more games like that. It's unrealistic to think you can take a piece of CoD's pie.That's the problem with fans - something you want to see in a game might not be what another fan wants.
Ninja'd! I was going to say that if you gave Chris Red a Lancer you'd already be halfway there. The difference is that there is actually a coherent story behind Marcus.chadachada123 said:Yes, because we need MORE player characters with biceps the size of watermelons and MORE cover-based shooting with no horror to speak of. Yep.
As if there was even a difference between RE5/most of RE6 and Gears of War to begin with. Just take a look at these steroid-abusing meatheads: