Collossus RP discussion [CLOSED]

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TheDoctor455

Friendly Neighborhood Time Lord
Apr 1, 2009
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The Clown said:
TheDoctor455 said:
The Clown said:
TheDoctor455 said:
Er...
What exactly can "light" and "darkness" do?
Dark could be a colossal bat with claws that crush heads, light could be something laser oriented.
Hmm...
Could Dark also be something stealth-based? Or somehow manipulates shadows to their advantage?
Yes, but remember this is a fight of elemental gods, so don't make it a some tiny sneaky guy, maybe like a huge fanged creature veiled in shadows, darting from one victim to the next.
Hmm...
To help people come up with character sheets...
Maybe you could post a model sheet?
And maybe some brief descriptions/limits of the elements?
 

TheDoctor455

Friendly Neighborhood Time Lord
Apr 1, 2009
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Sorry for the double post...
But I was wondering if "alien gods" were okay.

Not in terms of powers... just origin.
 

The Clown

Don't bother running
Jun 29, 2009
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All their origins will be from the same place, I will explain all in the opening post of the RP, here's the base char sheet:

Name: (Doesn't have to be a real name, can be a title)

Element:(Only one char per element, pick from the ones listed or PM me for permission to make your own)

Realm: (where your god dwells, in the mountains, under the sea, in the skies etc)

Physical form:(Size, and a description of your appearance)

Fighting Style/Powers: (All the gods will be more or less the same strength but describe the way you fight)

Bio:( Description of your past, you all came from the same place originally, but describe what you've been doing for the last few thousand years)
 

TheDoctor455

Friendly Neighborhood Time Lord
Apr 1, 2009
12,257
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The Clown said:
All their origins will be from the same place, I will explain all in the opening post of the RP, here's the base char sheet:

Name: (Doesn't have to be a real name, can be a title)

Element:(Only one char per element, pick from the ones listed or PM me for permission to make your own)

Realm: (where your god dwells, in the mountains, under the sea, in the skies etc)

Physical form:(Size, and a description of your appearance)

Fighting Style/Powers: (All the gods will be more or less the same strength but describe the way you fight)

Bio:( Description of your past, you all came from the same place originally, but describe what you've been doing for the last few thousand years)
Hmm...
Well I was kinda wondering if I could go with a god that was an example of "We are each a nation, indivisible..."
 
Nov 28, 2007
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Name: Glacia

Element:Ice

Realm: in the mountains

Physical form: Glacia is the size of a large female, standing six feet, four inches tall and weighing almost 250 pounds. Her weight, however, is muscle, with very little fat on her. She generally is wearing a pale blue catsuit, covering a fairly curvaceous form, and has light blue hair in a ponytail. Her eyes are red, standing out against her pale skin, and she is always barefoot.

Fighting Style/Powers: Glacia's powers allow her to freeze water into weapons, though the larger weapons require a larger body of water. When she fights, she is a vicious fighter, using either a dagger, her bare hands, or a scythe, depending on how much water is available. However, when necessary, she can also create a blizzard or sleet, creating enough ice for her to make any weapon she desires, as well as cut visibility down for anyone but herself, her eyes able to see through the blizzards with ease. No matter what weapon she uses, however, she strikes to disable, only going in for the kill when it is safe for her to do so.

Bio: For the last several thousand years, Glacia has been living in the Himalayas, training herself against anyone who is foolish enough to challenge her, as well as make sure that the proper areas of the world are given snow, using blizzards to purge the "unworthy" as she sees it. However, she has lately discouraged anyone getting near her, using the local Sherpa to spread warnings about a fictional character she calls the yeti and creating blizzards when necessary, in order to allow her to train in solitude, sharpening her skills for the god's battle that she knew would be occurring shortly, in her time span.
 

The Clown

Don't bother running
Jun 29, 2009
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thebobmaster said:
Name: Glacia

Element:Ice

Realm: in the mountains

Physical form: Glacia is the size of a large female, standing six feet, four inches tall and weighing almost 250 pounds. Her weight, however, is muscle, with very little fat on her. She generally is wearing a pale blue catsuit, covering a fairly curvaceous form, and has light blue hair in a ponytail. Her eyes are red, standing out against her pale skin, and she is always barefoot.

Fighting Style/Powers: Glacia's powers allow her to freeze water into weapons, though the larger weapons require a larger body of water. When she fights, she is a vicious fighter, using either a dagger, her bare hands, or a scythe, depending on how much water is available. No matter what weapon she uses, however, she strikes to disable, only going in for the kill when it is safe for her to do so.

Bio: For the last several thousand years, Glacia has been living in the Himalayas, training herself against anyone who is foolish enough to challenge her. However, she has lately discouraged anyone getting near her, using the local Sherpa to spread warnings about a fictional character she calls the yeti, in order to allow her to train in solitude, sharpening her skills for the god's battle that she knew would be occurring shortly, in her time span.
You don't have to, but you should take into account that these are supposed to be colossal demi-gods of the elements, you are a god of the element, not just a user, so up the power a little if you want a fighting chance.

TheDoctor455 said:
The Clown said:
All their origins will be from the same place, I will explain all in the opening post of the RP, here's the base char sheet:

Name: (Doesn't have to be a real name, can be a title)

Element:(Only one char per element, pick from the ones listed or PM me for permission to make your own)

Realm: (where your god dwells, in the mountains, under the sea, in the skies etc)

Physical form:(Size, and a description of your appearance)

Fighting Style/Powers: (All the gods will be more or less the same strength but describe the way you fight)

Bio:( Description of your past, you all came from the same place originally, but describe what you've been doing for the last few thousand years)
Hmm...
Well I was kinda wondering if I could go with a god that was an example of "We are each a nation, indivisible..."
And by the same origin I mean they were all formed in the same place, but you can have your god have gone to wherever you want him to be from some time after that.
 

TheDoctor455

Friendly Neighborhood Time Lord
Apr 1, 2009
12,257
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The Clown said:
thebobmaster said:
Name: Glacia

Element:Ice

Realm: in the mountains

Physical form: Glacia is the size of a large female, standing six feet, four inches tall and weighing almost 250 pounds. Her weight, however, is muscle, with very little fat on her. She generally is wearing a pale blue catsuit, covering a fairly curvaceous form, and has light blue hair in a ponytail. Her eyes are red, standing out against her pale skin, and she is always barefoot.

Fighting Style/Powers: Glacia's powers allow her to freeze water into weapons, though the larger weapons require a larger body of water. When she fights, she is a vicious fighter, using either a dagger, her bare hands, or a scythe, depending on how much water is available. No matter what weapon she uses, however, she strikes to disable, only going in for the kill when it is safe for her to do so.

Bio: For the last several thousand years, Glacia has been living in the Himalayas, training herself against anyone who is foolish enough to challenge her. However, she has lately discouraged anyone getting near her, using the local Sherpa to spread warnings about a fictional character she calls the yeti, in order to allow her to train in solitude, sharpening her skills for the god's battle that she knew would be occurring shortly, in her time span.
You don't have to, but you should take into account that these are supposed to be colossal demi-gods of the elements, you are a god of the element, not just a user, so up the power a little if you want a fighting chance.

TheDoctor455 said:
The Clown said:
All their origins will be from the same place, I will explain all in the opening post of the RP, here's the base char sheet:

Name: (Doesn't have to be a real name, can be a title)

Element:(Only one char per element, pick from the ones listed or PM me for permission to make your own)

Realm: (where your god dwells, in the mountains, under the sea, in the skies etc)

Physical form:(Size, and a description of your appearance)

Fighting Style/Powers: (All the gods will be more or less the same strength but describe the way you fight)

Bio:( Description of your past, you all came from the same place originally, but describe what you've been doing for the last few thousand years)
Hmm...
Well I was kinda wondering if I could go with a god that was an example of "We are each a nation, indivisible..."
And by the same origin I mean they were all formed in the same place, but you can have your god have gone to wherever you want him to be from some time after that.
Hmm... Would multiple personalities be acceptable?
And if so... is it all right if the powers and appearance changed depending on which personality is dominant?

All power changes would be within the same element of course.
 
Nov 28, 2007
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The Clown said:
thebobmaster said:
Name: Glacia

Element:Ice

Realm: in the mountains

Physical form: Glacia is the size of a large female, standing six feet, four inches tall and weighing almost 250 pounds. Her weight, however, is muscle, with very little fat on her. She generally is wearing a pale blue catsuit, covering a fairly curvaceous form, and has light blue hair in a ponytail. Her eyes are red, standing out against her pale skin, and she is always barefoot.

Fighting Style/Powers: Glacia's powers allow her to freeze water into weapons, though the larger weapons require a larger body of water. When she fights, she is a vicious fighter, using either a dagger, her bare hands, or a scythe, depending on how much water is available. No matter what weapon she uses, however, she strikes to disable, only going in for the kill when it is safe for her to do so.

Bio: For the last several thousand years, Glacia has been living in the Himalayas, training herself against anyone who is foolish enough to challenge her. However, she has lately discouraged anyone getting near her, using the local Sherpa to spread warnings about a fictional character she calls the yeti, in order to allow her to train in solitude, sharpening her skills for the god's battle that she knew would be occurring shortly, in her time span.
You don't have to, but you should take into account that these are supposed to be colossal demi-gods of the elements, you are a god of the element, not just a user, so up the power a little if you want a fighting chance.
All right. How does it look now?
 

The Clown

Don't bother running
Jun 29, 2009
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thebobmaster said:
The Clown said:
thebobmaster said:
Name: Glacia

Element:Ice

Realm: in the mountains

Physical form: Glacia is the size of a large female, standing six feet, four inches tall and weighing almost 250 pounds. Her weight, however, is muscle, with very little fat on her. She generally is wearing a pale blue catsuit, covering a fairly curvaceous form, and has light blue hair in a ponytail. Her eyes are red, standing out against her pale skin, and she is always barefoot.

Fighting Style/Powers: Glacia's powers allow her to freeze water into weapons, though the larger weapons require a larger body of water. When she fights, she is a vicious fighter, using either a dagger, her bare hands, or a scythe, depending on how much water is available. No matter what weapon she uses, however, she strikes to disable, only going in for the kill when it is safe for her to do so.

Bio: For the last several thousand years, Glacia has been living in the Himalayas, training herself against anyone who is foolish enough to challenge her. However, she has lately discouraged anyone getting near her, using the local Sherpa to spread warnings about a fictional character she calls the yeti, in order to allow her to train in solitude, sharpening her skills for the god's battle that she knew would be occurring shortly, in her time span.
You don't have to, but you should take into account that these are supposed to be colossal demi-gods of the elements, you are a god of the element, not just a user, so up the power a little if you want a fighting chance.
All right. How does it look now?
A lot better, accepted.
 

The Clown

Don't bother running
Jun 29, 2009
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TheDoctor455 said:
The Clown said:
thebobmaster said:
Name: Glacia

Element:Ice

Realm: in the mountains

Physical form: Glacia is the size of a large female, standing six feet, four inches tall and weighing almost 250 pounds. Her weight, however, is muscle, with very little fat on her. She generally is wearing a pale blue catsuit, covering a fairly curvaceous form, and has light blue hair in a ponytail. Her eyes are red, standing out against her pale skin, and she is always barefoot.

Fighting Style/Powers: Glacia's powers allow her to freeze water into weapons, though the larger weapons require a larger body of water. When she fights, she is a vicious fighter, using either a dagger, her bare hands, or a scythe, depending on how much water is available. No matter what weapon she uses, however, she strikes to disable, only going in for the kill when it is safe for her to do so.

Bio: For the last several thousand years, Glacia has been living in the Himalayas, training herself against anyone who is foolish enough to challenge her. However, she has lately discouraged anyone getting near her, using the local Sherpa to spread warnings about a fictional character she calls the yeti, in order to allow her to train in solitude, sharpening her skills for the god's battle that she knew would be occurring shortly, in her time span.
You don't have to, but you should take into account that these are supposed to be colossal demi-gods of the elements, you are a god of the element, not just a user, so up the power a little if you want a fighting chance.

TheDoctor455 said:
The Clown said:
All their origins will be from the same place, I will explain all in the opening post of the RP, here's the base char sheet:

Name: (Doesn't have to be a real name, can be a title)

Element:(Only one char per element, pick from the ones listed or PM me for permission to make your own)

Realm: (where your god dwells, in the mountains, under the sea, in the skies etc)

Physical form:(Size, and a description of your appearance)

Fighting Style/Powers: (All the gods will be more or less the same strength but describe the way you fight)

Bio:( Description of your past, you all came from the same place originally, but describe what you've been doing for the last few thousand years)
Hmm...
Well I was kinda wondering if I could go with a god that was an example of "We are each a nation, indivisible..."
And by the same origin I mean they were all formed in the same place, but you can have your god have gone to wherever you want him to be from some time after that.
Hmm... Would multiple personalities be acceptable?
And if so... is it all right if the powers and appearance changed depending on which personality is dominant?

All power changes would be within the same element of course.
And sure, but make it very clear when you change, and if you want to change powers, keep it within reason, and you can't switch elements, just between different powers in the same one.
 

TheDoctor455

Friendly Neighborhood Time Lord
Apr 1, 2009
12,257
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The Clown said:
TheDoctor455 said:
The Clown said:
thebobmaster said:
Name: Glacia

Element:Ice

Realm: in the mountains

Physical form: Glacia is the size of a large female, standing six feet, four inches tall and weighing almost 250 pounds. Her weight, however, is muscle, with very little fat on her. She generally is wearing a pale blue catsuit, covering a fairly curvaceous form, and has light blue hair in a ponytail. Her eyes are red, standing out against her pale skin, and she is always barefoot.

Fighting Style/Powers: Glacia's powers allow her to freeze water into weapons, though the larger weapons require a larger body of water. When she fights, she is a vicious fighter, using either a dagger, her bare hands, or a scythe, depending on how much water is available. No matter what weapon she uses, however, she strikes to disable, only going in for the kill when it is safe for her to do so.

Bio: For the last several thousand years, Glacia has been living in the Himalayas, training herself against anyone who is foolish enough to challenge her. However, she has lately discouraged anyone getting near her, using the local Sherpa to spread warnings about a fictional character she calls the yeti, in order to allow her to train in solitude, sharpening her skills for the god's battle that she knew would be occurring shortly, in her time span.
You don't have to, but you should take into account that these are supposed to be colossal demi-gods of the elements, you are a god of the element, not just a user, so up the power a little if you want a fighting chance.

TheDoctor455 said:
The Clown said:
All their origins will be from the same place, I will explain all in the opening post of the RP, here's the base char sheet:

Name: (Doesn't have to be a real name, can be a title)

Element:(Only one char per element, pick from the ones listed or PM me for permission to make your own)

Realm: (where your god dwells, in the mountains, under the sea, in the skies etc)

Physical form:(Size, and a description of your appearance)

Fighting Style/Powers: (All the gods will be more or less the same strength but describe the way you fight)

Bio:( Description of your past, you all came from the same place originally, but describe what you've been doing for the last few thousand years)
Hmm...
Well I was kinda wondering if I could go with a god that was an example of "We are each a nation, indivisible..."
And by the same origin I mean they were all formed in the same place, but you can have your god have gone to wherever you want him to be from some time after that.
Hmm... Would multiple personalities be acceptable?
And if so... is it all right if the powers and appearance changed depending on which personality is dominant?

All power changes would be within the same element of course.
And sure, but make it very clear when you change, and if you want to change powers, keep it within reason, and you can't switch elements, just between different powers in the same one.
On second thought...
I'll just keep it to one personality and one set of powers... just have my character refer itself in the plural third person.
 

The Clown

Don't bother running
Jun 29, 2009
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TheDoctor455 said:
The Clown said:
TheDoctor455 said:
The Clown said:
thebobmaster said:
Name: Glacia

Element:Ice

Realm: in the mountains

Physical form: Glacia is the size of a large female, standing six feet, four inches tall and weighing almost 250 pounds. Her weight, however, is muscle, with very little fat on her. She generally is wearing a pale blue catsuit, covering a fairly curvaceous form, and has light blue hair in a ponytail. Her eyes are red, standing out against her pale skin, and she is always barefoot.

Fighting Style/Powers: Glacia's powers allow her to freeze water into weapons, though the larger weapons require a larger body of water. When she fights, she is a vicious fighter, using either a dagger, her bare hands, or a scythe, depending on how much water is available. No matter what weapon she uses, however, she strikes to disable, only going in for the kill when it is safe for her to do so.

Bio: For the last several thousand years, Glacia has been living in the Himalayas, training herself against anyone who is foolish enough to challenge her. However, she has lately discouraged anyone getting near her, using the local Sherpa to spread warnings about a fictional character she calls the yeti, in order to allow her to train in solitude, sharpening her skills for the god's battle that she knew would be occurring shortly, in her time span.
You don't have to, but you should take into account that these are supposed to be colossal demi-gods of the elements, you are a god of the element, not just a user, so up the power a little if you want a fighting chance.

TheDoctor455 said:
The Clown said:
All their origins will be from the same place, I will explain all in the opening post of the RP, here's the base char sheet:

Name: (Doesn't have to be a real name, can be a title)

Element:(Only one char per element, pick from the ones listed or PM me for permission to make your own)

Realm: (where your god dwells, in the mountains, under the sea, in the skies etc)

Physical form:(Size, and a description of your appearance)

Fighting Style/Powers: (All the gods will be more or less the same strength but describe the way you fight)

Bio:( Description of your past, you all came from the same place originally, but describe what you've been doing for the last few thousand years)
Hmm...
Well I was kinda wondering if I could go with a god that was an example of "We are each a nation, indivisible..."
And by the same origin I mean they were all formed in the same place, but you can have your god have gone to wherever you want him to be from some time after that.
Hmm... Would multiple personalities be acceptable?
And if so... is it all right if the powers and appearance changed depending on which personality is dominant?

All power changes would be within the same element of course.
And sure, but make it very clear when you change, and if you want to change powers, keep it within reason, and you can't switch elements, just between different powers in the same one.
On second thought...
I'll just keep it to one personality and one set of powers... just have my character refer itself in the plural third person.
Ok then, I'm looking forward to the sheet.
 

The Clown

Don't bother running
Jun 29, 2009
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A Gent of Villainous Intent said:
I think you should make a new thread for this amigo.

Just for Efficacy
I will, this is the planning thread, for sheet sending, questions etc, the real thread will be made once everyone is ready.
 
Aug 17, 2010
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Name: Tempest

Element: Wind

Realm: A large plateau that goes beyond the clouds.

Physical form: He is a large eagle, easily the size of a passenger plane. His feathers are pure white, like those of a cloud, yet his eyes are a pale green. However, should he feel the need, he may shrink down any size between that and a mortal eagle.

Fighting Style/Powers: Should he fight, he usually swoops down from on high, then quickly pulling out of the dive to tear his opponents apart with the winds created, which is comparable to a class 5 hurricane. On the defensive side however, he can turn himself into a gust of wind, and usually only uses this to escape. When in this form he can still be attacked, but not with martial might.

Bio: During Humankind's reign, Tempest would on occasion set out to stretch his wings. And on one account accidentally destroyed an Arabian ship, immortalizing himself as the Roc of legend. However in between his short flights out, he has been building his power in his roost, keeping himself in a sort stasis in preparation for the coming war.
 

Xero Scythe

New member
Aug 7, 2009
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Name: Adtonitus
Element: Thunder
Realm: Sky
Physical form: Adtonitus stands tall at 6?7?, with golden wolf eyes and silver hair the color of the moon. While Adtonitus seems quite thin under his robes, his training has actually compacted his muscles into density. He wears a plain samurai?s robe, black trimmed with silver. On his left hangs his katana, Heavenly Wrath. The sheath is black, while the grip is laced with silver with the guard design showing four curved prongs, reminding one not unlike that of a storm cloud.
Fighting Style: Adtonitus strikes swiftly with his sword, as quickly as the lightning he embodies. However, Heavenly Wrath is a strange sword- it has no blade! Rather, Adtonitus forms the blade from lightning, allowing him to change the size of the blade in an instant. He can also call down bolts of lightning from heaven, or debilitate his opponent with thunderous shockwaves. Finally, if his opponent chooses to run or hide, Adtonitus can ?ride the lightning,? melding along its lines and traveling wherever it goes.
Bio: Adtonitus has wandered the heavens, searching for opponents to better himself against. For thousands of years, he has made sure all happened as it should, cutting down all demons that would wipe out humanity. Whenever a lightning bolt hit the ground, it was because Adtonitus struck down another demon. This continued for the millennia humanity existed for, until the demon he didn?t see snuck past him. Humanity wiped out itself, to his utter dismay. Adtonitus slept for a year, gaining strength for the upcoming battle he knew was now imminent. A single question haunts him now, his beloved humanity wiped out and his siblings taking up arms: ?Why did it have to be like this??


Alright, here is my sheet. Enjoy.
 

ninja555

New member
Mar 21, 2009
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Name: Legion

Element: Metal

Realm: Near the center of the earth, resides mainly in the Outer Core but travels to the surface through volcanos

Physical form: A large blob of incredible hot liquid metal that can reform itself into different shapes

Fighting Style/Powers: Its main power is its ability to form itself into many different shapes and can form weapons from itself. It can split itself into many, independent, metal giants. It can also mold different creatures out of itself. It can reform itself into different kinds of metal.

Bio: Legion began its life as a simply metal element, floating among the molten iron and nickel of the outer core. Over time it began to gather other metal elements and they began to form a rudimentry hive mind. Over thousands of years it intergrated many metal elements into itself and its mind grew and grew. One day it sense something in the Inner Core. It probed the the shell of the Inner Core for years, but all it could sense was the small tingle in the back of its mind. It set a part of itself to try and find a way inside the Inner Core.

After a while it discovered a fissure that lead to a magma flow that lead to the surface. It eventually figured out how to use that magma flow to travel to the surface. Gathering a sufficent number of metal elements it began a voyage to the surface of the Earth. It arrived inside a volcano and found a small crack and made its way out. On the surface it discovered the other element gods, all preparing to fight for control of the Earth. It retreated back to the Outer Core to prepare itself, in case any elemental decided to attack it.
 

TheDoctor455

Friendly Neighborhood Time Lord
Apr 1, 2009
12,257
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Name: Executor

Element: Dark

Realm: For most of his existence, Executor has been traveling from galaxy to galaxy, harvesting them world by world after. In between each "Harvest" he nests in the galaxy's core, protected by the black holes; where he lies dormant or "dead".

Physical form: Executor is comprised of semi-solidified darkness. His "skin" is every shade of black, from obsidian to shadows; and if one is unlucky enough to get a close look at his "skin" one would see something moving underneath it... not anything resembling muscles or tendons... what seems to be moving under his "skin" are the forms of his countless victims. Executor is roughly 200' in total size. The main segment of his body is a little less than 100 feet in total, with his 30 or so tentacle-like appendages, ranging in 15' to 70' in length. He can move as quietly as he likes, but when he feels like making a dramatic entrance, his movements send out a sound or a signal that sounds like... to everyone with hearing distance of it... sounds like trillions upon trillions of people screaming in pain and terror at the same time.

Fighting Style/Powers: His most basic attacks are various strikes from his tentacles, which end in spikes. The smaller ones are good for stabbing and injecting a debilitating shadow-poison, the medium length ones are good for grabbing, and the longest ones are great for slashing. He can also send out what he calls the "Tides of Darkness", which are basically wive-like bursts of solidified darkness bursting from Executor's center of mass, knocking everyone within a 150' radius backwards. The "shadow-poison" that he can inject into his victims fills its victims with weaponized darkness; this amplifies all of the victim's negative emotions and thoughts, making all action seem pointless while in Executor's presence, or until the poison wears off or is cured by some kind of "burning, purifying light" (applied by anyone other than the victim, and only a very powerful "burning light"... one that could do some serious damage). He can also fire "Clouds of Darkness" when he wants to make a quick escape; like an octopus, he emits a gaseous cloud of shadow that blocks nearly all view of his escape. Aside from that... Executor has one final ability... its one that can only be used on victims of his shadow-poison; with this move, Executor wraps the victim with his tentacles, and absorbs the victim's essence... taking away anything positive about them and leaving them with nothing but their worst emotions and thoughts... turning them into a shadow of their former selves. Victims of that last ability... of the "Grand Harvest", are more or less the same as they ever were... just a little more sadistic, ruthless, and now regard everything other than Executor as food. When he goes dormant, he

Bio: Ever since the beginning of his existence, Executor has been traveling from world to world, devouring all life and energy from them. Executor has devoured three galaxies by this point. For much of the past thousand years, Executor has been lying in the core of this galaxy... where no one would ever find him and live. Now the next great cycle is beginning, he is waking up. As he was devouring a small and remote world just outside of the galactic core, his senses drew him to a world where many beings of great power were rising from the depths of their realms, preparing to do battle. It would be a great risk of course, but if he could best them, Executor knew that his hunger would be fed for a long time.
 

The Clown

Don't bother running
Jun 29, 2009
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ok, we need three more sheets, we have 6 people so I think one person has not submitted one, the elements still open are fire, light, earth, water, decay. Fire and earth are some elements this needs.

And as for the threads submitted so far, I am very happy with what you've all come up with, I will copy the sheets over to the real thread soon, just a few more people and we'll start.