...you know I write for The Escapist, too, right? Hiya!
Also, while I'm here, here's the addendum I posted at The Atlantic, which I hope clarifies a few points. Thanks for readin'.
"I'm not typically in the business of writing corrections or follow-ups -- I already get my say in the article itself, and I don't do line-by-line responses -- but I forget that many readers here aren't familiar with my prior work and have, resultingly, read this piece as an anti-games screed.
To wit, I love me a good first-person shooter. I could go on about the pros and cons of the first Modern Warfare game, but its tilt towards realism, combined with arcadey inspirations and shining art direction, was a boon for the entire gaming industry. 2007's MW was--and, in my opinion, still is--the pinnacle of escapist action.
I wrote this piece because I think there's a clear difference between the game of Call of Duty and the real-life violence of this ad, and I feared that mainstream media would focus on the latter as a means of saying "video games are bad." That's their job -- to drum up interest via fear and trolling.
That's what I hoped to combat with my phrase "these aren't the games I play." I do play Call of Duty games alone or with friends; I don't senselessly mimic real war."