Fire Emblem: Shadow Dragon and XCOM: Enemy Unknown
Wow. For once, the two are strikingly similar. Both are turn-based strategy with characters that level up, get equipped by the player, and are commanded on the field.
Fire Emblem as a rule of thumb focuses more of story and characterization whereas XCOM focuses on gameplay and survival. Despite this, I feel a lot more attached to my XCOM squad than Marth's crew, mainly because Shadow Dragon is a remake of the first Fire Emblem where everyone has a cardboard cutout personality [http://awkwardzombie.com/index.php?page=0&comic=030909].
I was mostly playing it 4 TEH LAFFS anyway, killing off 70% of the characters for a bare-bones "you must be at least this cool to join my team" run while my brother was on the Xbox killing zombies in Black Ops II.
Wow. For once, the two are strikingly similar. Both are turn-based strategy with characters that level up, get equipped by the player, and are commanded on the field.
Fire Emblem as a rule of thumb focuses more of story and characterization whereas XCOM focuses on gameplay and survival. Despite this, I feel a lot more attached to my XCOM squad than Marth's crew, mainly because Shadow Dragon is a remake of the first Fire Emblem where everyone has a cardboard cutout personality [http://awkwardzombie.com/index.php?page=0&comic=030909].
I was mostly playing it 4 TEH LAFFS anyway, killing off 70% of the characters for a bare-bones "you must be at least this cool to join my team" run while my brother was on the Xbox killing zombies in Black Ops II.