KazeAizen said:
You see I'd have to disagree with you there. The way I see it from where I've been around on the net they do just want a redone Melee. Nothing anyone says can convince me otherwise. That is all they really want especially from the backlash to this statement I've seen elsewhere.
Also Nintendo NEVER gave a crap about the competitive community. They make games for people too, god forbid, have fun! Its such a novel concept in this era of video games I know. Nintendo actually makes finished games. One of the few companies today that does. In terms of "potential" it is already there. Frankly I despise the competitive scene of Smash and wish it would just go away because of the backlash I've seen to this one statement and the fact that they have been literally the most toxic community I've ever had the displeasure of interacting with.
Also I'm going to be the guy to say it. Bringing up comparisons like that without acknowledging on some level that it is bad because one truly benefits society kind of makes you look bad.
You see I am very much a casual smash player myself. I do play for glory a lot and I do like to play to improve myself, but I still consider myself to be largely part of the casual audience. However even as a casual player I still appreciate the depth and the possibilitys for high level play in smash. For example, I was kinda disappointed when they removed links bomb cancelling last patch because that was something I wanted to learn about the character.
I´m still gonna get into playing link once I think I have mastered Ike to the point I am sadisfied with my ability, but taking out a feature (even if it´s just a glitch technically) that could have made playing and mastering link more enjoyable makes me less enthusiastic about it. Hell even if I didn´t know or never indented to learn said mechanic it doesn´t hurt me either. None of the dudes I play with on the sofa care much about the amazing ability to cancel links arial landing lag by throwing a bomb ... and then maybe go for a followup dash attack or into a throw mixup if they shield, see now im thinking about all the stuff I could be doing with this wich I no longer can
(also I would have probably sucked at it but thats another story).
You and I probably agree on a lot of things. I also want smash to stay a casually fun game because then I can get my friends to play it against me and kick theyr asses (noone who knows me wants to play street fighter against any more me once I gave em an epic ass-whooping once, and I suck at street fighter). I also praise Big N´s commitment to quality instead of just rushing shit out the door in order to make a quick buck.
Where our opinions differ is that I don´t think a competetively fun smash and a casually fun smash have to be mutually exclusive. You´re right nintendo spend a lot of time giving very little fucks about the comp. scene, I however think that this is not really a good thing (please excuse if I sound accousatory, I don´t wanna put words in your mouth or accuse you of anything).
I also don´t think the melee community is as terrible as you make it out to be, because many people I have spoken to online very pretty reasonable. Also even some melee players (well, at least one haven´t read all of it) in this thread seem to argue that they would be fine without wavedashes and stuff if the game was designed in a way to make competetive playing more fun in general.
Lastly, I know the penecillin analogy was a bit over the top but I hope it got the point across. Let me put in evolutionary terms instead. Mutations are generally really really bad, however if a mutations makes me better at something without negatively affecting me in any way it´s a good thing.