Razhem said:
Nazulu said:
jayzz911 said:
Aaron Sylvester said:
If the competitive playerbase can't sustain games, how are Starcraft and Street Fighter still going for something like 2+ decades?
Because games that have a known competitive legacy and are built around the group are obviously going to have more of those people. The reason I would never want this to be a smash staple is simple. I can't bust out street fighter at a party and expect everyone to have a good time. We have plenty of competitive fighting games, how about we leave the casual party one to the casual party crowd. (this is coming from someone who enjoys playing street fighter a great deal btw)
There is only one franchise like Smash Brothers. It isn't like other fighting games, so saying to leave it as just a shallow slog for casual purposes is still missing the point.
Melee is not just known as the competitive one, it's also known to many as the one with the best mechanics. Those people want to see it improve from there for quality purposes. It really shouldn't be about casuals and hardcores, it should be about trying to aim for perfection, to be a great experience.
I haven't seen anyone yet say it should be hardcore only, and who would listen to that anyway? However, I've seen many who would like to see an improvement, and in my opinion, the PAL version of Melee had the perfect speed.
But the thing is, if smash is so unique, why the hell does the competitive crowd want to smother all of the joy in it which is what makes it different? No stage hazards because bad, no items because bad, no more than 2 players because bad, for gods sake, the only mechanics you people keep is stacking damage and sending somebody flying, the rest of the mechanics that make smash SMASH are frowned upon which kind of defeats the point. Expecting special loving when you deny a lot of the point of the game is pure absurdity, I mean, the reason why they probably don't go insane about the perfect physics engine for LOLcombos is because crap is supposed to be happening all the time on screen with explosions everywhere.
Anyone that wants to smother another persons joy is a dickhead, you always ignore dickheads. If you're saying that most Melee tournament players are like that, that's complete bullshit.
Now if you are just complaining about tournaments in general, then that's silly. The only way to have a fair fight without random interferences is to keep it plain, and that's perfectly fine when people want to play like that. Everyone is allowed there own preference. The stuff that needs to be left out isn't frowned upon, that would be ridiculous. Also, they do have 4 player tournaments, I used to watch them, I know a lot about it.
The last part of the paragraph is fluff. No one is expecting "special love", just talking what they prefer for a better game, like we do with every game ever. We all criticize what we don't like, and praise what we do like.
Saying "denying the point of the game" is absurd in itself, as it was meant to played in any way anyone wants to be played. The freedom of choice is what makes these games special, no one can dictate which way is right or wrong. If you find yourself telling others how they are meant to play the game, you are wrong and should just stop it.
When I'm talking about the mechanics of Melee, I meant how they move, how they hit, how they dodge, the speed, and certain other things that makes Melee a very different game. Melees basic functions are the most fluent and I easily prefer it over the other Smash games.