Considering the "sequelitis" and "like X but..." design that triple-A games suffer from, why should it be too surprising that they make certain basic assumptions?
For that matter, why do we spend so much time going on about triple-A games all the time? Fuck 'em! They suck! Really, how many times has Jim, Yahtzee, and any number of other people constantly lamented on the sad state of triple-A games? Honestly, guys, if it's that bad, let's just stop buying it and move on. Let's focus on games that are actually inventive, creative, fun, and...edifying, rather than waste so many electrons crying incessantly over games that make us so disgusted. At what point do we just admit to ourselves that this just isn't a horse worth saving (holy hell, it's dead, Jim)? Just shoot it, be done with it, and move on to better fields (and better horses).
To be honest, I have to lay the sad state of the triple-A game industry not at the feet of the publishers but squarely at the feet of the gamers themselves. Why? Because we keep buying it. There's no real incentive for any of it to change. If the triple-A industry has become complacent it's because it knows it can be. There's no pressure to improve or do better, because it knows all it has to do it flash some new shiny graphics and watch every gamer come running with fists full of dollars ready to plunk down on the latest release of Churn-Grind Sequel Game No. Whatever: The Unending Toilet Overflow, completely forgetting how we got scammed out of our money with the last umpteen games. We go on the Internet to cry and whine about it all for a week or two, and then we're right back to throwing our money at these same games and publishers when the next new graphically shiny scam-a-thon gets dangled in front of us.
I think it would be nice to have a section devoted entirely to the lesser known, lesser advertised games, like small and independent developer games. What about a place where non-triple-A publishers can have their games receive a bit more press and attention. I think it would be nice to turn away from the beaten path of triple-A games to find some alternatives and save ourselves the constant acid-reflux over how bad the triple-A industry is. Really, if it's all as bad as we constantly lament it to be, let's just leave it behind and move on, cause it's not going to get better by us continuing to throw money at it for garbage.
Or, maybe, it's not as bad as we lament, and sometimes we just over-generalize.