Complex Storylines or not?

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Zhukov

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Dec 29, 2009
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Either can work just fine.

Shadow of the Colossus. Simple story. Awesome story.

Bioshock. Complex story. Awesome story.

It's all in the delivery.
 

JEBWrench

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Apr 23, 2009
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Erana said:
You can always press the "Skip cutscene" button in games with storylines. There's no button to add a story to a game without, however.
Assuming the game lets you, and doesn't divulge important information halfway through a fifteen-twenty minute soliloquy.

Anyways, simple or complicated? It doesn't matter. Gameplay matters. And, of course is it fun? (Y/N)
 

-Samurai-

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Oct 8, 2009
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It really depends on if the story is well told. Complexity isn't good if it's told in a way that no-one can understand. I generally like stories to challenge me and make me think.

On the other hand, it's sometimes fun to just know whats going on and enjoy the ride without having to over-think everything.

So, both?
 

Julianking93

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May 16, 2009
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Sometimes.

Sometimes it works. Sometimes not.

I can only think of one game where I liked the complex story; Metal Gear Solid.

Every other game that tries to have a convoluted plot often times isn't done well and can be just far too complex for its own good.

There's nothing wrong with a straight forward story.
 

gl1koz3

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May 24, 2010
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It has to make sense. "Guy wants to destroy the universe because he's bored" doesn't.
 

Okuu_Fusion

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Jul 14, 2010
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It depends on the genre of game. I usually like complex storylines, as long as they are done well
 

Midnight Crossroads

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It can really depend. I get more lasting satisfaction from deep games, but they can be hard to get into, and that's a turn off when I'm looking for some instant gratification. I need a few hours available for Heavy Rain, but only 30 minutes to enjoy a shooter.

It also matters how the game is presented. Stories are often there, but you have no idea with sand box games. I'll be playing Red Faction: Guerrilla, blowing up some buildings, and suddenly ask why I am doing it. What's the point beyond running up on a hill and setting off my charges to watch the building collapse in a glorious series of explosions.

Then others have the story hidden in large boxes of text in some journal. Why am I doing this? Hold on, let me check the glossary. Oh, yeah, that's why. Not so fun.
 

jultub

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Jan 18, 2010
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Both. Sometimes I feel like playing a story driven game, if I don't have any on hand at that time I usually read a good book instead. Sometimes I'm feeling for a more straight forward action game, and if I don't have any on hand I either get off my ass and do something or move my ass to the couch and watch TV.
 

Joe Matsuda

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Aug 24, 2009
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If done right, sure

...though I know of many people who don't like them

i.e. most of my friends don't like the Metal Gear Solid series since its very very complex
 

Lisolet

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Mar 27, 2010
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I don't pay attention to stories in games and I'm pretty sure I'm in the minority there. All my life my main source of adventure, intricate character relationships and ideas has been from reading fiction. I look on games as fun distractions. I want a good set-up, a good explanation for who I am in the game, what and why, but after that I don't care. The action tells me what I need to know. All those explanations and little movies and books thrown into games - that's when I get a snack or do emails in another window. Guess I'm a bottom-line type player - or to quote Vasquez "Look, man. I only need to know one thing: where they are."
 

The Fork of Truth

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Aug 10, 2009
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Neither a simple plot nor a complex plot are better than the other. It depends how they're told.

That said, I prefer simplicity.
 

The Rockerfly

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Dec 31, 2008
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Final Fantasy 13 has a silly complicated plot because nothing happened and it was a horrible story

The Toy Story series has a very simple story line to all of them but have moved me more then Final Fantasy ever has or will
 

New York Patrick

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Jul 29, 2009
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Depends on the game. Personally, I like games with complex storylines, but not if they are needlessly complicated or placed in random game-settings.
 

WanderingFool

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Apr 9, 2009
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I like a good story line, whether it be simple or complicated. Though I think someone should make a game where the story simply is, "There is a million badguys in this city, go in there and kill'em all." Just for the lols.
 

Zap Rowsdower

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Jun 24, 2010
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mariofan1000 said:
Do you like Complicated Storylines or not?

I like straightforward gameplay. Meaning, a story like "Guy wants to destroy the universe because he's bored"
I like that kind of game. Maybe the reason Mario games were and are so popular was that the premise was "Kill turtle thing, save princess"
 

Hristo Petrov

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It all depends on the type of game Im in a mood for. When I feel like playing a action game I don't need complex plots after all you don't play Painkiller or Gears of War for their story you play them so you can rip a few hundred motherfuckers to tiny pieces. As far as games with complex story lines If they are done good I enjoy them a lot. Its 2010 there is no need to sacrifice gameplay in order to tell a story(like those old ass quest games whos gameplay boils down to trying to use every item in your inventory until something works)and vice versa
 

Patrick Dare

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Midnight Crossroads said:
It also matters how the game is presented. Stories are often there, but you have no idea with sand box games. I'll be playing Red Faction: Guerrilla, blowing up some buildings, and suddenly ask why I am doing it. What's the point beyond running up on a hill and setting off my charges to watch the building collapse in a glorious series of explosions.
It's funny you say that because that was exactly my experience with Borderlands. Me and my roommate just ran around killing everything between us and the diamond on our map then beat the final boss and were like "wtf just happened?".

To answer the post: I love a good mindfuck if it's well done (I like David Lynches movies which pretty much make no sense from what I recall, been while since I've seen one), but sometimes I also want a game I can just sit down and have fun gameplay for x amount of time and not really worry about paying attention to a story or saving (like PixelJunk Eden, for example or any UT game).