Interesting, I was about to say in before people not letting a compliment towards a popular game slide without having one last chance to be prematurely judgmental about anyone who liked it just because they didn't (assuming they weren't too judgmental to not even give the game a chance either), like it's the only way they can feel important or something.trollpwner said:Most illuminating indeed. This encapsulates the gaming experience very well. I've been puzzling about such categories for a while now, and this seems to do it beautifully.
ALSO: In before people taking his one Halo Reach compliment out of context and using it as "proof" that he was wrong to ever dare bash their beloved game!
What other people like and don't like in their games is of no concern to me (one wonders why it should be to anyone), but if I recall back in Yahtzee's review of Reach he didn't exactly 'bash' it. Granted, he found and laboured on its faults (he is Yahtzee after all), but the overall consensus seemed to be 'Not great, but a lot better than I was expecting'.
Mind you, I am speaking to someone with an avatar depicting Gordon Freeman decapitating Master Chief, so maybe I'm just as much of a fool for even trying to initiate a reasoned debate...
OT: I very much like the idea of three categories, and scoring each of them independently. That way, you'll be able to tell not just what the reviewer's opinion of the game was with more clarity, but also how that opinion might tally with yours based on what you tend to care about most in games.