Are you talking about all RPG's, or just MMO's? Because I'm pretty sure RPG's like Mass Effect don't have this problem.
Your friend just sounds like a dick. I've never met anyone like that; then again, I don't know how much you identify yourself as a nerd, meaning you may hang out with more elitists than me.WildSeraph said:Example: I was a good way through Deus Ex. My friend was over, and saw me playing. He instantly asked about my stats. Apparently, I was relying too much on hacking and non-heavy weapon combat (I was trying to play with stealth). He went on about how I'd be twice as far in the game if I had payed next to no attention to anything besides guns. He yelled at me for at least ten minutes before I got fed up and just quit the game. I never finished it, because I didn't want to start all over and he said "I told you so" after dying more than twice on any part.ultrachicken said:If you're getting through the game just fine, then you don't need to find the perfect build, and you haven't ruined your character. I also highly doubt that every single person you've met who enjoys RPGs is absolutely set on creating the best possible character.
While such things are prevalent in MMOs, I'm having a hard time believing what you say about all single player RPGs being the same. You're going to need to give some good, specific examples.
Really only one, Deus Ex.WildSeraph said:And most importantly: How many RPGs have REAL customization? Do RPGs really have billions of customization options? Or do they have three or four "options", and a billion fuckups?
That really requires likeminded people in my experience, getting the wrong person to play a TT game in general can go very wrong (though a good GM REALLY helps).Chibz said:In all fairness, these aren't really "good" examples of the RPG genre. The RPG genre never transferred well over to electronic gaming. It's too restrictive, far too limited. With too few real roleplaying opportunities.
If you want to try a "real RPG" talk to me about D&D sometime. Once you break the proverbial chains of playing on computer, you feel so free...
Seriously dude; your friend sounds like a bit of an arse if you don't mind me saying so. There are plenty of times when I've seen genuinely bad characters*. But despite being a big element RPGs aren't all about stats and gear; they're games and their goal is fun!WildSeraph said:Yeah, I'm not sure if my problem is with the games themselves, or with the people I'm around making me feel like it's a problem with the game. But so many people can't be wrong, right? I mean, I understand that doing things like only raising attack is a bad idea, and everyone should know that. But when an entire IRC channel is convincing me to restart a game because I put things up in a balanced way, I can't help ut feel like I'm seriously making a mistake.
My Advice: Play better designed RPG's i.e. RPG's that are NOT math problems with a game attached to it. I'm playing Fallout New Vegas with a highly unusual build for example. I'm a saintly smooth talking, rifle toting, lock-picking Thief with a penchant for salvaging guns to mint condition. Why did i pick Speech, guns, and lockpick? Because A)Guns are plentiful and can be easily maintained, B) I Hate coming across a speech option and not being able to pass it, and C) I am OCD for locked doors for some reason.WildSeraph said:OP snip