Dreiko said:
Wait, I'm confused, why are you satisfied with this being the case? If that's true then to make a game appeal to female audiences it means to uber-simplify it, make it bereft of continuity or cultural references or a deep and meaningful story, remove most stats and advancement. They're basically glorified flash games which get face-lifts and cutesy graphics while they nickle and dime you. The implications of this should enrage you.
Why would you be happy if that's what it means to target female demographics? If that's how I was being targeted I'd be PISSED. Why do they not target you with actually good games that are hard and complex and intricate which cause you to feel deep emotions and simply revolve around more female-relevant topics? Why does a game need to be able to be played by an 80 year old non-gamer to be considered as a game which targets females?
No, I don't see this as them targeting females. They're targeting casuals. That the vast majority of female players play casual games is a fact but it's an irrelevant fact when we discuss this issue. The relevant philosophy behind these games is simple basic flash game level gameplay that can be enjoyed fully in the span of a few minutes between other activities. There's nothing inherently female-oriented about this unless you believe women can't get immersed and game for hours like guys do or that they don't like "hard" games or a million other stupid things which their design philosophies actually heavily imply. There's only casual-based design at work here and they're likening casuals to females. I think that's BS.
??
How did you get all THAT out of my sarcastic post? Are you sure you quoted the right person?
I do not think `core` games need to be simplified in order to target women, that's hella patronising.
It's just they're marketed towards guys- that's pretty obvious.
Maybe women play more casual games because they're more easy to get into and often don't require having an expensive PC or console (which are usually seen by the public as `guy things` and often marketed specifically towards men). A lot of hidden object games tend to be aimed at women with interesting stories and female protagonists so that's not hard to see why women might play THOSE.
Add to that the gamer community's famous `welcoming attitude` and you've got plenty of reasons why women might lean away from those types of games.
Personally, I've always played `core` games, so I can only speculate- but I never once implied that games need to be `Uber simplified` for me or any other women.